- January 22, 2026
- SUN AND SERPENT creations
- 13h median play time
Bladesong
Platforms
About Bladesong
Bladesong is a single player role playing game with medieval and historical themes. It was developed by SUN AND SERPENT creations and was released on January 22, 2026. It received overwhelmingly positive reviews from players.
The Songs have fallen silent and the world lies in ruin, lost to madness and despair. But within the high walls of Eren Keep, life persists – held together by unbreakable will and the iron fist of the Masked King, ruler and tyrant, savior and messiah. As the swordsmith of Eren Keep, you turn steel into something more precious than gold. Customers come with coin in their hands and demands on their …











Games Like Bladesong
Looking for games like Bladesong? Here are top role playing recommendations with a medieval and historical focus, selected from player-similarity data — start with CraftCraft: Fantasy Merchant Simulator, Medieval Blacksmith or Sovereign Tower.
Reviews
- Extremely detailed and satisfying sword crafting mechanics offering immense creative freedom.
- Engaging, well-written, and immersive dark fantasy story with deep worldbuilding and meaningful character interactions.
- Ability to export sword designs as 3D-printable files, linking in-game creativity with real-world crafting.
- Swordsmithing gameplay can become repetitive and somewhat simplistic, lacking realistic forging processes like heating and quenching.
- Early Access nature means incomplete story content with quests on hold and limited weapon variety beyond swords.
- UI and controls for sword making, especially hilt customization and certain adjustments, can be unintuitive and frustrating at times.
story
905 mentions Positive Neutral NegativeThe story in this game is widely praised for being unexpectedly deep, engaging, and well-written, offering rich worldbuilding, memorable characters, and meaningful choices that enhance immersion. It blends dark fantasy and grim settings with RPG elements, making it a standout feature that often surpasses the core smithing gameplay in appeal. Although still incomplete in early access, the narrative drives player investment and is considered a major reason to play beyond the crafting mechanics.
“Saying that you're making swords is reductive as hell, I'm not joking when I say that this game has Baldur's Gate level of storytelling and immersiveness. It's way more than just a video game, it's an incredible story with much care on the details.”
“The writing of the story is absolutely amazing, the characters all feel different and alive, they have their own issues and you become attached and invested in them.”
“The story alone has me hooked, I cannot wait for more updates to this game and the story.”
“The campaign/story is clunky, not fun, unnecessarily long, and just feels like it doesn't fit well with the smithing gameplay loop.”
“Instead, I am met with disappointment because the only QTEs I am getting are asking to get into a castle and clicking to forge a sword. The story mode is decent but all you're doing is just doing what they asked with almost no fun or challenge involved; the only challenge being to try to make a sharp enough sword by clicking a few times. It has good graphics and multiple ways to design but it is hard to navigate for me and honestly is more like a book with a 3D modeling software for swords. The creative mode is horrible; there is more action in story mode than creative mode. In creative mode you use sliders to adjust rather than it being story mode but with infinite resources and everything unlocked. If you want to make cool swords this game is good for that although only for creative mode but if you wanted a smithing simulator this is not it; this is a sword designing simulator instead. If you were looking for a blacksmith simulator like me do not buy this game. Let's just hope I can refund the game because this was not worth the 17 dollars I paid for it.”
“There is no reason this game should have been released 90% unfinished on story and kind of barebones on gameplay. It should have been a demo release of just the prologue, and a full release when the story was done or almost done. Releasing a game into early access then saying "yeah every 3-4 months we'll release some of the story" is a bad tactic. The story should be done and soon to be released by now.”
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Play Times
Frequently Asked Questions
Bladesong is a role playing game with medieval and historical themes. Common tags for Bladesong include indie, cozy, relaxing, early access, swordplay and others.
Bladesong is available on PC and Windows.
On average players spend around 17 hours playing Bladesong.
Bladesong was released on January 22, 2026.
Bladesong was developed by SUN AND SERPENT creations.
Bladesong has received overwhelmingly positive reviews from players. Most players liked Bladesong for its story but disliked it for its grinding.
Bladesong is a single player game.
Similar games include CraftCraft: Fantasy Merchant Simulator, Medieval Blacksmith, Sovereign Tower, Tavern Keeper, Sacred Fire and others.











