Bold Blade
- January 28, 2018
- Ultra Runaway Games
In "Bold Blade," embark on a journey to a demon-infested island in search of a mountain-felling sword, with the unique feature of enlarging your sword to your preferred style. Purchase items or make offerings to the gods for stat boosts, and use psi powers to diversify your swordplay. Additionally, enjoy a break with the included mini-game, Bug Boshers.
Reviews
- The pixel art style is reminiscent of classic games, providing a nostalgic feel.
- The gameplay is fun and satisfying, especially when using the sword mechanics to defeat enemies.
- The game offers a unique mechanic that allows for creative character builds and experimentation.
- The game is very short, with many players able to complete it in under an hour.
- There are numerous bugs, including broken achievements and game-ending issues.
- The limited content and lack of replay value make it hard to justify the price.
- gameplay7 mentions
- 43 % positive mentions
- 29 % neutral mentions
- 29 % negative mentions
The gameplay features a unique sword mechanic that allows players to enlarge their weapon, enhancing the attacking experience with a slightly more complex system. While the game offers a simple and engaging loop with bite-sized levels suitable for quick play sessions, it is relatively short, taking about 30 minutes to complete, which may deter some players. Despite its brevity and need for balancing, the fun mechanics and RPG elements provide an enjoyable experience for those who appreciate grinding for upgrades.
“You can make your sword big, and the attacking mechanics are slightly more involved.”
“The gameplay loop is simple with bite-sized levels, which means I could hop into a game and play for a few minutes during my busy schedule and still feel like I was progressing.”
“It's an arcade game... it's an RPG... upgrades... the rotation mechanism sounds gimmicky on paper, but it allows for some very attractive and satisfying gameplay.”
“- short game, can be beaten within 30 minutes (this is only an issue for those who don't like NG+ or simple, repetitive gameplay).”
“You can make your sword big, and the attacking mechanics are (slightly) more involved.”
- music2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game has received significant criticism for being limited in quantity, with only three to four tracks available, and for lacking variety and engagement, described as "bland."
“Other major complaints are that it is very short and only has, like, three, maybe four music tracks in the whole game.”
“Also, the music was bland as hell.”
- replayability2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
While some users find the game enjoyable, they note its short length limits replayability. However, the addition of a new game mode enhances the overall replay value.
“+ New game + mode extends the replay value.”
“Fun game but incredibly short with no real replay value.”
“+ new game + mode extends the replay value.”
- graphics1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The graphics of Bold Blade feature a nostalgic pixel art style reminiscent of the classic "Golden Axe" era, appealing to fans of retro gaming aesthetics.
“The pixel art style in Bold Blade gives me vibes from the 'Golden Axe' era of video games.”
“The graphics feel outdated and lack the polish expected from modern titles.”
“Character models are poorly designed and lack detail, making the game feel unrefined.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The story has been criticized for being weak, lacking depth and engagement, which detracts from the overall gaming experience.
“The story is weak and fails to engage the player.”
“I found the narrative to be lacking depth and coherence.”
“The plot twists were predictable and uninspired.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game enjoyable, as it allows for creative exploration and the potential to achieve visually impressive results, despite the overall short and easy nature of the game. However, the rewards for grinding are primarily aesthetic rather than substantial.
“The game is functionally really short and easy, but the mechanic is fun to play around with. You can theoretically get the sword to cover the whole screen if you're into grinding for something that has actual payoffs other than just numbers.”
“Grinding feels tedious and repetitive, making the game drag on longer than it should.”
“The rewards for grinding are minimal, which makes the whole experience feel pointless.”