Blindfire
- October 17, 2024
- Double Eleven
"Blindfire is a co-op and PvP shooter game for 2 players or up to 8 in Bodycount mode. Intense firefights take place in dark arenas, with players using the Echo mechanic to scan rooms and locate opponents. Defeated players can spectate, using night vision to reveal hidden details, and control traps to influence the match's outcome."
Reviews
- The game features a unique and innovative concept that emphasizes sound over sight, providing a fresh experience in the FPS genre.
- Gameplay is fun and engaging, with potential for exciting matches, especially when played with friends.
- The developers have a promising roadmap for future content, and the game shows great potential for growth and improvement.
- The game suffers from a lack of player base, leading to long matchmaking times and often incomplete lobbies.
- There are several bugs and performance issues that need to be addressed, including optimization problems and server stability.
- Currently, the game has limited content, with only two weapons available and a need for more variety in gameplay options.
- gameplay6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The gameplay is noted for its unique level and gameplay design compared to other FPS games, offering a refreshing experience with effective mechanics, particularly in dark environments. However, some players feel the need for a wider range of weapons and class build options to enhance gameplay variety. Overall, the movement and gunplay are considered serviceable, contributing to a less cluttered and more innovative shooter experience.
“The level design and gameplay is definitely something unique compared to other FPS games.”
“Tried a couple of matches for the first time today, and the gameplay is pretty nice.”
“Finally, a shooter without overcrowded gameplay and a fresh idea.”
“I think you need some automatic rifles or SMGs, or at least a range of weapons, maybe even a class build option so as not to limit the gameplay.”
“As for the gameplay, the guns and movement are serviceable.”
“The level design and gameplay design is definitely something unique compared to other FPS games.”
- optimization3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The game requires significant performance improvements, as players report it runs poorly compared to more demanding titles. Additionally, the limited content further highlights its optimization issues, suggesting that a larger player base could help address these concerns.
“It needs a player base, but it's good; it also needs some performance improvements.”
“I can run much more intensive games at better performance than this, which says a lot.”
“I can run much more intensive games at a better performance than this, which says a lot.”
“Very low amount of content and not very optimized.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users suggest that the game has strong potential for monetization through increased advertising, indicating a positive reception towards the idea of incorporating more ads to enhance revenue.
“I strongly recommend more advertising; the game has good potential.”
“May I recommend more advertisement?”
- graphics2 mentions
- 150 % positive mentions
- -100 % neutral mentions
- 50 % negative mentions
The game's graphics are generally praised for their pleasing aesthetics, but players express concerns about performance issues, particularly on low-end systems, where frame rates suffer even at minimal settings. Additionally, there are minor critiques regarding specific elements, such as the limited ammunition in the pistol.
“The aesthetics are also pleasing, enhancing the overall experience of the game.”
“The graphics are stunning, creating an immersive environment that draws you in.”
“The visual design is impressive, showcasing a vibrant and detailed world.”
“On top of this, it really needs some optimization for PC; frames are pretty bad on all low settings on a low-end system, despite not being a graphically intensive game.”