- July 20, 2016
- Libredia
- 5h median play time
Bohemian Killing
Platforms
About
"Bohemian Killing" is a narrative-driven courtroom drama set in 19th century Paris, where you play as Alfred Ethon, a Gypsy inventor accused of murder. The game offers almost unlimited possibilities to solve the lawsuit, allowing you to lie, find evidence, or even pretend insanity to exonerate yourself. Your choices will determine one of several endings.











- The game features a unique concept where players must lie to the court to avoid a guilty verdict, providing a fresh take on the courtroom drama genre.
- The voice acting and music are well done, enhancing the overall atmosphere and immersion of the game.
- There are multiple endings based on player choices, encouraging replayability and exploration of different narrative paths.
- The game suffers from technical issues, including bugs, crashes, and poor optimization, which can hinder the overall experience.
- The controls and gameplay mechanics can feel clunky and unintuitive, making it frustrating to navigate and interact with the environment.
- The game is relatively short and repetitive, with limited freedom in how players can approach the story, leading to a lack of engagement after multiple playthroughs.
story
75 mentions Positive Neutral NegativeThe game's story is a unique blend of intrigue and repetition, where players navigate a court case after committing a murder, crafting their narrative to sway the judge. While some find the core concept engaging and appreciate the multiple endings, others criticize the repetitive nature of the storyline and the necessity to replay sections to uncover all variations. Overall, the storytelling is praised for its originality and depth, despite some players feeling it could benefit from more expansive dialogue options and context.
“This is a fun story; really post-modern.”
“The plot twist is that you are in fact guilty (you actually commit the murder at the very start) and it is your job to tell lies to the court that match up with not only the prosecutor's evidence & timeline against you, but also with your supporting evidence (should you find it).”
“Having to piece a story while adhering to the evidence collected by the authorities is a very nice twist on the usual take on the game of deduction.”
“Ultimately, I found the game’s story (and all its different iterations) rather uninteresting and dull, especially after the first few times through.”
“The story will play out mainly the same way regardless of choice.”
“It's like following one storyline without options over and over and over again!”