Bloodlines of Prima
- March 19, 2020
- Amazastrophic
Bloodlines of Prima is a hack-and-slash multiplayer game set in a vibrant, primordial world. Players embark on a dangerous journey to discover legendary treasures, battling ferocious beasts and other adventurers along the way. With permanent death as a consequence, choose your actions wisely to survive and thrive.
Reviews
- The game has interesting crafting mechanics and a solid core combat system that shows potential for improvement.
- Players can enjoy exploration and leveling up, with a variety of elements to discover and interact with in the game world.
- The developer is active and responsive, creating a community feel that enhances the gaming experience.
- The game suffers from numerous bugs, including issues with hitboxes and server connectivity, making it difficult to play.
- Combat is described as slow and tedious, with long cooldown times that detract from the overall enjoyment.
- Recent updates have introduced aggressive AI and gameplay changes that have frustrated many players, leading to a decline in enjoyment.
- gameplay7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The gameplay combines elements from Hexen and Full Metal Alchemist, integrating RPG mechanics with first-person shooter dynamics and survival elements, resulting in a solid core experience. While the inventory management can detract from combat fluidity, recent updates have made survival mechanics more accessible for newcomers. The crafting system, reminiscent of Diablo 2's Horadric Cube, adds depth and complexity to the gameplay.
“This game is a bit like if you combined Hexen with Full Metal Alchemist, featuring RPG game mechanics mixed in with Hexen's FPS mechanics.”
“On top of all of that, it has survival mechanics built into it and offers fairly roguelike gameplay to a certain point.”
“The heart of the game really revolves around two major things: the FPS RPG mechanics and the transmuting, the latter of which is much like the Horadric Cube in Diablo 2, providing a simple yet complex and well-executed crafting system.”
“It needed that to be fair; it took away too much from the core combat element of the game, being too stuck in an inventory window which you need to use a fair bit due to the survival mechanics.”
“On top of all of that, it's got survival mechanics built into it and is fairly roguelike gameplay to a certain point.”
“This game is a bit like if you combined Hexen with Full Metal Alchemist, incorporating RPG game mechanics mixed in with Hexen FPS mechanics.”
- stability2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
The game's stability is criticized for being buggy, with issues like inaccurate hitboxes and slow combat, leading to a frustrating experience. However, some users note that it is not excessively buggy and offers substantial content for an early access title. Overall, opinions on stability are mixed, with significant room for improvement.
“It isn't too buggy and has a lot of content for early access.”
“The game runs smoothly without any major crashes, making for a pleasant experience.”
“I appreciate how stable the game feels; I can play for hours without any interruptions.”
“This game is awful. Do not play it. I don't even know what the purpose is. It's got PvP aspects to it, or whatever it's supposed to be. Projectile-based combat is buggy, the hitboxes are really off, the combat is just awfully slow, and it's incredibly boring with long cooldown times. Do not buy this, not even for 50 cents.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players initially found the grinding aspect tedious, particularly due to the complex transmute system. However, improvements made by the developer have streamlined crafting, allowing for a greater focus on combat and reducing the repetitive point-and-click mechanics.
“My initial impression of it wasn't too great, and a big part of that was the transmute system, which was too tediously involved. The developer improved it, and it really made a big difference by putting more focus on the combat while making the crafting quicker and less point-and-click heavy in general.”
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The user mentions having a personal story about how they discovered the game, indicating that the narrative may resonate on a personal level, though specific details about the game's story itself are not provided.
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is positively noted, with players appreciating the developer's active engagement on forums and their good sense of humor, contributing to an enjoyable experience despite the game still being in alpha.
“It is still in alpha and definitely nothing like a fully released game, but it is by all means playable and fun, and the developer is very active on the forums and has a good sense of humor.”