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"Apollo 11 VR" is a virtual reality documentary that recreates the historic moon landing mission. Through original audio and video recordings and accurate spacecraft reproductions, players can experience the journey firsthand and even take control of the spacecraft during key moments. This immersive game serves as both an educational tool and a tribute to the pioneers of NASA's Apollo program.

Apollo 11 VR screenshot
Apollo 11 VR screenshot
Apollo 11 VR screenshot
Apollo 11 VR screenshot
Apollo 11 VR screenshot
Apollo 11 VR screenshot
Apollo 11 VR screenshot
Apollo 11 VR screenshot

84%
Audience ScoreBased on 944 reviews
story52 positive mentions
replayability6 negative mentions

  • Incredible and emotional experience that captures the essence of the Apollo 11 mission, making players feel like they are part of history.
  • Great visuals and immersive audio, including real historical recordings, enhance the overall experience.
  • A must-have for space enthusiasts and a fantastic educational tool that showcases the potential of VR for learning.
  • Frequent technical issues, including black screens and crashes, make the game unplayable for many users.
  • Limited interactivity and short playtime (around 45 minutes) may leave players wanting more and feeling it lacks replay value.
  • Some users experience motion sickness due to camera movements and transitions, detracting from the immersive experience.
  • story
    180 mentions Positive Neutral Negative

    The story of "Apollo 11 VR" immerses players in the historic lunar mission, starting with JFK's iconic speech and culminating in the moon landing, all while utilizing original audio recordings from the astronauts. While the experience is praised for its educational value and emotional depth, some users express disappointment over limited interactivity and occasional immersion-breaking moments. Overall, it is regarded as a compelling documentary-style journey that effectively captures the significance of one of humanity's greatest achievements.

    • “It really tells a story, starting from Kennedy's speech all the way through with communications between Houston and astronauts while on their journey there and landing.”
    • “This is the story of what is possibly the greatest achievement of mankind to date and being there with the guys on Apollo 11 is epic.”
    • “The storytelling and the music complement the visuals, making this a must-see experience.”
    • “The immersion is completely broken by the fact that you for the most part are an observer from the outside... like you are standing in space and watching the vessel fly. I didn't like that at all and wanted more first-person views to actually experience how it was like to go on this huge mission. It's especially hilarious when you leave the moon and the game lets you stand outside the spacecraft to watch it fly off, leaving you on the moon... I felt like being stranded.”
    • “I really enjoyed the experience, but towards the end the story started to skip events that I would have liked to see and the mission counter stopped showing... this really removed the immersion of being part of the whole mission and left me a bit disappointed.”
    • “Limited control has no comparison to what Mission: ISS offers, and it's kind of similar.”
  • graphics
    110 mentions Positive Neutral Negative

    The graphics in Apollo 11 VR receive mixed reviews, with many praising the immersive experience and photorealistic recreations of spacecraft, while others note that the visuals can be subpar compared to more recent VR titles. Although the stunning scenes of Earth and the moon are highlighted, some textures lack detail, and minor graphical anomalies detract from the overall experience. Overall, while the graphics are not cutting-edge, they effectively contribute to the immersive storytelling and educational aspects of the journey.

    • “The VR experience itself is amazing, great graphics, gorgeous scenes flying above Earth and the moon.”
    • “It's a fantastic story with eye-popping graphics!”
    • “Generally outstanding graphics and very immersive.”
    • “The graphics are substandard relative to more recent VR experiences and titles.”
    • “Apollo 11 VR goes for the laziest, most basic direction possible in terms of graphics, and persists on being just kind of mediocre graphically.”
    • “The main downfall is the graphics, which don't do much to give you a sense that you are actually beholding the amazing sights you are ostensibly witnessing, which is a shame.”
  • music
    62 mentions Positive Neutral Negative

    The music in the experience is widely praised for its ability to enhance the emotional depth and atmosphere, with many reviewers noting its spellbinding quality and perfect integration with visuals and authentic audio clips. While some found the use of stereotypical "inspirational cinematic music" overdone, the overall consensus is that the soundtrack significantly elevates the experience, making it a standout feature in the VR game. The combination of music, sound design, and visuals creates a captivating journey that resonates deeply with players.

    • “The audio and music do a great job at evoking the emotion the experience is aiming for.”
    • “The graphics and music all lend to create the ultimate dream for all who have wanted to experience space flight and the lunar landing.”
    • “The storytelling and the music complement the visuals, making this a must-see experience.”
    • “A couple of things were overused, such as the stereotypical 'inspirational cinematic music' and solar lens flares.”
    • “If you already love those things, it won't give you a new perspective on them - in fact, if you're into building space shuttles and sending them out into space, you're better off playing Kerbal Space Program, which has practically everything the game offers sans the overdone 'inspirational music' and without pretending to be historically accurate about anything.”
    • “Small improvement I would love to see in the future: during the earth re-entry, mix in an ambient sound byte with the music.”
  • emotional
    46 mentions Positive Neutral Negative

    The emotional impact of Apollo 11 VR is overwhelmingly positive, with many users reporting intense feelings that led to tears of joy and profound reflection during key moments, such as the launch and lunar landing. The combination of well-designed music and visual effects enhances the emotional experience, making it a breathtaking and immersive journey that resonates deeply with players. Overall, it is described as a beautiful and emotionally intense simulation that leaves a lasting impression.

    • “Apollo 11 VR is simply an amazing, emotional, visceral experience.”
    • “A truly breathtaking and emotional experience.”
    • “It was then that the full emotional impact of what I'd just experienced hit me like the business end of a Saturn V.”
  • atmosphere
    22 mentions Positive Neutral Negative

    The atmosphere in Apollo 11 VR is consistently praised for its breathtaking quality, enhanced by immersive visuals, realistic astronaut voiceovers, and an exceptional soundtrack. Players report feeling deeply engaged during key moments, such as the moon landing and re-entry, with many describing the experience as both thrilling and emotionally impactful. Overall, the game's atmosphere is rated highly, with many reviewers noting it as a standout feature that significantly contributes to the overall experience.

    • “The atmosphere is breathtaking.”
    • “The detail is impeccable, the perspectives and atmosphere wonderful, and the presentation enough to give me goosebumps.”
    • “The moon landing itself is properly challenging and the atmosphere reentry, while not interactive, had me holding my breath.”
    • “Moments such as looking at Earth from space for the first time, hearing real astronaut voiceovers, being in a tight capsule with co-pilots, trying to land on the moon and messing it up and bouncing off into blackness like a ping pong ball, walking on the moon surface, and finally re-entering the atmosphere in a burning fiery disc - are moments that stick with me as if I was there.”
  • replayability
    22 mentions Positive Neutral Negative

    The game has been widely criticized for its limited replayability, with many users noting that it offers little to do beyond a short experience, often lasting around an hour. While some appreciate the initial ride, they agree that it lacks depth and variety, making it unsuitable for repeated play. Overall, it is viewed as an interesting VR experience but not one that justifies a higher price point due to its minimal replay value.

    • “It doesn't have much replayability, but it was a wild ride I'll never forget!”
    • “It doesn't have oodles of replay value since it is an experience rather than a game, though you will still probably enjoy multiple viewings.”
    • “There are some interactive sections, but overall not much replay value; it would be a great tool in showing others VR.”
    • “There's very little that you can do in this game, so the replayability is limited.”
    • “Not a good experience and super overpriced for 1 hour with no replayability whatsoever.”
    • “As ride-alongs on rockets go, it's somewhat lackluster and definitely lacks any replayability compared to its competitors.”
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay aspect of the experience is largely minimal and often considered subpar, with many users opting to skip interactive elements in favor of the cinematic journey. While there are a few engaging activities, such as a lunar landing simulation, the overall focus is more on the immersive experience rather than traditional gameplay mechanics. Graphically impressive, it serves as a good introduction to VR, but players should not expect a robust gaming experience.

    • “While this game certainly is more about the experience and less about the gameplay, there are still a couple of things you can do like try to land on the lunar surface, a sort of highly advanced and realistic lunar lander sim.”
    • “Graphically it was fantastic, and the actual gameplay portions were entertaining enough.”
    • “About 90 minutes of gameplay and worth running through a couple of times.”
    • “The actual gameplay offered is pretty subpar to the point where I opted to just forego the interactive parts, but the rest of the experience is great.”
    • “There's very little gameplay to be found and what is in it is optional and mediocre at best (so don't buy it thinking it's a game). Instead, you get to experience various stages in the moon landing from the astronauts' viewpoint as well as various scenic third-person views.”
    • “While this game certainly is more about the experience and less about the gameplay, there are still a couple of things you can do, like try to land on the lunar surface, a sort of highly advanced and realistic lunar lander sim.”
  • stability
    8 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent bugs, glitches, and unresponsive controls, which have led to frustrating experiences for players. Many users reported problems such as black screens during scenes and awkward camera positioning, contributing to an overall sense of instability. While some players found enjoyment despite these issues, the consensus is that the game's technical problems detract from the experience.

    • “I was really excited to play this, but the game is just full of bugs and glitches. For example, during some scenes the screen is just completely black, and that's not just a problem for me; it's happened to others too!”
    • “Full disclosure, there were several instances of somewhat buggy camera positioning and issues with the controls not responding well on some of the interactive sections.”
    • “A bit buggy at times, and can make you feel motion sick.”
  • optimization
    4 mentions Positive Neutral Negative

    The game appears to be poorly optimized for the Valve Index, with users reporting issues such as disorienting transition effects and rail sequences that exacerbate motion sickness. Additionally, there are concerns about the game's artistic liberties regarding the Apollo 11 mission, suggesting a lack of attention to detail in its design.

    • “I'm going to guess this game was never optimized for the Valve Index.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is derived from moments of absurdity, such as being left stranded on the moon while watching the spacecraft fly away, which some players found amusing despite it breaking immersion. Additionally, the realization that certain elements were generated adds a layer of humor, highlighting the disconnect between the player's experience and the game's design. Overall, while the humor can be entertaining, it often stems from unintended scenarios rather than intentional comedic writing.

    • “It's especially hilarious when you leave the moon and the game lets you stand outside the spacecraft to watch it fly off, leaving you on the moon. I felt like being stranded.”
    • “Had to tell him it was generated, which was kind of funny.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy primarily involves the integration of advertisements within the game, which may impact the overall user experience. Players have noted that the presence of ads can be intrusive, potentially detracting from gameplay enjoyment.

    • “The constant ads feel like they are taking over the entire library experience.”
    • “I can't enjoy the game because of the overwhelming number of ads.”
    • “The ads are intrusive and ruin the immersion of the game.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be challenging and often frustrating, likening it to the arduous process of a moon landing, which can feel tedious at times.

    • “Like a real-life moon landing: difficult, frustrating, and occasionally tedious.”

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