Medieval Blacksmith Game Cover
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In "Medieval Blacksmith," players assume the role of a blacksmith in a land ruled by feudalism, forging weapons that shape their destiny and that of their customers. With 16 weapon types to craft, from daggers to two-handed swords, players can observe and impact customers' stories, improving their skills and reputation in this fantasy blacksmithing experience.

  • PC
  • Windows

Reviews

75%
Audience ScoreBased on 31 reviews
music3 negative mentions
  • The game offers a highly engaging and realistic blacksmithing experience, allowing players to custom design weapons and interact with NPCs in meaningful ways.
  • Developers are responsive to player feedback and regularly update the game, showing a commitment to improvement and community engagement.
  • The gameplay is addictive and immersive, with a good balance of challenge and simplicity that makes it accessible to a wide audience.
  • Some players find the game to be slow-paced at times, which can detract from the overall experience.
  • There are issues with precision in crafting, particularly with wood carving and the assembly process, which can lead to frustration.
  • The game currently lacks certain features, such as a comprehensive tutorial codex and more diverse weapon types, which limits the crafting experience.
  • music5 mentions

    The music in the game has been criticized for being unsuitable for the forging experience, with some players finding it too calming and distracting rather than energizing. Reviewers suggest that louder, more engaging music would better complement the crafting activities, as the current soundtrack fails to maintain focus and alertness. Overall, the music does not align well with the game's theme of blacksmithing, leading to disappointment among players.

    • “The music in the prologue of the game put me to sleep. I need to go to bed now; white noise and forge do not mix. Sorry, but no forge work can be done listening to that. You want loud music to focus and stay alert.”
    • “Unfortunately, I was very disappointed in this game and its content. I want the developers to hear me and understand that the music is not good for forge craft.”
    • “Gold is a very temperamental metal and would not be good for combat; it would bend and snap if not worked right. I love these games because they are the only ones where one can still do such work, but the music really detracted from the experience.”
  • story3 mentions

    The story is engaging and features well-crafted dialogue, offering a unique narrative experience compared to other games in the genre. While the plot may be somewhat underdeveloped, the interactions with NPC characters and the incorporation of tasks and obligations enhance the overall storytelling.

    • “The story and dialogue are very much worth reading!”
    • “It has an awesome storyline, and the way you can interact with the NPC characters is second to none for a blacksmithing/bladesmithing/swordsmithing game.”
    • “The story feels underdeveloped and lacks depth, making it hard to stay engaged.”
    • “The plot is quite poor so far, and the tasks from special clients feel more like chores than meaningful quests.”
    • “While there is a narrative, it doesn't offer the freedom of exploration found in other games like 'Enchanted Blacksmith' or 'Fantasy Blacksmith'.”
  • gameplay2 mentions

    The gameplay is praised for its high level of realism, with mechanics that accurately reflect the true processes of a blacksmith, setting it apart from other crafting and simulator games.

    • “After playing every possible blacksmith simulator and plenty of games based on crafting or containing any crafting mechanics, I must admit that this game wins in realism.”
    • “The mechanics make sense and feel the most real to what a bladesmith actually does.”
    • “The gameplay feels repetitive and lacks variety, making it hard to stay engaged.”
    • “The controls are clunky and unresponsive, which detracts from the overall experience.”
    • “I encountered numerous bugs that disrupted the gameplay, making it frustrating to progress.”
  • optimization1 mentions

    The game suffers from optimization issues, particularly experiencing frame rate drops in specific locations, such as the cave exit and the blacksmith shop's backyard.

    • “The game feels a little unoptimized, with noticeable FPS dips in certain areas, particularly at the exit of the cave and in the backyard of the blacksmith shop.”
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