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Beholder 3

A pretty cool dystopian experience filled with blackmail, intimidation, and gross human rights violations. The dark themes make it a bit of a heavy hitter.
Beholder 3 Game Cover
68%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:stability, optimization
68% User Score Based on 493 reviews
Critic Score 68%Based on 3 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxSteam DeckWindowsPlayStation
Beholder 3 Game Cover

About Beholder 3

Beholder 3 is a single player management game with a drama theme. It was developed by Paintbucket Games and was released on March 3, 2022. It received mostly positive reviews from both critics and players.

When a high-ranking security officer saves you from prison, you end up a pawn in her schemes. Now you must eliminate anyone standing in the way of her secret plans and try to get your life back while working two jobs. No tenant, employee or superior is safe from your spying.

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Games Like Beholder 3

Looking for games like Beholder 3? Here are top management recommendations with a drama focus, selected from player-similarity data — start with Beholder, Beholder 2 or Beholder: Conductor.

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Reviews

68%Audience ScoreBased on 493 reviews
story57 positive mentions
stability41 negative mentions

  • Engaging dystopian story with moral choices that impact gameplay and multiple endings.
  • Combines best gameplay elements from Beholder 1 and 2, offering a familiar but expanded experience.
  • Well-designed atmosphere, art style, and sound that immerse the player in an oppressive totalitarian world.
  • Prevalent bugs and technical issues including game-breaking crashes and save corruption frustrate gameplay.
  • Gameplay and story feel less innovative and more repetitive compared to previous entries, with limited meaningful choices.
  • Controls can be clunky and the pacing slows down, with some missions feeling tedious or underdeveloped.
  • story

    215 mentions Positive Neutral Negative
    27% positive mentions, 67% neutral mentions, 6% negative mentions

    The story of Beholder 3 offers an intriguing dystopian setting with mature themes, complex characters, and branching choices that engage players in a tense moral landscape. While many praise its narrative ambition and atmosphere, numerous reviewers criticize it for being less compelling and less impactful than previous entries, citing repetitive or underdeveloped quests, linear progression, and significant bugs that hinder story immersion and completion. Overall, the story provides enjoyable moments for fans of narrative-driven games but is marred by technical issues and a feeling of constrained player agency.

    • “The game pushes players to weigh loyalty to the regime against personal morality, with branching storylines that respond dynamically to your choices.”
    • “The story is layered with political machinations, personal betrayals, and unexpected alliances, making the world feel lived-in and unpredictable.”
    • “Characters are complex, often caught in their own struggles under the oppressive regime, and interactions with them can influence the story's direction dramatically.”
    • “The game is definitely the worst of the series, it is buggy and does not give clear instructions for most missions. If you are an achievement hunter, there are a lot of bugged achievements.”
    • “Your choices don't matter in the ending of the game, or how the story of the nation progresses. Some quests are forced to be completed even if they say you have a choice, preventing you from playing your own way and forcing you into a linear story mode with illusory choices.”
    • “I had to reload saves around 15 times because I couldn't push the plot any further — apparently I had to talk with other NPCs about random topics to trigger options for the main plot, even though these conversations were unrelated and meaningless to the story.”
  • gameplay

    134 mentions Positive Neutral Negative
    25% positive mentions, 62% neutral mentions, 13% negative mentions

    Beholder 3’s gameplay largely combines mechanics from the first two games, returning to the original’s apartment management, spying, and reporting loop with added strategic elements and narrative choices. While the gameplay offers a rewarding and tense experience with well-designed choice and consequence systems, many players find it repetitive, less innovative, and sometimes marred by technical bugs that disrupt progression. Overall, it appeals most to fans of the series seeking a familiar, if somewhat flawed, blend of stealth, strategy, and storytelling.

    • “It strikes a compelling balance between strategy, role-playing, and narrative-driven gameplay, immersing players in a grim, oppressive environment where every choice carries significant consequences.”
    • “Gameplay involves a mix of investigative tasks, such as bugging rooms, tailing suspects, and analyzing collected intelligence, combined with managing relationships and resources to maintain your cover and influence.”
    • “Its choice and consequence mechanics work really well in tandem with its constantly high-stakes gameplay.”
    • “The whole gameplay loop is just a copy-paste of Beholder 1 & 2 but dumbed down.”
    • “They took the mechanics from first and second game and combined them in an incompetent manner at a cost of writing quality.”
    • “The gameplay worked separately for the first two games, but switching it up in order to support both just made it annoying as hell.”
  • stability

    42 mentions Positive Neutral Negative
    2% positive mentions, 0% neutral mentions, 98% negative mentions

    The game is widely reported as buggy, with frequent crashes, freezes, visual glitches, and game-breaking issues persisting even years after release. Although some players experience fewer problems and recent patches have improved stability somewhat, the overall consensus is that the game remains poorly polished and unstable.

    • “The game is not polished at all. Every time you load an un-loaded zone, the game freezes and stutters severely, even on high-end hardware like an RTX 3060. The GPU runs at max temperature, and fans are at full power despite FPS being locked, showing poor optimization.”
    • “This whole game is just an unfinished buggy mess. I played it for barely 3 hours and experienced numerous issues despite having up-to-date software, drivers, and OS, which suggests the bugs are widespread and not due to user error.”
    • “The game does some things wonderfully, combining aspects of the previous titles, but it remains a horribly buggy mess even after several patches, making it hard to recommend despite its low price.”
  • graphics

    42 mentions Positive Neutral Negative
    52% positive mentions, 41% neutral mentions, 7% negative mentions

    The game's graphics feature a dark, moody, and charming art style that effectively captures its dystopian atmosphere, with notable enhancements over previous entries. However, while visuals are generally praised for their appeal, frequent performance issues—such as lag, glitches, and poor optimization—detract significantly from the overall experience. Consequently, despite the strong artistic direction, technical shortcomings reduce the graphics' impact for many players.

    • “Visually, Beholder 3 adopts a dark, moody art style that perfectly captures the oppressive atmosphere of the dystopian setting.”
    • “The graphics and artstyle are great and quirky.”
    • “Beautiful, artistic graphics.”
    • “Devs should have already figured it out; the graphics aren't even on a high level.”
    • “I wanted to complete the series because Beholder 1 and 2 are such good games, but this is literally unplayable. There are tons of bugs and the game is terribly optimized. Not even Beholder 2, with far better graphics, was that laggy. Since I started playing this one, I can't even finish the game; it just crashes no matter what I do. Optimize and fix this.”
    • “Another flaw is how basic the graphics menu is in the settings section, so it's not easy to adjust how much it will require from your machine.”
  • optimization

    31 mentions Positive Neutral Negative
    13% positive mentions, 48% neutral mentions, 39% negative mentions

    Optimization for the game is widely criticized, with frequent reports of stuttering, frame drops, crashes, and persistent bugs that hinder gameplay even after patches. While some updates brought minor improvements, overall performance remains poor compared to previous series entries, making the game frustrating and often unplayable for many users.

    • “As of update 1.0.5, most of the game-breaking issues have been fixed, and I did not experience any performance problems.”
    • “The performance issues were not as distracting as I thought based on the reviews.”
    • “I highly recommend using a controller because the game seems more optimized for it.”
    • “I wanted to complete the series because Beholder 1 and 2 are such good games but this is literally unplayable. There are tons of bugs and the game is overall terribly optimized. Not even Beholder 2 with far better graphics was that laggy, and since I started to play this one I can't even finish the game. It just crashes no matter what I do, and trust me I have never had a game crashing this much. Optimize and fix this thing.”
    • “Bad optimization: I often encounter sudden frame drops when getting in or out of the tube station.”
    • “So far, the game is poorly optimized and stutters. Moreover, where is the Polish language version in game, that was in the 1st and 2nd parts of Beholder?”
  • atmosphere

    20 mentions Positive Neutral Negative
    40% positive mentions, 45% neutral mentions, 15% negative mentions

    The atmosphere across the series is widely praised for its dark, moody, and oppressive tone that immerses players in a dystopian, totalitarian world. Elements like stealth gameplay, tension, and narrative depth effectively create a palpable sense of unease and strategic intensity, though some critics find the atmosphere less innovative or impactful in later entries. Overall, the atmosphere is considered a standout and defining strength, deeply enhancing the player's engagement with the game’s setting and story.

    • “Visually, Beholder 3 adopts a dark, moody art style that perfectly captures the oppressive atmosphere of the dystopian setting.”
    • “One of the game's strengths lies in its ability to create a palpable atmosphere, with its creepy undertones and strategic gameplay.”
    • “I really liked the plot and the gloomy atmosphere and the style of the totalitarian state.”
    • “The entire atmosphere of the game is off-putting.”
    • “The designs are disappointing, the atmosphere just isn't there, and the gameplay is frustrating.”
    • “Things like breaking into rooms while tenants are sleeping is a simple mechanic that could make or break the atmosphere of the game.”
  • music

    15 mentions Positive Neutral Negative
    27% positive mentions, 53% neutral mentions, 20% negative mentions

    The music in the game is widely praised for its fitting, atmospheric soundtrack that enhances the dark, totalitarian setting and overall ambience. While some find the composition less impactful in conveying the game's grittiness, most reviews highlight the effective sound design and musical accompaniment as a strong asset that complements the gameplay and story.

    • “The soundtrack fits very well with the totalitarian world, really adds a lot to the experience.”
    • “The sound design is equally effective, with ambient noises, distant sirens, and subdued music heightening the feeling of paranoia and unease.”
    • “The musical accompaniment in the game is also on a high level; in general, I recommend it for purchase.”
    • “There is no violence, such as police beating up people, and while some topics are very real and dark, it is still unconvincing with a lackluster music composition that fails to deliver the dark grittiness of Beholder.”
    • “Sound & music (sound effects, soundtrack) — 7.4/10”
    • “The music too.”
  • humor

    9 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in this game is a mixed bag, with some users finding it funny and appreciating new humorous missions and characters, while others feel it lacks the signature dark humor and charm of the earlier Beholder titles, leaning more towards a darker, less amusing tone.

    • “The random event you might get when sneaking around is also quite funny.”
    • “New funny missions, people, and conversations... the Beholder series has it all to be an entertaining game.”
    • “And the characters are hilarious bullies.”
  • grinding

    8 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is widely considered tedious and monotonous, with daily tasks and early quests feeling repetitive and uninspiring. Many players find the frequent failures and required redoing of activities tiresome, leading to a lack of motivation during extended grinding sessions. Overall, the grinding aspect detracts from the fun and becomes a repetitive chore rather than an engaging challenge.

    • “And because most of these quests are more tedious than exciting, failing and redoing them becomes tiresome.”
    • “So I personally did not have money and spent about one hour grinding money from daily activities, which was the most boring thing; there were no consequences for not having money to escape.”
    • “Gameplay design is so tedious and just not fun.”
  • replayability

    7 mentions Positive Neutral Negative
    43% positive mentions, 14% neutral mentions, 43% negative mentions

    Players appreciate the variety of strategies and branching storylines that offer some replay value, but replayability is limited by underdeveloped narrative threads and forced plot progression. While choices provide minor incentives to replay, the overall content length and constrained uniqueness in runs reduce long-term replay appeal.

    • “Players can approach missions with different strategies, whether through careful observation, direct confrontation, or manipulation of NPCs, which adds variety and replayability.”
    • “I won't say which ones I went with, but I will note that choice gives it a little replay value, even if that's just reloading your save to see what the other option does.”
    • “Replayability - I've only unlocked one ending but believe there is at least another three.”
    • “Inferior to Beholder 1/2 - only 12 hours of content (being very generous); no replayability whatsoever.”
    • “Then the game distinguishes itself with several bad decisions regarding the story, leading to a lack of replayability, owed largely to a very forced plot progression that, compared to the past titles, leaves next to no choices for how to make your run unique.”
    • “Additionally, while the branching storylines add replay value, certain narrative threads feel underdeveloped or abruptly resolved, which might leave players wanting more closure in some areas.”
  • character development

    4 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    Character development in the game is visually strong, with smooth animations and designs that effectively convey a bleak atmosphere, though dialogue quality is criticized as cheesy. Some players hope future installments will improve character depth. Overall, character design receives praise despite mixed feelings about writing.

    • “Dialogues cheesy though, character design isn't.”
    • “[Game world design, character design, some tough choices].”
    • “Dialogues are cheesy though, character design isn't.”
    • “Animations are smooth, and character designs emphasize the bleakness of life under constant surveillance.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game features strong dialogues and dramatic moments that effectively evoke emotional connections with the characters, though some side quests, such as those involving prostitution, fail to generate any significant emotional impact.

    • “Great dialogues and drama that really made me feel the characters.”
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Play Times

5h Median play time
9h Average play time
4-11h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Beholder 3 is a management game with drama theme. Common tags for Beholder 3 include politics, indie, lgbtq+, trading, isometric and others.

Beholder 3 is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 9 hours playing Beholder 3.

Beholder 3 was released on March 3, 2022.

Beholder 3 was developed by Paintbucket Games.

Beholder 3 has received mostly positive reviews from both players and critics. Most players liked Beholder 3 for its story but disliked it for its stability.

Beholder 3 is a single player game.

Similar games include Beholder, Beholder 2, Beholder: Conductor, Yes, Your Grace: Snowfall, Do Not Feed the Monkeys 2099 and others.