- July 27, 2021
- ASK_GAMES
- 5h median play time
Beside Myself
Platforms
About
"Beside Myself" is a first-person psychological thriller set in an abandoned hospital, where players uncover disturbing secrets from the past. The game focuses on exploration and tension-building, with two possible endings based on the player's actions. Warning: this game may cause photosensitive epilepsy in susceptible individuals.
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- The game creates a chilling and immersive atmosphere, effectively utilizing sound design and visuals to enhance the horror experience.
- Many players enjoyed the frequent jump scares, finding them to be well-timed and effective in creating tension.
- The game is relatively short, making it a good option for those looking for a quick horror experience without a significant time commitment.
- The story is often criticized for being incomplete or nonsensical, leaving players confused about the plot and character motivations.
- Many reviews mention the overuse of cheap jump scares, which can detract from the overall horror experience and lead to a sense of predictability.
- The game suffers from technical issues, including bugs and poor lighting, which can hinder gameplay and immersion.
story
43 mentions Positive Neutral NegativeThe story in "Beside Myself" is often described as underdeveloped and lacking depth, leaving players wanting more context and resolution. While some appreciate the atmospheric setting and find the narrative engaging, many criticize it for being superficial, confusing, or poorly executed, with jump scares that feel forced. Overall, the game offers a mix of intriguing elements but fails to deliver a cohesive and satisfying storyline.
“4/5 - 'Beside Myself' excels in creating a chilling and immersive horror experience with its atmospheric setting and engaging story.”
“The story is intense and helps with the horror factor so much!”
“The story unfolds as you progress in the game, which makes it interesting.”
“My only takeaway is some of the story wasn't told entirely and left me wondering more about 'what' went on and 'what' the end result(s) of our investigation were.”
“It was like the rough outline of an idea became a game, with no actual driving details put into the story.”
“The story itself is very short and not very well fleshed out.”