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Bloodlines of Prima Game Cover

About

Bloodlines of Prima is a hack-and-slash multiplayer game set in a vibrant, primordial world. Players embark on a dangerous journey to discover legendary treasures, battling ferocious beasts and other adventurers along the way. With permanent death as a consequence, choose your actions wisely to survive and thrive.

Bloodlines of Prima screenshot
Bloodlines of Prima screenshot
Bloodlines of Prima screenshot
Bloodlines of Prima screenshot
Bloodlines of Prima screenshot

57%
Audience ScoreBased on 46 reviews
humor2 positive mentions
graphics3 negative mentions

  • The game has potential and offers a unique blend of FPS and RPG mechanics, making it interesting for players who enjoy exploration and crafting.
  • The developers are active and responsive to player feedback, which can lead to improvements and a better gaming experience over time.
  • The game is affordable and can provide hours of content, especially for those willing to experiment and learn its mechanics.
  • The game suffers from numerous bugs, a lack of direction for new players, and an overall feeling of being unfinished or half-hearted.
  • The world is relatively small with a limited set of creatures, leading to a repetitive and grind-heavy experience.
  • The servers have been offline for years, making it unplayable and effectively a dead game.
  • gameplay
    11 mentions Positive Neutral Negative

    Gameplay in the game is marked by a mix of solid core mechanics and significant guiding issues, making it challenging for beginners. While the combination of FPS and RPG elements, along with survival mechanics, offers potential, players often struggle with invisible damage from enemies and slow healing processes. Overall, the game shows promise but requires updates to improve accessibility and clarity in its mechanics.

    • “This game is a bit like if you combined Hexen with Full Metal Alchemist, featuring RPG mechanics mixed in with Hexen's FPS mechanics.”
    • “I find the core mechanics of the game to be pretty solid overall.”
    • “The heart of the game really revolves around two major things: the FPS RPG mechanics and the transmuting, the latter of which is much like the Horadric Cube in Diablo 2, providing a simple yet complex and well-done crafting system.”
    • “There are a lot of mechanical and guiding issues with the game, at which point guides don't even exist.”
    • “The monsters can hit you with invisible, unavoidable damage while you try to fling your skill shot spells at them and struggle to figure out the alchemy mechanic to get a potion to heal, and when you do, the healing is very, very slow.”
    • “It needed that to be fair; it took away too much from the core combat element of the game, being too stuck in an inventory window which you need to use a fair bit due to the survival mechanics.”
  • story
    8 mentions Positive Neutral Negative

    The story aspect of the game is perceived as lacking depth and engagement, with players expressing frustration over the grind-heavy questing system and the overwhelming focus on PvP, which detracts from the narrative experience. While there is potential for an interesting storyline, many players desire more substantial storytelling to enhance their journey beyond just combat and objectives.

    • “You start off in a very dark winter area, pick up some quests, and off you go.”
    • “There is potential for an interesting story.”
    • “I want to see more story so that every player can enjoy not just the fighting or the goals, but the journey that takes them there.”
    • “I know it's a PvP game, but for goodness' sake, I cannot even do the first quest in the game without someone killing me. Obviously, this game is not for me.”
    • “Progress of 1.5 hours of grinding and questing resulted in only 3 levels, 2 quests completed, and 1 pair of boots.”
    • “- I would love to see more storyline.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of the game have received largely negative feedback, with many users describing them as mediocre and plagued by frequent errors such as weird lighting and clipping issues. Players express a general dislike for the Unity engine's graphical capabilities, noting that it often leads to a less polished visual experience that can even cause discomfort. Despite some potential in the game's concept, the overall graphical quality is seen as a significant drawback.

    • “Game has a lot of potential, but the graphics are mediocre. The idea is interesting, though the mechanics and guides need an update to be more beginner-friendly.”
    • “I'm not a fan of Unity games, as they generally have what I perceive to be lower graphics quality and more frequent graphical errors. There were a few issues, such as weird lighting and walking through walls. For some reason, I always get a headache after looking at the graphics for a little while.”
    • “But this may just be my bias; I still like some aspects, but I want better and smoother graphics.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be time-consuming, with significant effort yielding minimal progress, such as only a few levels and completed quests after long sessions. However, improvements to the transmute system have made crafting more efficient and less tedious, allowing for a greater focus on combat and enhancing the overall experience.

    • “Progress of 1.5 hours of grinding and questing resulted in only 3 levels, 2 quests completed, and 1 pair of boots.”
    • “My initial impression of the game wasn't too great, largely due to the transmute system being too tediously involved. Although the developer improved it, the grinding still feels excessive and detracts from the overall experience.”
    • “The grinding in this game feels endless and repetitive, making it hard to stay engaged with the content.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is characterized as hilariously cringe-worthy, providing an entertaining experience even in its alpha state. Players appreciate the developer's active engagement and sense of humor, contributing to the overall fun of the game.

    • “Thanks for about half an hour of hilarious cringe.”
    • “It is still in alpha and definitely nothing like a fully released game, but it is by all means playable and fun, and the dev is very active on the forums and has a good sense of humor.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is a mixed bag; while some users report it being not overly buggy and containing substantial content for early access, others criticize significant issues such as poor hit detection, slow combat, and overall gameplay that feels unrefined and frustrating.

    • “It isn't too buggy and has a lot of content for early access.”
    • “The game runs smoothly without any major crashes or glitches.”
    • “I appreciate how stable the gameplay feels, allowing me to fully immerse myself in the experience.”
    • “This game is awful. Do not play it. I don't even know what the purpose is. It's got PvP aspects to it, or whatever it's supposed to be. Projectile-based combat is buggy, the hitboxes are really off, the combat is just awfully slow, and it's incredibly boring with long cooldown times. Do not buy this, not even for 50 cents.”

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