BloodLust Shadowhunter Game Cover
Starting at €8.19Buy now

"BloodLust Shadowhunter" is a present-day Dungeon Crawler where players, as the last of a coven of ShadowHunters, journey into a dark city to defeat the vampire lord Ranior. As they grow stronger and increase their skills in the Dark Arts, they risk losing their humanity. The ultimate battle will be against their own source of immortality, forcing them to choose between embracing darkness or destroying it.

  • PC
  • Windows

Reviews

83%
Audience ScoreBased on 519 reviews
story53 positive mentions
stability30 negative mentions
  • story294 mentions

    The story in the game is generally considered weak and underdeveloped, with many players expressing a desire for more depth and engagement. While there are intriguing elements and a dark vampire theme, the majority of quests are repetitive fetch-and-kill tasks that detract from the narrative experience. Overall, the game offers a basic storyline that may appeal to fans of dungeon crawlers, but it lacks the compelling storytelling found in other vampire-themed titles like "Vampire: The Masquerade - Bloodlines."

    • “The story is interesting enough but also, I am unsure if it's the focus... mainly loot loot loot kill monsters go deeper in the dungeon loot loot loot.”
    • “There is even a coherent story with rich lore and secrets to discover.”
    • “The storyline is clever and amusing though so it gives you some solid motivation to fight through it all.”
    • “The story is bad and not well told, which just makes the whole game feel pointless.”
    • “The story is almost non-existent so far, and I've gone through several main quests thus far.”
    • “The plot developments haven't interested me or surprised me, and today, I loaded the game up to continue, opened my quest log, and just stared at it, blinking, thinking to myself 'why am I still playing?', and then quit.”
  • graphics191 mentions

    The graphics of the game have received mixed reviews, with many players noting that they are dated and reminiscent of early 2000s titles, often comparing them to games like Half-Life 2 and Vampire: The Masquerade - Bloodlines. While some appreciate the nostalgic aesthetic and atmospheric design, others criticize the clunky animations and graphical glitches, suggesting that the visuals could benefit from more polish. Overall, the graphics are considered acceptable for an indie title, but not a strong selling point, with gameplay and atmosphere taking precedence.

    • “I loved the gothic world with its nods to the grunge aesthetic of the early 2000s.”
    • “Now that said, there is solid voice acting, good graphics, compelling story, and a fantastically well set up atmosphere and mood.”
    • “Really enjoying the challenging gameplay and dungeon crawling, graphics are pleasing and the color palette really does reflect what I would think wandering around a crypt would be like.”
    • “Ui, controls, combat, movement, graphics, etc.: it is just all too clunky and unpolished.”
    • “Firstly, the animation and graphics are bad.”
    • “For 2015 this is a riveting game with weak graphics and an average storyline.”
  • gameplay134 mentions

    The gameplay of the game is a mixed bag, with many players finding it surprisingly enjoyable despite initial frustrations and a steep learning curve. While the dungeon-crawling mechanics and RPG elements provide a compelling experience, issues such as lack of polish, confusing mechanics, and bugs detract from the overall enjoyment. Players appreciate the customization options and the engaging core gameplay loop, but some feel that the game falls short in terms of storytelling and production quality.

    • “I was very, very close to rage-quitting this one, but after actually taking the time to understand the mechanics and learning through trial and error, I found the game to be pretty enjoyable!”
    • “Bloodlust: Shadowhunter is one of those rare games where the gameplay loop is so good it alleviates the flaws that any other game would painfully suffer from.”
    • “The mix of action and RPG elements keeps the gameplay fresh and engaging, while the intriguing NPCs and questlines add layers of depth to the narrative.”
    • “Many mechanics are either not explained or explained in a way that's easy to miss.”
    • “The only real gripe I had in terms of gameplay was the last quest before the final boss fight, as it was just too confusing and arbitrary to navigate.”
    • “In my 90 minutes of game time, the game crashed several times, the audio is awful, the basic mechanics are awful, and most importantly, the combat mechanics, which this game is supposed to focus on since it's a dungeon crawler, are just awful.”
  • atmosphere60 mentions

    The game's atmosphere is widely praised for its immersive and haunting qualities, enhanced by colorful visuals, atmospheric music, and detailed environments that evoke a dark, urban vampire underworld. Players appreciate the blend of gameplay mechanics and atmospheric elements, which create a compelling experience reminiscent of classic titles like "Vampire: The Masquerade - Bloodlines." The use of lighting and sound design further contributes to the game's mood, making it a standout in its genre.

    • “What really made me stick to this game and not give up at the very beginning was the atmosphere.”
    • “It's a maze of condemned derelicts, colorfully lit mom and pop stores, gnarled oak trees growing out of strange places as if to say nature is slowly taking over, a tattoo parlor, and even a creepy yet atmospheric abandoned theater.”
    • “The atmosphere (lighting, environments, voice acting, UI) is immersive.”
    • “The game world is basically levels and levels of dark dungeons, with a tiny city area (about the size of the 'first city area' of Bloodlines), but Bloodlust: Shadowhunter has a better amount of detail and atmosphere.”
    • “Not really, the dependency on flashlights really adds atmosphere to the gameplay, especially considering enemies tend to spawn from the air at every corner, and otherwise you're alone in the dark and won't see a thing except distant lights and glowing eyes gazing at you.”
    • “From its nitty-gritty atmosphere to the amateur voice acting, this game has me hooked.”
  • music35 mentions

    The music in the game is generally described as atmospheric and fitting for its horror theme, effectively enhancing the overall mood. While some players find the music repetitive and occasionally annoying, others appreciate its immersive quality and the way it complements the game's aesthetic. Overall, the soundtrack is considered decent, with a few standout tracks that contribute positively to the experience.

    • “What truly stands out is the game’s moody aesthetic and soundtrack, which together create an unforgettable experience.”
    • “The sound design is pretty good, the music is atmospheric as one would expect for a 'dark vampire' type game, and it helps complement the look and feel of the game, and helps set the mood.”
    • “The music is good and the RPG side of the game seems to be pretty rock solid.”
    • “That just about sums up the level of attention that went towards music direction.”
    • “The music is just an endless loop of the same woman going 'eeeeeeeeeeeeeeeeeeeeee~' in a spooky voice while someone keeps whispering 'come closer, I won't hurt you'.”
    • “Bad: redundant, repetitive music and randomly generated dungeons, clunky melee combat, uneven progression, topped with monotonous level-grinding for XP in dungeons lacking enough (varied) things to kill, can be real frustrating.”
  • stability32 mentions

    The game is plagued by numerous crashes and glitches, leading to a frustrating experience for many players. While some acknowledge that the developers are actively working on fixes, the overall stability remains a significant concern, with many describing it as "buggy" and "clunky." Despite these issues, a few players find the gameplay enjoyable enough to overlook the technical shortcomings, especially given its early access status.

    • “However, the amount of crashes and glitches is just unbearable.”
    • “It's kinda garbage, it's buggy... it isn't hype.”
    • “400mb update makes it full release.......clunky and buggy in my 1.4 hours of playtime, 3 crashes.”
  • grinding32 mentions

    The grinding aspect of the game is widely criticized for being repetitive and tedious, with players noting that dungeon delving often feels monotonous and lacks variety. While some enjoy the nostalgic feel of grinding for loot and experience, many find the level-grinding mechanics frustrating, particularly due to clunky combat and poorly designed progression systems. Overall, the grinding experience can quickly become boring, detracting from the game's potential enjoyment.

    • “Dungeon delving is repetitive and tediously boring.”
    • “The only way to increase inventory space is to buy them with talent points, but you need to learn all the prior talents, and they're spread all over the tree... which therefore requires a huge amount of level-grinding, which is really quite backwards.”
    • “Fairly promising game during the early access period, but it had quite a few flaws in its gameplay as the combat was quite clunky, the UI and options menu were done in a day or at least that's how it looked, and generally it lacked overall polish to make you want to continue grinding an infinite amount of identical rooms to get better loot.”
  • humor14 mentions

    The humor in the game is highlighted by its intentionally bad voice acting, amusing character interactions, and the comedic effects of spells, particularly when used against enemies. Players appreciate the lightheartedness brought by quirky AI movements and the humorous nature of certain character choices, such as the "dhampir" class. Overall, the game successfully blends humor with its RPG elements, enhancing the overall experience.

    • “The voice acting is hilariously bad.”
    • “Personally, I picked the 'witch' class (a.k.a. mage) and the magic is pretty hilarious to use, especially the fire spell against other enemy vampires.”
    • “It's one of the best RPGs I have ever played, even though the graphics are old school, but it's overall an amazing game, with puzzles, funny AI movements, and crazy enemy designs.”
  • replayability10 mentions

    The game offers high replayability through its three distinct classes and customizable vampire subraces, allowing players to significantly alter their gameplay experience. With a wealth of abilities, extensive loot, and randomly generated dungeon floors, players can enjoy a fresh experience with each playthrough. Additionally, post-completion developments and numerous secrets to uncover further enhance the game's replay value.

    • “There are 3 different classes with distinct gameplay styles, and nothing stops you from using your level-up points to drastically change your class focus if you want. There are also 3 vampire subraces that you can mix and match with the classes for added customization and replayability.”
    • “There's an interesting development after the first completion that adds to replayability, and to this day, I still haven't found all of the secrets.”
    • “The amount of abilities the character has, combined with the massive amount of loot and endless random dungeon floors, makes this game very replayable, allowing for a completely different experience each time.”
    • “There are 3 different classes with different enough gameplay styles, but nothing really stops you from using your level-up points to drastically change your class focus if you want. There are also 3 vampire subraces that you can mix and match with the classes for added customization and replayability.”
  • character development8 mentions

    The game offers extensive control over character development, featuring a well-designed skill system and talent tree that enhances the overall experience. Players appreciate the depth and flexibility, making it particularly enjoyable for those who favor intricate character progression.

    • “The game gives you so much control over your character development, which is totally awesome.”
    • “Nice skill development system with a nice talent tree; it's basically a well-designed character development system overall.”
    • “This game is fun if you enjoy endless character development.”
  • optimization6 mentions

    The game's optimization is generally praised, with good performance even at high settings and no reported crashes. Players are encouraged to adjust settings for the best experience, as some minor graphic stuttering can occur but is often resolved by reloading the game. However, the visual effects and animations are not particularly flashy or varied.

    • “It's best to experiment with the settings to find what works best for you, but the performance is really good even at high settings (at least for me).”
    • “The optimization allows for a smooth experience, and I appreciate how well it runs even on higher settings.”
    • “I love how customizable the settings are; it really helps in achieving the best performance tailored to my system.”
    • “Not much 'flash and awe', so don't go into this expecting DMC levels of acrobatics, frame-stuttering special effects, or an overly robust variety of character and monster death animations.”
    • “So far, I have not experienced any crashes, and reloading the game fixed any graphic stuttering that I encountered twice.”
  • emotional2 mentions

    The emotional aspect of the game is characterized by a sense of empowerment and clarity, as players feel confident in their choices without being overwhelmed. This allows for a more engaging and enjoyable experience, particularly for those who focus on specific classes like the warrior.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy BloodLust Shadowhunter

Play time

15hMedian play time
44hAverage play time
3-115hSpent by most gamers
*Based on 6 analyzed playthroughs

Videos

Similar Games