- February 21, 2018
- Graphium Studio
Beyond the Invisible: Darkness Came
Platforms
About
"Beyond the Invisible: Darkness Came" is a Hidden Object Adventure Game, where you play as a detective investigating strange abductions in the town of Gateville. Solve puzzles and mini-games to uncover the truth behind the town's darkness and mysterious disappearances. The game features old-style cartoonish graphics and a sublime storyline. Your goal is to find hidden items, solve puzzles, and ultimately rescue the town before it's too late.
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- The game features a unique art style and good voice-over work that enhances the atmosphere.
- Some puzzles are interesting and challenging, providing a decent mental workout.
- The setting, particularly the Elven kingdom, is described as gorgeous and magical, stimulating the imagination.
- The game suffers from illogical puzzle solutions and 'moon logic' that can lead to frustration.
- There are very few hidden object scenes, making it feel more like a mediocre adventure game than a true HOG.
- Players must complete the game multiple times on different difficulties to unlock all achievements, which is seen as tedious and poorly designed.
story
14 mentions Positive Neutral NegativeThe story is set in a mysterious city where players must uncover what happened, featuring engaging elements despite some imagery being reminiscent of "Lord of the Rings." While the narrative is generally acceptable, it suffers from a lack of coherence and is accompanied by minimal puzzle-solving, leading to some illogical story progression. Overall, it meets expectations for a hidden object game but lacks originality and depth.
“The storyline takes you to a mysterious city and world where you have to find out what happened.”
“The story itself isn't awful, although I felt like there was a lot of imagery that was very strongly 'borrowed' from Lord of the Rings and The Hobbit. The story itself doesn't feel like a copy-paste, though, so I found it engaging enough.”
“The story is okay; the art is good.”
“Barely any puzzles, some of the solutions for 'furthering the story' are downright silly. I figured them out, but from a logical point, it's just dumb and makes you shake your head like, 'What the heck?'”
“This isn't helped by its story, which is all over the place.”
“The story was as much as you'd expect from a hidden find game, so nothing surprising there; and like others have mentioned, there's barely any hidden find puzzles in this or puzzles at all.”