- March 1, 2021
- VM_Machal
- 5h median play time
Blacksmith Legends
Platforms
About
Blacksmith Legends is a RPG simulation strategy game. You inherit a small workshop from your parents with a dream to become real legend in your profession. With all your family fortune, you set out to create best items you ever imagined and develop your village/cities, workshop, hire other professions to tinker with your recipe's, create opportunities by completing various quests that can get you …




- The game has potential and offers a decent amount of gameplay for its price, especially in early access.
- The developer is actively involved in updates and patches, showing promise for future improvements.
- The crafting and management mechanics are enjoyable, providing a mix of strategy and resource management.
- The game is plagued by numerous bugs and unfinished features, making it frustrating to play.
- Many basic aspects of the game do not work as intended, leading to a lack of direction and enjoyment.
- The developer has seemingly abandoned the project, leaving it in a state that feels incomplete and unpolished.
gameplay
28 mentions Positive Neutral NegativeThe gameplay is a mix of crafting, building, resource management, and questing, but it suffers from tedium and a lack of engaging mechanics, with much of the experience revolving around repetitive clicking and waiting. While the game offers a decent amount of content for its price, many players find the core gameplay loop uninspired and clunky, with significant room for improvement, especially given its early access status. Overall, the potential is there, but the current execution leaves much to be desired.
“It makes sense for the business tycoon genre, and for 8 bucks, I think there's a surprising amount of gameplay here (especially given some of the reviews).”
“The gameplay is a combination of several elements: crafting, building, resource and production management, questing (including battle quests) with good graphics and OST.”
“Overall, for a game where resource management is the core gameplay, it does very well.”
“It's because of the tedium that makes up 90% of the actual gameplay.”
“The main gameplay loop is my main concern; you basically put a worker down and click on menus to wait on a little timer to get an item done. There's no design choices, no decision making, no learning curve, just clicking. Currently, it feels soulless.”
“Even as an early access title, the flaws are overwhelming, mainly the UI and gameplay loop.”