Beat Slayer Game Cover
Beat Slayer is an enjoyable enough game in short doses, but does nothing to move its genre forward or innovate on established ideas.
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"Beat Slayer is a roguelite hack n’ slay game where music takes center stage in a dystopian 90s-inspired Berlin. Players control Mia, a music-loving tinkerer, battling hordes of robots with rhythm-matched moves, dodging and attacking to the beat. Each run is unique, with variable enemies, weapons, upgrades, and playstyles, offering a fresh challenge and intense gameplay."

  • PC
  • Steam Deck
  • Windows

Reviews

79%
Audience ScoreBased on 37 reviews
music6 positive mentions
replayability3 negative mentions
  • Stunning art style and great music enhance the overall experience.
  • Unique gameplay concept that combines rhythm mechanics with roguelike elements.
  • Engaging story and well-developed characters keep players invested.
  • Gameplay can become repetitive and boring after a few runs, with little change in experience.
  • Boss fights can be overly long and tedious, leading to frustration.
  • Upgrades and power-ups lose their impact later in the game, making progression feel less rewarding.
  • music17 mentions

    The music in the game is generally praised for its quality and ability to enhance the gameplay experience, with many players noting its excellent timing and responsiveness. However, some reviewers mention a lack of variety, as the soundtrack can feel repetitive despite its decent size. Overall, the music contributes positively to the game's atmosphere, making it a recommended feature for fans of rhythm and roguelike genres.

    • “The gameplay is very responsive and feels good, the music is great (but limited), and the story is enough to get you by.”
    • “The vibe and aesthetics, the music, the characters, the writing, the overall feeling.. this rocks!!”
    • “The gameplay feels incredibly satisfying, you can feel the upgrades making you stronger and the music rocks!”
    • “I didn't finish the game yet, so maybe it is possible later in the game, but I just wish we could select different music to refresh the background music atmosphere during the new runs.”
    • “Most of the music feels very samey.”
    • “There is quite a bit of music, it's just all the same vibe/style.”
  • gameplay12 mentions

    The gameplay is highly praised for its responsiveness and satisfying mechanics, with a memorable loop that keeps players engaged. While the story and characters are simple, the integration of music enhances the experience, making it enjoyable overall. The game effectively balances difficulty and incorporates roguelike elements, contributing to a fun and rewarding gameplay experience.

    • “The gameplay feels incredibly satisfying; you can feel the upgrades making you stronger, and the music rocks!”
    • “Nice roguelike with a good balance of difficulty, a short but interesting story and characters, and satisfying gameplay.”
    • “Gameplay works well.”
    • “Solid rhythm game that utilizes rogue-lite mechanics well.”
    • “But you will get used to it rather quickly through the support mechanics they build in.”
  • story9 mentions

    The story is generally regarded as good and interesting, with well-written and illustrated characters that enhance the experience. While it is simple and short, taking about 8 hours to complete, it effectively complements the satisfying gameplay and memorable mechanics, making it a recommendable aspect of the game.

    • “It took me just under 8 hours to complete the story (5 loops total).”
    • “At first I thought the story wasn't for me, but the characters are so well written, voiced, and illustrated that I really enjoyed it.”
    • “Nice roguelike with a good balance of difficulty, short but interesting story and characters, and satisfying gameplay.”
    • “The story is simple and so are the characters, but since the gameplay loop is pretty memorable and nice, and the music gets me carried away, I absolutely recommend it.”
    • “At first, I thought the story wasn't for me, but the characters are so well written, voiced, and illustrated that I really enjoyed it.”
    • “No story.”
  • graphics4 mentions

    The graphics are praised for their stunning and interesting art style, contributing to an overall immersive experience that enhances the game's vibe, aesthetics, and character design.

    • “Stunning, interesting art style.”
    • “The vibe and aesthetics, the music, the characters, the writing, the overall feeling... this rocks!”
    • “Love the art style too.”
  • replayability2 mentions

    While the game offers a decent level of replayability, some users feel it falls short compared to other rogue-lites due to its limited content and one-dimensional permanent upgrade options, which may hinder long-term engagement.

    • “Lighter on the content side than some other roguelites, but still very replayable.”
    • “The permanent upgrade options feel very one-dimensional - 'do 5% more damage with basics' - and the lack of build-defining changes will hurt the game's long-term replayability.”
    • “After completing the main story, there isn't much incentive to dive back in; the side quests feel repetitive and don't add any new layers to the experience.”
    • “Once you've seen all the content, there's little reason to replay the game, as the choices you make don't significantly alter the outcome.”
  • grinding1 mentions

    Players express that the grinding in the game is excessively time-consuming, often requiring a significant investment of time akin to having a second life to fully engage with it.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “Grinding takes away from the enjoyment of the game.”
  • stability1 mentions

    The game demonstrates excellent stability, particularly on the Steam Deck, where it consistently runs at 60 fps.

    • “Great game - for those on Steam Deck, this runs great at 60 FPS!”
    • “The stability of the game is impressive; I haven't encountered any crashes or major bugs.”
    • “I appreciate how smoothly the game runs, even during intense action sequences.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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