Skip to main content

Beyond Eyes

Over quickly and hardly exhilarating, but illuminating in a way games rarely bother to be.
Beyond Eyes Game Cover
58%Game Brain Score
story, gameplay
grinding, replayability
63% User Score Based on 889 reviews
Critic Score 54%Based on 14 reviews

Platforms

LinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Beyond Eyes Game Cover

About

Beyond Eyes is a single player puzzle game with a fantasy theme. It was developed by Tiger and Squid and was released on August 11, 2015. It received neutral reviews from critics and mostly positive reviews from players.

"Beyond Eyes" is a visually striking adventure game that tells the story of a blind girl, Rae, as she explores the world around her. Through her senses, players will help Rae navigate her surroundings, meeting various animals and overcoming obstacles. The game's unique art style and emotional narrative create a memorable and immersive experience.

Skip User Reviews

63%
Audience ScoreBased on 889 reviews
story154 positive mentions
grinding46 negative mentions

  • Visually beautiful and conceptually unique, effectively simulating the experience of a blind person.
  • The watercolor art style is stunning and enhances the emotional impact of the story.
  • The game evokes empathy and provides a touching narrative about courage and friendship.
  • The movement speed is painfully slow, making exploration tedious and frustrating.
  • The gameplay lacks depth, with minimal interactions and repetitive mechanics.
  • The story feels thin and predictable, leading to a disappointing conclusion.
  • story
    535 mentions Positive Neutral Negative

    The story of "Beyond Eyes" follows Rae, a blind girl on a heartfelt journey to find her lost cat, Nani. While the narrative is touching and explores themes of loss and courage, many players find it simplistic and underdeveloped, often overshadowed by the game's slow pacing and minimal gameplay. The beautiful watercolor art style enhances the emotional experience, but the overall execution leaves some feeling unsatisfied with the story's depth and resolution.

    • “Beyond Eyes attempts to tell the story of Rae, a blind girl navigating her surroundings in search of her lost cat.”
    • “The art is beautiful, and the story of a young blind girl trying to reunite with her beloved cat who went missing is so sweet, and overall the events you experience during gameplay really make you feel like you are a part of the story.”
    • “The story is charming, albeit brief, the gameplay uniquely shares the experience of what it may be like to experience the world through the eyes of a child with blindness, and the visuals are beautiful.”
    • “The story is also very disappointing and unsatisfying.”
    • “The story being told is no more complex than the child's storybook the graphics emulate, though no child would have the patience to play this themselves, given how slow the character moves.”
    • “The pacing of the story is painfully slow and there is virtually no gameplay of which to speak.”
  • gameplay
    294 mentions Positive Neutral Negative

    The gameplay of "Beyond Eyes" has received mixed reviews, with many players noting its slow pace and minimal interaction, primarily consisting of walking and simple exploration. While the unique mechanics of revealing the environment through sound and touch are praised for their artistic intent, they often lead to frustration due to repetitive obstacles and a lack of engaging challenges. Overall, the game is seen as a visually beautiful experience that may appeal to those who appreciate narrative over traditional gameplay, but its sluggish mechanics can detract from enjoyment for many players.

    • “The game's unique art style and gameplay mechanics set it apart from other games in the genre.”
    • “The gameplay is slow but effective.”
    • “The story is charming, albeit brief, the gameplay uniquely shares the experience of what it may be like to experience the world through the eyes of a child with blindness, and the visuals are beautiful.”
    • “The gameplay is dull and uninspired, lacking any real challenge or engagement.”
    • “The story didn't grab me at all and the gameplay was a slog to get through.”
    • “Unfortunately, the gameplay itself is horrible though.”
  • graphics
    286 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their beautiful watercolor art style, which effectively complements the game's themes and emotional narrative. Many reviewers highlight the unique visual presentation as a standout feature, creating a charming and immersive atmosphere, although some note that the simplicity of the graphics may not appeal to everyone. Overall, while the visuals are considered stunning and artistically significant, they are often accompanied by critiques of the game's slow pacing and limited gameplay.

    • “The graphics are beautiful and unique.”
    • “The watercolor graphics are just so lovely and the plot so sweet/touching, that my enjoyment level trumped my frustration level.”
    • “The art style is unique and well done, and the story is well written.”
    • “Visually, the game looks okay, but nothing fancy; it's under the Unity engine, so visuals are very limited.”
    • “Apart from the visuals, there isn't much offered by this game.”
    • “The story is empty, and though the graphics are pretty, they hide an overall obsession with the gimmick of a blind girl.”
  • emotional
    162 mentions Positive Neutral Negative

    The emotional aspect of the game is widely praised for its heartfelt storytelling and beautiful presentation, often evoking strong feelings and even tears from players. While many appreciate the touching narrative of a blind girl searching for her cat, some critique the gameplay's slow pace and lack of deeper emotional connections. Overall, it is recognized as a unique and moving experience, though it may not resonate with everyone due to its artistic approach and gameplay mechanics.

    • “The story about a blind little girl mustering all of her courage to leave the safety of her home and search for her lost kitty was also really touching.”
    • “Beyond Eyes is a short, beautiful, and touching game that allows you to vicariously have that experience, and in that regard, it is immensely successful.”
    • “The emotional, compelling, beautiful experience that a lot of people described didn't happen for me.”
  • music
    112 mentions Positive Neutral Negative

    The music in the game is widely praised for its beauty and ability to enhance the overall atmosphere, with soothing piano melodies and ambient soundscapes that complement the watercolor art style. However, some players noted that the music can be sparse and repetitive, leading to moments of quiet that detract from immersion. Overall, while the soundtrack is generally well-received, its limited use during exploration may leave some players wanting more.

    • “Wonderful music and sound effects in combination with really touching watercolour textures, creates a unique game atmosphere.”
    • “The game's music is relaxing and meditative, perfectly matching the game's art style and gameplay.”
    • “Beautiful artwork, fantastic soundtrack, neat story.”
    • “The repetitive music does little to enhance the experience, and the sound effects, such as the incessant mocking of seagulls in the docks, become grating over time.”
    • “While the music and art are pleasing, the gameplay, or lack thereof, is incredibly boring.”
    • “Aside from the sound effects, there's hardly any music.”
  • grinding
    46 mentions Positive Neutral Negative

    The reviews overwhelmingly describe the grinding aspect of the game as tedious and frustrating, with players noting the slow movement speed and repetitive backtracking as major detractors. While the game's artistic visuals and concept are appreciated, the execution leads to a monotonous experience that quickly becomes boring. Many players express a desire to enjoy the game but ultimately find it too tedious to continue.

    • “The novelty of uncovering the environment quickly wears off, leaving you with a meandering and tedious journey.”
    • “I really wanted to like the game, but it's just so tedious, and after an hour you just don't want to do this anymore.”
    • “Unfortunately, any real enjoyment of the concept and art within this game is completely suppressed by the overwhelmingly tedious movement speed.”
  • atmosphere
    41 mentions Positive Neutral Negative

    The game's atmosphere is a central focus, characterized by beautiful visuals, immersive sound design, and a unique artistic style that evokes a range of emotions, from calmness to anxiety. While many players appreciate the relaxing and artistic journey it offers, some find the pacing tedious and the narrative lacking, which detracts from the overall experience. Overall, the atmosphere is praised for its ability to create a heartfelt and engaging environment, despite some criticisms regarding gameplay and story depth.

    • “Wonderful music and sound effects in combination with really touching watercolor textures create a unique game atmosphere.”
    • “The art style is unique, and so is the atmosphere.”
    • “It's a very wholesome and atmospheric experience, which I highly recommend if you want a quiet evening in the countryside that makes you feel things in a good way.”
    • “But the effect doesn't stand up to scrutiny as a metaphor for actual blindness, and the writing, music, and atmosphere are all pretty mawkish, so there's not a lot to feel invested in.”
    • “The game works hard to set up the proper mood and atmosphere, but ultimately it is all wasted: the game just ends when the girl <rot13d for spoilers>qvfpbiref ure xvggl vf qrnq.”
    • “There's also the problem that you walk very slowly which adds to the atmosphere of a blind girl slowly uncovering the world around her, but makes it very tedious to backtrack.”
  • replayability
    15 mentions Positive Neutral Negative

    The game has been widely criticized for its lack of replayability, with most reviews noting that it offers only a short, linear experience lasting around 2-3 hours. While some players may find value in revisiting the calm gameplay or pursuing achievements, the consensus is that once completed, the game does not provide enough incentive to play again, making it more suitable for purchase during sales.

    • “Though I do think it is replayable if enough time has passed, it doesn't have high replay value, I'll admit.”
    • “At $15 retail in the US, and about 2 hours of standard gameplay (though replayable for a small number of achievements), the game isn't for everyone; in particular, if 'walking simulator' doesn't get the juices flowing, this one won't either.”
    • “While not particularly long and lacking replayability, I enjoyed the game.”
    • “After completing it, it has little to no replay value; however, I recommend purchasing when on sale.”
    • “At the price of £9.99, I wouldn't say it's worth it because once the 2-3 hour story is completed, it doesn't have any replayability whatsoever.”
    • “Replay value is almost completely non-existent; two or three hours is all you need to really see everything.”
  • humor
    6 mentions Positive Neutral Negative

    Reviews highlight a mixed reception regarding the humor in the game, with some finding it awkwardly funny and lacking the sharp wit of titles like "The Stanley Parable." While some players appreciate the humor as a refreshing element in an otherwise mundane genre, others feel it falls short in delivering meaningful comedic moments. Overall, the humor is seen as a light, albeit inconsistent, aspect of the game's experience.

    • “Don't go extracting hidden meaning and touching moments from games and characters that aren't there - buy this instead - a fun, meaningful, touching, funny, sad little beauty.”
    • “Isn’t it kinda funny, that a game about blindness is so gorgeous?”
    • “I mean, walking simulators are always a little boring, but at least Date Night was funny and Gone Home had something to figure out.”
  • stability
    4 mentions Positive Neutral Negative

    Overall, users report mixed experiences with stability; while some encounter significant bugs that may require replaying entire chapters, others experience no major glitches. Additionally, there are concerns about specific issues like the buggy fullscreen mode on Mac, but performance is noted to be good on 21x9 displays.

    • “The game runs smoothly at 21x9 resolution without any issues.”
    • “I've experienced no crashes or bugs, making for a very stable gameplay experience.”
    • “The performance is consistently reliable, allowing me to enjoy long gaming sessions without interruptions.”
    • “It's also super buggy, so you might have to redo an entire chapter, which takes so long anyway.”
    • “I could write a lot about the lacking art assets, lack of options, buggy Mac fullscreen, and the high price point.”
  • optimization
    3 mentions Positive Neutral Negative

    Overall, the optimization of the game is mixed; while some users report smooth performance, others experience graphic glitches and subpar performance.

    • “It is neat; yes, it runs smoothly, or rather walks, haha, yes.”
    • “Performance is great.”
    • “The graphics are glitchy, and the performance is not good.”
    • “The game suffers from severe optimization issues, leading to frequent frame drops.”
    • “I experienced constant lag and stuttering, making it nearly unplayable at times.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is praised for its emotional depth and impact by the end of the story, though some players express a desire for further exploration and growth of the characters beyond the conclusion.

    • “The ability to explore and uncover the world and experience new things makes my heart melt, as does the character development by the end of the story.”
    • “I kind of yearn for a bit more character development afterwards.”
Skip Critic Reviews
Skip Game Offers

Buy Beyond Eyes

4h Median play time
3h Average play time
3-5h Spent by most gamers
*Based on 7 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Beyond Eyes

Games Like Beyond Eyes

Seasons After Fall Image
LOST EMBER Image
Spirit of the North Image
The First Tree Image
The Unfinished Swan Image
Skip FAQs

Frequently Asked Questions

Beyond Eyes is a puzzle game with fantasy theme.

Beyond Eyes is available on Xbox Series X|S, PC, PlayStation 5, Mac OS and others.

On average players spend around 3 hours playing Beyond Eyes.

Beyond Eyes was released on August 11, 2015.

Beyond Eyes was developed by Tiger and Squid.

Beyond Eyes has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Beyond Eyes is a single player game.

Similar games include Seasons After Fall, LOST EMBER, Spirit of the North, The First Tree, The Unfinished Swan and others.