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Beyond the Invisible: Darkness Came

Beyond the Invisible: Darkness Came Game Cover
34%Game Brain Score
graphics, music
story, gameplay
44% User Score Based on 27 reviews

Platforms

PCWindows
Beyond the Invisible: Darkness Came Game Cover

About

Beyond the Invisible: Darkness Came is a single player casual puzzle game with horror and mystery themes. It was developed by Graphium Studio and was released on March 1, 2018. It received neutral reviews from players.

Beyond the Invisible: Darkness Came is a hidden object adventure where you play a determined detective investigating mysterious abductions in the dark town of Gateville. Solve puzzles, complete minigames, and uncover secrets through detailed exploration in a charming, cartoonish world. Can you unravel the mystery before the town falls into darkness?

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44%
Audience ScoreBased on 27 reviews
graphics3 positive mentions
replayability3 negative mentions

  • The game features a unique art style and well-done graphics that create an engaging atmosphere.
  • The voice acting is generally good, adding to the overall experience of the game.
  • Some players found the story interesting and the puzzles to be mildly engaging, providing a casual gaming experience.
  • The game has a severe lack of hidden object scenes, with only a few available throughout the entire gameplay.
  • Many puzzles are illogical and frustrating, often requiring players to click multiple times on items or backtrack unnecessarily.
  • The English translation is poor, with numerous grammatical errors and inconsistencies that detract from the overall experience.
  • story
    22 mentions Positive Neutral Negative

    The story has received mixed reviews, with some players finding it engaging and interesting, while others criticize it for being disjointed and overly simplistic. Elements of fantasy, including elves and portals, are present, but many feel the narrative borrows heavily from established works like "Lord of the Rings." Overall, while the storytelling method, including cutscenes and voice acting, is praised, the plot's coherence and depth leave much to be desired.

    • “The story has a bit of Alan Wake in it mixed with a random Netflix-style show with elves and portals to fantasy worlds.”
    • “Although the story is simple, it's told in a way that keeps you involved.”
    • “The story-line takes you to a mysterious city and world where you have to find out what happened.”
    • “This isn't helped by its story which is all over the place too.”
    • “The story was as much as you'd expect from a hidden object game, so nothing surprising there; and like others have mentioned, there's barely any hidden object puzzles in this or puzzles at all.”
    • “The story starts off with a detective investigating a seemingly haunted town and then it turns into Warhammer fantasy with high elves popping up left and right.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized as basic and puzzle-oriented, with some users finding it frustrating and illogical at times. Progression can be unintuitive, often requiring players to think backward and rely on hints. Despite these issues, some players feel the experience is worth the low price, especially on higher difficulty settings.

    • “Overall, I got this for $2.49 on sale and I don't feel like it was a waste of a couple bucks for two hours or so of gameplay.”
    • “Gameplay felt solid.”
    • “(I've played on extreme difficulty; it may be different with the casual one) Oh, and mentioning the difficulty, there are three achievements related to gameplay mode.”
    • “It was the gameplay that was frustrating, and in some cases very illogical.”
    • “The gameplay is pretty basic hog/puzzle style, although the gameplay progression isn't always the most intuitive.”
    • “As a result, you will constantly have to think backward; you will find an item and then think of where it may be of some use, or constantly click the hint button because you cannot exactly go around your first gameplay without knowing certain stuff.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics in the game are a mix of photorealistic and hand-drawn styles, with some scenes featuring noticeable photoshopped elements. Overall, the visuals are well-executed, complemented by pleasant animations and voice-overs that enhance the unique art style, making it a fitting choice for a hidden object game.

    • “The graphics in the game are very well done, and the animations, although cartoony, are pleasant. The voiceovers are enjoyable to listen to.”
    • “The characters have a good voiceover and a unique art style that fits well with the hidden object game.”
    • “The topic of the game was good, as were the graphics.”
    • “The artwork is a bit rough, ranging from photorealistic to hand-drawn; some scenes have obviously photoshopped images cropped in.”
    • “The graphics in the game are very well done, and the animations, although cartoony, are pleasant. However, the overall visual experience feels inconsistent.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is generally well-received, with a nice soundtrack that enhances the experience. However, some players found themselves distracted by gameplay issues, such as a frustrating puzzle sequence, which detracted from their enjoyment of the music. Overall, while the soundtrack is appreciated, it may not fully compensate for other gameplay frustrations.

    • “The soundtrack was nice.”
    • “The music created a unique atmosphere, especially during the third scene with the pans.”
    • “While exploring, I enjoyed the time spent listening to the music.”
    • “Oh, and the music made with pans during the third house scene doesn't open the trapdoor to get the sieve, despite following the correct sequence.”
    • “So, when you are done walking around pointlessly and wondering how an umbrella is supposed to fight off the wolves, you have time to listen to the music.”
  • replayability
    3 mentions Positive Neutral Negative

    The game is criticized for having little to no replay value, suggesting that once completed, players may not find enough incentive to revisit it.

    • “There is no replay value.”
    • “The game lacks any incentive to play again.”
    • “Once you finish it, there's nothing left to draw you back.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere in "Beyond the Invisible: Darkness Came" is praised for its pleasant supernatural elements, creating an engaging and immersive experience that complements the mildly challenging puzzles.

    • “Beyond the Invisible: Darkness Came is no exception, featuring a pleasant supernatural plot, a captivating atmosphere, and mildly engaging puzzles that will keep your mind sharp without punishing you.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is largely criticized, with players finding the main character's jokes and catchphrases, particularly "hell's bells," to be unfunny and irritating.

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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Beyond the Invisible: Darkness Came is a casual puzzle game with horror and mystery themes.

Beyond the Invisible: Darkness Came is available on PC and Windows.

On average players spend around 4 hours playing Beyond the Invisible: Darkness Came.

Beyond the Invisible: Darkness Came was released on March 1, 2018.

Beyond the Invisible: Darkness Came was developed by Graphium Studio.

Beyond the Invisible: Darkness Came has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its story.

Beyond the Invisible: Darkness Came is a single player game.

Similar games include Hope Lake, Left in the Dark: No One on Board, Shtriga: Summer Camp, Enigmatis 2: The Mists of Ravenwood, Demon Hunter: Chronicles from Beyond and others.