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Beyond a Steel Sky

Filled with what made the original game great, this second trip to Union City has been worth the 26-year hiatus.
Beyond a Steel Sky Game Cover
83%Game Brain Score
story, graphics
stability, grinding
88% User Score Based on 951 reviews
Critic Score 80%Based on 6 reviews

Platforms

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Beyond a Steel Sky Game Cover

About

Beyond a Steel Sky is a single player action adventure game with thriller and science fiction themes. It was developed by Revolution Software Ltd and was released on July 16, 2020. It received mostly positive reviews from critics and positive reviews from players.

"Beyond a Steel Sky" is a single-player thriller action game with stunning game mechanics, exceptional visuals, and a marvelous soundtrack. As Robert Foster, you search for a kidnapped child in Union City, a utopian mega-city with a dark underbelly. Engaging puzzles and dynamic responses to player actions drive the narrative in this dramatic, humorous, cyberpunk thriller with a unique atmosphere. The game is a sequel to the cult classic "Beneath a Steel Sky," from Charles Cecil and with art direction by Dave Gibbons.

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88%
Audience ScoreBased on 951 reviews
story311 positive mentions
stability55 negative mentions

  • The game features a captivating story that builds on the original, with engaging characters and witty dialogue.
  • The cel-shaded graphics are visually stunning, creating a vibrant and immersive world that feels alive.
  • The hacking mechanic adds a unique twist to puzzle-solving, making it enjoyable and interactive.
  • The puzzles can be overly simplistic and repetitive, lacking the challenge that fans of the genre might expect.
  • There are noticeable bugs and glitches, including issues with NPC pathfinding and camera angles during conversations.
  • The ending feels rushed and fails to deliver a satisfying conclusion, leaving some plot points unresolved.
  • story
    759 mentions Positive Neutral Negative

    The story of "Beyond a Steel Sky" is a continuation of the original game, featuring a rich, engaging narrative set in a dystopian cyberpunk world that explores themes of technology, corporate control, and the human spirit. While many players appreciate the strong storytelling, world-building, and character development, some criticize the predictability of the plot and the presence of plot holes. Overall, the game is praised for its immersive atmosphere and humor, making it a worthwhile experience for fans of narrative-driven adventures, though it may not fully satisfy those seeking deeper complexity.

    • “Set in a dystopian cyberpunk future, the game continues to explore themes of technology, corporate control, and the human spirit through a richly detailed world and an engaging story.”
    • “At its core, Beyond a Steel Sky is a story about reconnecting with one’s past while confronting the ethical complexities of advanced technology.”
    • “The cyberpunk aesthetic and thought-provoking storyline draw you into the dystopian world of Union City, making every moment feel immersive and engaging.”
    • “The biggest issue, however, is the story: at the end of the day, it's just not that interesting, feels a bit... forced, and towards the end it actually gets rather naive and even outright preachy; like it was written by and for 14-15 year olds.”
    • “The final section of the game is some of the lamest drivel I've ever seen in any 'sci-fi', it also destroys the foundations of the story it was built on.”
    • “The story is simplistic with bad pacing, while numerous bugs and glitches almost ruin the experience.”
  • graphics
    317 mentions Positive Neutral Negative

    The graphics of "Beyond a Steel Sky" have received mixed reviews, with many praising the vibrant comic book-inspired art style and detailed 3D environments that evoke a unique atmosphere. While some players appreciate the cel-shaded visuals and find them visually appealing, others note technical issues such as animation glitches and character model inconsistencies. Overall, the game's graphics are considered a significant improvement over its predecessor, though opinions vary on their execution and fidelity.

    • “Visually, Beyond a Steel Sky impresses with its distinct art style that combines comic book aesthetics with a detailed 3D world.”
    • “The graphics are beautiful; it was neat to see Union City rendered in 3D.”
    • “The comic book graphics are superb, especially some of the Watchmen and Blade Runner stylizations.”
    • “Visually, the comic book-inspired art style gives the world personality, but it also exposes some technical rough edges.”
    • “The 3D comic book style graphics are alright, and while the city can look quite breathtaking at places, it just falls short of the gritty, dystopian atmosphere of the original.”
    • “Graphics in this game are kind of subpar, but I did not go into this game expecting S-tier graphics in the first place.”
  • gameplay
    219 mentions Positive Neutral Negative

    The gameplay of "Beyond a Steel Sky" is a blend of classic point-and-click mechanics with modern enhancements, focusing on exploration, dialogue, and puzzle-solving, particularly through a unique hacking mechanic. While the puzzles are generally accessible and enjoyable, some players found them simplistic and the hacking mechanic repetitive, leading to a mixed reception regarding depth and challenge. Overall, the game successfully integrates narrative and gameplay, though it suffers from occasional bugs and a lack of complexity in its mechanics.

    • “Gameplay focuses heavily on exploration and puzzle-solving, hallmarks of the classic adventure genre, but with modern enhancements that make it more accessible without sacrificing depth.”
    • “One of the standout features of the game is its seamless blending of story and gameplay.”
    • “The combination of inventory-based puzzles, dialogue choices, and environmental interactions keeps the gameplay fresh and engaging.”
    • “95% talking, 5% boring gameplay.”
    • “Gameplay mechanics feel too basic.”
    • “The gameplay had serious issues in how the information was released; you could talk about things that you still didn't know and solve puzzles that you didn't even know what they were for.”
  • humor
    134 mentions Positive Neutral Negative

    The humor in the game is generally well-received, featuring a mix of witty dialogue, quirky characters, and clever social commentary that resonates with both younger and older audiences. While some moments may fall flat or feel forced, the overall tone is light-hearted and engaging, often blending humor with deeper themes. Players appreciate the balance of funny interactions and the nostalgic callbacks to the original game, making it a delightful experience despite some critiques of its humor's depth compared to its predecessor.

    • “It's rare these days to hear actually funny and entertaining dialogue and voice acting, so I appreciated it a lot!”
    • “The humor is witty, the writing has personality, and the themes still feel relevant decades after the original.”
    • “The voice acting sounds really good too, and the banter between protagonist Foster and his robot sidekick Joey is hilarious.”
  • music
    94 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many praising its atmospheric qualities and ability to enhance the overall experience, particularly in the context of the cyberpunk setting. While some users find the soundtrack to be memorable and well-composed, others describe it as forgettable or not fitting the game's tone. Overall, the music is noted for its cinematic quality and effective integration into the gameplay, though opinions vary on its impact and memorability.

    • “The atmospheric soundtrack and sound design further enhance the mood, with electronic undertones that perfectly fit the cyberpunk setting without overwhelming the narrative.”
    • “The music supports the game very well, and is constructed in such a way that it feels like you're pretty much in a directed movie: it adapts to the scene seamlessly.”
    • “The soundtrack is amazing, helping to carry an undercurrent of mood and drama to every scene.”
    • “Music is entirely forgettable.”
    • “As for the soundtrack, it does its job finely, but there are no compositions I would remember or even want to hear again.”
    • “The music is just okay.”
  • stability
    57 mentions Positive Neutral Negative

    The game's stability has received mixed feedback, with many players reporting a variety of bugs and glitches that can disrupt gameplay, such as NPC pathing issues, graphical anomalies, and occasional crashes. While some users experienced minor issues that did not significantly hinder their enjoyment, others faced more severe problems, including save corruption and freezing. Overall, the game has shown improvement since its initial release, but it still requires players to save frequently and be prepared for potential technical difficulties.

    • “This review is based on the release code, and the experience hasn't been completely bug-free.”
    • “Even though the game looks and runs great, there does seem to be a general lack of polish, at least on the PC version.”
    • “Glitches, disappearing hotspots, and weird camera angles hinder the player’s experience and gameplay, and very often NPCs fail to get out of your way or get stuck in the environment.”
    • “The most frustrating problem, though, is that the mouse handling gets weird with a multi-monitor setup; if the mouse ends up on a different screen when the game enters a menu state, everything freezes for about a minute, and then the game ends up in the background of whatever other windows are present.”
    • “Don't buy this game in its current state; it is a buggy mess.”
  • atmosphere
    43 mentions Positive Neutral Negative

    The atmosphere of the game has received mixed reviews, with many praising its immersive sound design, engaging storyline, and vibrant environments that enhance the overall experience. However, some players feel it lacks the darker, more oppressive tone of the original, opting instead for a lighter, more cheerful ambiance that may not resonate with all fans. Overall, while the game successfully captures a unique atmosphere and offers a memorable experience, it does not fully replicate the haunting quality of its predecessor.

    • “The atmospheric soundtrack and sound design further enhance the mood, with electronic undertones that perfectly fit the cyberpunk setting without overwhelming the narrative.”
    • “They create an immersive atmosphere that enhances the overall experience, drawing you deeper into the world of Union City.”
    • “A wonderful adventure game that updates the gameplay for a more modern experience, while still keeping the atmosphere and humor of the original.”
    • “The 3D comic book style graphics are alright, and while the city can look quite breathtaking at places, it just falls short of the gritty, dystopian atmosphere of the original.”
    • “In summary, it's not a terrible game, but sadly doesn't reach the unforgettable atmosphere of the original title.”
    • “I am also kind of disappointed that this game lacks the dreary atmosphere that the first game had, definitely give this game a go.”
  • optimization
    23 mentions Positive Neutral Negative

    Overall, the game's optimization is generally well-received, with smooth performance on platforms like the Steam Deck and a clean user interface. However, some players report occasional frame dips, choppy cutscenes, and minor bugs that can disrupt immersion. While many find the performance satisfactory, a few users experienced significant issues, suggesting that further optimization could enhance the overall experience.

    • “Technically, the game runs smoothly with minimal hiccups, and the user interface is clean and intuitive.”
    • “Game is decently optimized.”
    • “Minor immersion break = sometimes the background characters just get in between your conversation with the unique NPCs, but other than this, the game runs smoothly and bug-free.”
    • “Performance is generally fine, though I did notice occasional frame dips and bugs that pulled me out of the immersion.”
    • “The performance is sub-par; there are many unfortunate animation and pathfinding errors that will break the illusion.”
    • “Walking and running is very slow; yet if they were optimized, we would soon realize that the maps are very small as is the game.”
  • emotional
    19 mentions Positive Neutral Negative

    The emotional aspect of the game receives mixed reviews, with some players finding the narrative rich and resonant, fostering genuine connections with characters, while others criticize it for lacking depth and emotional weight, feeling overly sanitized for family-friendliness. The dialogue between characters is noted as a highlight, providing moments of humor and touch, but many feel that the emotional impact is diminished by inconsistent character reactions and a reliance on nostalgia from the original game. Overall, the game struggles to balance its emotional moments, leaving some players disappointed.

    • “It may be because I know the original game, but their interaction is more heartfelt and more intimate than others.”
    • “The game's narrative is rich, thought-provoking, and emotionally resonant, making you genuinely care about the characters and the world they inhabit.”
    • “This time, they found the perfect balance to the dark/comic elements, so I was constantly amused, but when the serious moments came, they hit you with the correct emotional weight.”
    • “The story felt flat and uninspired, leaving me emotionally disconnected from the characters.”
    • “I found the emotional moments to be forced and unconvincing, which made it hard to engage with the narrative.”
    • “Despite the game's attempts at depth, the emotional impact was minimal and ultimately forgettable.”
  • grinding
    16 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and repetitive, particularly in relation to puzzles and hacking mechanics. While the story and art style are appreciated, many reviewers express frustration with the need for constant experimentation and the reliance on in-game hints to progress, leading to a sense of monotony. The gameplay experience is often described as engaging at first but becomes tiresome as players navigate through similar challenges repeatedly.

    • “The challenges are engaging and not tedious.”
    • “You'll need a second life for grinding.”
    • “The hacking mechanic that is introduced is fun at first but gets tedious quickly as you just have to figure out where to stand to link up the right objects.”
    • “As a stand-alone adventure game, it's not interesting and gets tedious halfway through.”
  • replayability
    11 mentions Positive Neutral Negative

    Overall, "Beyond a Steel Sky" offers limited replayability due to its linear structure and lack of significant player agency, despite some dialogue-driven challenges and moral decisions that could enhance replay value. Many players feel that the game, while enjoyable, does not provide enough incentive for multiple playthroughs, with several reviews explicitly stating there is "zero replayability." The game's relatively short length further contributes to the perception that it lacks depth for repeated experiences.

    • “Unlike many traditional point-and-click adventures, Beyond a Steel Sky occasionally incorporates dialogue-driven challenges and moral decisions, adding layers of complexity and replayability.”
    • “There's some replayability, without being bombarded with an infinite amount of endings, and the added developer commentary is a nice touch as long as you took in the story and conversations the first time around.”
    • “It just seems like there was a whole lot of potential for alternate solutions and replayability that were missed here.”
    • “Pretty short game, though, with little replay value.”
    • “There is zero replayability.”
    • “Overall, a game I am glad I played, but with zero replayability as it is entirely linear.”
  • character development
    6 mentions Positive Neutral Negative

    Character development in the game is highlighted by expressive designs and strong voice acting that add depth to the cast, although opinions on character aesthetics vary, with some finding them caricature-like. While some reviewers appreciated the writing and character arcs, others noted a lack of significant development, particularly in gameplay that focuses more on puzzle-solving than character growth. Overall, the character designs and artistic style received praise, contributing to the game's memorable atmosphere.

    • “Character designs are expressive and memorable, complementing the strong voice acting, which brings warmth and personality to the cast.”
    • “Brilliant adventure, excellent writing and character development.”
    • “In general, the character design and comic book style cell shading are pretty fantastic.”
    • “Some other plot points and character developments were just plain preventable.”
    • “Just like its predecessor, this is similar to a 'point and click' type adventure game where gameplay is relatively simple, composed almost exclusively of puzzle-solving, with no combat, no character development and a simple inventory.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of "Beyond a Steel Sky" (bass2) is debated among users, with some viewing it as a cynical cash grab exploiting nostalgia, while others see it as a genuine effort to revive the series with good intentions and modern enhancements. Despite some graphical issues, there is recognition of improvements since the initial release, suggesting a commitment to quality beyond mere profit.

    • “A very rare phenomenon in this age where most of the video game industry consists of selling dreams and nostalgia for a quick cash grab.”
    • “You can debate whether Beyond a Steel Sky (BASS2) is a cynical cash grab made by talentless hacks cashing in on the goodwill and nostalgia of Beneath a Steel Sky (BASS1), or a loving attempt to bring the series back from the dead with good intentions and a respectful follow-up to the original story set in a carefully reimagined world using modern technology to improve on the foundations left behind.”
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11h Median play time
10h Average play time
9-13h Spent by most gamers
*Based on 12 analyzed playthroughs
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Beyond a Steel Sky is a action adventure game with thriller and science fiction themes.

Beyond a Steel Sky is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

On average players spend around 10 hours playing Beyond a Steel Sky.

Beyond a Steel Sky was released on July 16, 2020.

Beyond a Steel Sky was developed by Revolution Software Ltd.

Beyond a Steel Sky has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its stability.

Beyond a Steel Sky is a single player game.

Similar games include Primordia, The Book of Unwritten Tales 2, State of Mind, Technobabylon, Syberia and others.