Blind and Schizophrenic
- March 31, 2023
- ProgentiorWorks
Sixty-nine year old Richard Cox is a washed up schizophrenic, who also happens to be blind on account of his constant absinthe consumption. Worse still, fate forces him to prolong his pitiful existence in spite of his handicaps. The only thing left to chance now is how he will spend the little time he has left...... - Explore the dark streets of your hometown using primarily sound and your sc…
Reviews
- The game offers a unique and immersive experience that thoughtfully portrays mental illness, making it engaging and thought-provoking.
- Despite its flaws, the game has a certain charm and nostalgia reminiscent of early internet and flash games.
- Many players found the game to be a fascinating oddity, providing unexpected enjoyment and a memorable experience.
- The gameplay is simplistic and can quickly become repetitive, leading to a lack of content and direction.
- The sound design is often grating and does not effectively support the audio-based navigation intended for visually impaired players.
- The game contains controversial themes and political statements that may offend some players, and it suffers from numerous technical issues.
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its nostalgic use of MS Paint and random internet images, evoking a sense of early internet and flash game charm. Players find the absurdity and unpredictability of the game, such as dying after interacting with a hobo, both entertaining and indicative of a trolling style that adds to its comedic value. Overall, the humor is described as quirky and reminiscent of chaotic online experiences.
“Using MS Paint and random images from the internet is not really an art style, but it does remind me of the early internet and flash games in a funny way.”
“I mean it's funny, but it tells you to talk to the hobo. I do, and then I instantly die????”
“Alternatively, trolling is trolling, and they could just find creating such an indecipherable and crazy piece of work entertaining or funny.”
- gameplay4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The gameplay is criticized for its simplicity, primarily revolving around moving from point A to point B to earn respect and money, which quickly leads to a lack of engaging content. Players express frustration with the repetitive nature of the tasks and the controversial direction the game takes, ultimately deeming it as "unbelievably terrible."
“The gameplay is simple: get from point A to point B to earn respect and money, then run out of things to do, followed by [spoiler] committing terrorism (yes, really).”
“To wrap up my gameplay analysis, the game is unbelievably terrible.”
- graphics4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's graphics are widely considered poor, utilizing MS Paint and random internet images, yet this unconventional style evokes a sense of nostalgia reminiscent of early internet and flash games, which some players find charming.
“Graphically, the game is generally appalling, but oddly enough, I find it somewhat charming.”
“Using MS Paint and random images from the internet is not really an art style, but it does remind me of the early internet and Flash games in a funny way.”
- music2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The game's music and imagery have been noted for their controversial portrayal of terrorism and its association with Islam, which may evoke polarized reactions among players. This aspect of the game has sparked discussions about its thematic choices and the implications of its audio-visual cues.
“The music choices in this game are jarring and often feel out of place, detracting from the overall experience.”
“The soundtrack is repetitive and lacks variety, making it hard to stay engaged during gameplay.”
“The use of music feels forced and doesn't enhance the atmosphere, leaving it feeling flat and uninspired.”
- story2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The story is perceived as confusing, with players struggling to grasp the narrative, particularly during missions that lead to frequent character deaths, such as the task of visiting a hobo.
“The story is hard to understand, and every time I get the mission of visiting the hobo, I die right away.”
“The narrative lacks clarity, making it difficult to follow the plot.”
“The character development is weak, leaving me disconnected from the story.”