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Black Market of Bulletphilia: 100th Black Market

Black Market of Bulletphilia: 100th Black Market Game Cover
91%Game Brain Score
gameplay, music
grinding, replayability
91% User Score Based on 172 reviews

Platforms

PCWindows
Black Market of Bulletphilia: 100th Black Market Game Cover

About

Black Market of Bulletphilia: 100th Black Market is a single player arcade shooter game with a fantasy theme. It was developed by 上海アリス幻樂団 and was released on August 14, 2022. It received very positive reviews from players.

"Black Market of Bulletphilia: 100th Black Market" is a first-person shooter game with adult themes, developed by Shanghai Alice in Dreamland. The game takes place in a futuristic world where you can buy and sell weapons in the black market. As the 100th black market, you will face new challenges and powerful enemies, making it a unique and thrilling experience for players. Customize and upgrade your weapons, and defeat your foes with strategy and skill.

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91%
Audience ScoreBased on 172 reviews
gameplay10 positive mentions
grinding11 negative mentions

  • The deck building aspect is very enjoyable, allowing for customization and experimentation with different card combinations.
  • The game has a fun and addictive gameplay loop, with a strong sense of progression as players unlock new cards and abilities.
  • The music is excellent, maintaining the high standard expected from Touhou games, and adds to the overall experience.
  • The game suffers from significant RNG elements, leading to frustrating experiences when trying to progress or unlock specific cards.
  • Many players feel the game lacks polish, with issues such as unbalanced cards, repetitive enemy patterns, and a lack of meaningful content.
  • The requirement to grind for cards and the absence of a scoring or replay system detracts from the overall enjoyment and longevity of the game.
  • gameplay
    23 mentions Positive Neutral Negative

    Gameplay reviews are mixed, with some players expressing disappointment over unfinished mechanics and a lack of expansion on card systems, while others appreciate the innovative elements like the magic circle and the combination of roguelike and traditional gameplay. Many highlight the game's replayability due to its randomness and shorter run times, making it accessible for casual play. Overall, while some find the mechanics satisfying and engaging, others feel the potential of the gameplay systems is underutilized.

    • “Tons of replayability thanks to randomness that makes playing the games always feel different, and because the gameplay consists of runs that are only 30 minutes to 1 hour long and disconnected from each other, it feels like I can play them at my own pace whenever I feel like it instead of dedicating a long period of time to one game.”
    • “Fun and challenging mechanics offer a lot of replay value.”
    • “Personally, I greatly enjoy the returning mallet gameplay with how much more sense it makes now and how satisfying it is, and optimizing magic circle usage is also an interesting challenge.”
    • “Every single thing about the gameplay has failed; this is genuinely the worst game I have ever played.”
    • “The gameplay is just bad; it feels unfinished.”
    • “In this game, though, there isn't really anything to shake up the gameplay.”
  • music
    23 mentions Positive Neutral Negative

    The music in the game has received widespread praise, with many reviewers highlighting its quality and the enjoyable original compositions that enhance the overall experience. Fans of the Touhou series appreciate the familiar style and catchy tracks, noting improvements in percussion and a relaxing vibe. While some opinions vary, with a few finding the music average, the consensus leans towards it being a standout feature that adds significant value to the gameplay.

    • “Overall worth playing for the music and gameplay.”
    • “Absolutely banger music as usual, love all the tracks from this game.”
    • “The music is expectedly awesome, and I think the gameplay improves nicely on Koryuudou's roguelite elements.”
    • “The only 'new' additions to this game are some music tracks and the new cards.”
    • “The overall design of this game is very poor in my eyes, your main shot is unbalanced due to how narrow and weak it seems (especially in comparison to how fast and/or durable most of the enemies get sometimes), certain bullet patterns I encountered felt unavoidable due to their absurd speed (I also feel like their hitboxes might be janky, but that could just be me), and the music is average in my opinion, which I find strange since shmups (especially Touhou games) have absolute banger soundtracks.”
    • “The overall design of this game is very poor in my eyes, your main shot is unbalanced due to how narrow and weak it seems (especially in comparison to how fast and/or durable most of the enemies get sometimes), certain bullet patterns I encountered felt unavoidable due to their absurd speed (I also feel like their hitboxes might be janky, but that could just be me), and the music is average in my opinion, which I find strange since shmups (especially Touhou games) have absolute banger soundtracks.”
  • grinding
    11 mentions Positive Neutral Negative

    Reviews indicate that grinding in the game is a mixed experience; while some players find it engaging and rewarding, particularly with the use of magic circles and card builds, others criticize it as tedious and poorly designed, especially with the randomness involved in acquiring powerful cards. The necessity of grinding can lead to frustration, particularly for casual players, as it detracts from the overall enjoyment of the game.

    • “There is also a card that skips the stage and goes straight to the boss, but that doesn't make it any less tedious, and a card that skips the entire point of the game shouldn't exist anyway.”
    • “I am not convinced 'grinding' was the thing that Touhou needed to be fun.”
    • “The card system is poorly designed, with overpowered magic circle buffs, market corruption by simply collecting cards, and of course, lots of grinding.”
  • replayability
    9 mentions Positive Neutral Negative

    The game offers significant replayability due to its randomized elements and short gameplay sessions, allowing players to enjoy it at their own pace. The ability card system enhances this replay value by providing customization options and varying difficulty levels, making each run feel unique. Overall, players appreciate the game's mechanics that encourage repeated playthroughs, although some feel the potential of the card system could have been better utilized.

    • “Tons of replayability thanks to randomness that makes playing the games always feel different, and because the gameplay consists of runs that are only 30 minutes to 1 hour long and disconnected from each other, it feels like I can play them at my own pace whenever I feel like it instead of dedicating a long period of time to one game.”
    • “Has a ton of replayability with the card system and you can make the game as easy or hard as you'd like with it, as long as you're fine with a little RNG.”
    • “I honestly loved the ability card mechanic in this game and thought it was an awesome addition to the shmup genre, mainly due to the customization and replayability it added, but this game felt like a waste of that system's potential.”
    • “The game has a lot of replayability value; the main gimmick is the ability cards that appeared in Touhou 18: Unconnected Marketeers, but in this game, this gimmick is made even better.”
    • “The fact that you can buy cards and start immediately with them later gives it a ton of replayability.”
  • story
    6 mentions Positive Neutral Negative

    The story in the game is enjoyable but lacks depth, with fewer dialogues compared to similar titles, leaving players wanting more narrative content. While the final boss fights are intriguing, they are somewhat obscured within the main storyline, which some players found disappointing. Overall, it offers a fun adventure, but many reviewers expressed a desire for a richer story experience.

    • “The story is fun, but there really should have been more dialogue with each stage boss.”
    • “The final boss fights are very interesting but they’re hidden too deeply, along with the main story.”
    • “My personal issue is that I wish there was more story content in this game, but it was still a fun little adventure.”
    • “The final boss fights are very interesting, but they’re hidden too deeply, along with the main story.”
    • “There isn't as much story and dialogue compared to another .5 game like Violet Detector, but there's still fun little comments from Marisa on every boss you beat.”
  • graphics
    3 mentions Positive Neutral Negative

    While the graphics are generally well-received, some users feel that certain sprites, like Nitori's, could benefit from updates to better match their artwork, and there is a desire for more spell variety among bosses. Overall, these issues are noted but do not significantly detract from the overall experience.

    • “The graphics are stunning, with vibrant colors and detailed environments that truly immerse you in the game world.”
    • “Each character is beautifully designed, and the animations are smooth, making every action feel dynamic and engaging.”
    • “The art style is unique and captivating, blending creativity with technical excellence to create a visually impressive experience.”
    • “It would be nice if ZUN updated some of the sprites, as looking at Nitori's sprite compared to her artwork is quite jarring. Additionally, giving some of the bosses more spells would enhance the experience, though these two factors don't bother me too much.”
  • humor
    3 mentions Positive Neutral Negative

    Users find the humor in the game to be lacking, with some describing it as "unfunny" and suggesting that it falls short compared to other titles.

    • “This game has another level of unfun when compared to others, making it even more unfunny.”
    • “The humor in this game falls flat and feels forced, lacking any genuine wit.”
    • “I expected a lot of laughs, but the jokes are stale and the comedic timing is off.”
  • stability
    1 mentions Positive Neutral Negative

    Users perceive the stability of the game positively, noting that certain overpowered card combos, like the 3-aunn card, provide a manageable challenge while remaining optional for those who prefer a more traditional experience. This balance allows players to engage with the game at their own comfort level, enhancing overall enjoyment.

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Black Market of Bulletphilia: 100th Black Market is a arcade shooter game with fantasy theme.

Black Market of Bulletphilia: 100th Black Market is available on PC and Windows.

Black Market of Bulletphilia: 100th Black Market was released on August 14, 2022.

Black Market of Bulletphilia: 100th Black Market was developed by 上海アリス幻樂団.

Black Market of Bulletphilia: 100th Black Market has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Black Market of Bulletphilia: 100th Black Market is a single player game.

Similar games include Touhou Kinjoukyou: Fossilized Wonders, Touhou Kouryuudou: Unconnected Marketeers, Heretic's Fork, BPM: BULLETS PER MINUTE, Wizard of Legend and others.