- August 18, 2015
- Shorebound Studios
- 3h median play time
Bob Was Hungry
Platforms
About
"Bob Was Hungry" is an addictive and fast-paced arcade-style game where players control a small green creature named Bob. The goal is to eat everything in sight while avoiding dangerous obstacles and enemies. With its simple controls and challenging gameplay, players will need quick reflexes and strategic thinking to survive as long as possible. High scores and leaderboard rankings add to the replay value, making it a great choice for fans of classic arcade games.
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- The game offers a fun and challenging platforming experience, especially when played with friends, leading to lots of laughter and memorable moments.
- The level design is generally well-crafted, with tight controls that provide a satisfying sense of accomplishment when overcoming difficult challenges.
- It's a great value for the price, particularly when on sale, making it an enjoyable option for fans of difficult platformers like Super Meat Boy.
- The game suffers from frustrating camera angles and unresponsive controls, making it difficult to navigate levels and often leading to unfair deaths.
- Many players find the difficulty spikes to be excessive, with some levels feeling nearly impossible due to poorly designed obstacles and lack of checkpoints.
- The randomization of collectible items can lead to repetitive gameplay, requiring players to replay levels multiple times to achieve 100% completion.
gameplay
16 mentions Positive Neutral NegativeThe gameplay is characterized by simple mechanics that gradually increase in difficulty, making it enjoyable for platformer fans, though some players find the jump physics to be inconsistent. While the game features smooth controls and a variety of levels, opinions vary on the challenge level, with some praising the hard mode and others criticizing the completion system and random mechanics. Overall, it offers a blend of fun and frustration, appealing to those who appreciate a strong storyline alongside gameplay.
“Simple mechanics make for an enjoyable play with increasing difficulty.”
“The gameplay is very smooth and there are a lot of levels to explore.”
“Hard mode is definitely a challenge and more indicative of that type of gameplay.”
“The entire gameplay is two-dimensional, and the 3D environment leads to fake difficulty.”
“There's nothing difficult in its gameplay at all, and there's no glitches to cause me pain, but even on the lowest difficulty, I find my character just loves dying!”
“I disagree with the random food drops mechanic at the end, as it forces you to play a ridiculous amount in order to get an achievement.”