- January 29, 2018
- Tobin Asher
Becoming Homeless: A Human Experience
52%Game Brain Score
graphics, story
68% User Score 28 reviews
Platforms
About
**NOTE: You must have both controllers turned on for the experience to start World Premiere - Tribeca Film Festival 2017 This Experience is meant to be "paired" with a reading from Jeremy Bailenson's new book, Experience On Demand: What Virtual Reality Is, How It Works, and What It Can Do, Chapter 3 - Walking in the Shoes of Another. The VR provides the experience, the chapter provides…
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Audience ScoreBased on 28 reviews
graphics2 negative mentions
- The game provides a unique and educational experience that helps players empathize with the homeless situation.
- It is technically sound, running well on various VR systems without major glitches.
- The storytelling aspect, particularly the real-life accounts of homeless individuals, adds depth to the experience.
- The game is very short, with a runtime of about 10 minutes, leaving players wanting more content.
- Many users experienced loading issues, making it difficult to access the game.
- The gameplay is limited and lacks interactivity, primarily consisting of point-and-click mechanics.
graphics
3 mentions Positive Neutral NegativeThe graphics are generally considered average and unremarkable, lacking any standout features or innovation. While the voiceover is acceptable, the overall visual presentation does not elevate the gameplay experience, leaving players wanting more in terms of quality and creativity.
“The first 90% of the game is all generic, nothing special about it, just average graphics, no real 'lesson'.”
“It could have been made with better graphics.”