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Beastmancer Game Cover

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Beastmancer is a single player role playing game with a fantasy theme. It was developed by Autarca and was released on October 5, 2017. It received positive reviews from players.

Beastmancer is a monster tamer tactical RPG. Play as an adventurer in a fantasy world, capture monsters and make them fight in turn based battles.

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82%
Audience ScoreBased on 67 reviews
story14 positive mentions
grinding19 negative mentions

  • Engaging story with mature themes and interesting plot twists.
  • Unique and original creature designs, along with a solid leveling and crafting system.
  • Fun tactical combat system reminiscent of Heroes of Might and Magic, with a good variety of monsters to collect.
  • Game can feel grindy and repetitive, with slow leveling and tedious backtracking.
  • Level cap is reached too early, leading to a lack of challenge in the later stages.
  • World feels empty and lacks interactive elements, making exploration less engaging.
  • story
    42 mentions Positive Neutral Negative

    The game's story revolves around a beastmancer apprentice who enters a monster tournament, exploring themes of ambition, control, and moral complexity, with a narrative that includes political intrigue and darker elements compared to similar titles like Pokémon. While some players find the story engaging and well-written, others note it lacks depth and polish, with criticisms aimed at its pacing and quest design. Overall, the story is considered decent to good, with potential for improvement in future installments.

    • “The plot is that you are a beastmancer, a trainer of horrible monsters who are looked down upon and feared, that was invited to a monster tournament on a small island by some sort of prince.”
    • “It's a story about ambition and control, of right and wrong, of greed and goodness.”
    • “This is an excellent game with an interesting story that I felt is professionally written.”
    • “The story is okay, but nothing special.”
    • “It isn't up to the standards of Pokémon, with fewer creature skills, no creature types, no evolution, poor grammar, and a less polished story.”
    • “The narration isn't great, but not godawful; I'd say it is just below average.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the charming cel-shaded art style and well-designed creatures, while others criticize them as outdated and lacking in technical polish. Many players appreciate the unique artistic direction that sets it apart from typical indie titles, though some find the overall presentation a bit rough around the edges. Overall, the graphics are described as decent and fitting for the game's tone, appealing to those who enjoy a more mature take on the genre.

    • “The graphics and creatures are well thought out.”
    • “The graphics are excellent - far from the 'retro' pixel-graphics most indie titles make do with - and the sound design and music both work very well.”
    • “Instead you will get nice, smooth cartoony graphics which fit the whole anime style very nicely.”
    • “The graphics seem like they are from another decade.”
    • “The graphics are a bit off-putting and the framerate could be a lot better.”
    • “What can be said about the graphics?”
  • gameplay
    19 mentions Positive Neutral Negative

    Gameplay reviews are mixed, with some players finding it enjoyable and fun, particularly praising the tactical RPG elements and monster collection mechanics. However, others describe it as repetitive and lacking depth, suggesting that while the game has good mechanics and art, it may not hold long-term interest. Overall, the gameplay appeals to fans of tactical RPGs and monster taming, but may not satisfy those seeking more engaging or varied experiences.

    • “If you like HOMM/King's Bounty gameplay while having the concept of monster taming games, you'll love this.”
    • “Gameplay: it's a tactics RPG where you can capture monsters and train them.”
    • “The gameplay is kind of boring and doesn't feel that tactical.”
    • “While it can get repetitive as you level, the turn-based mechanic works well.”
    • “Requires 2 gameplay runs to get 100% achievements; it's small, 17 hours of gameplay full of wandering and some side quests.”
  • grinding
    19 mentions Positive Neutral Negative

    Overall, players find the grinding in the game to be excessive and often tedious, detracting from the overall experience despite some initial enjoyment. Many reviews highlight that while grinding can feel rewarding at first, it ultimately becomes a chore, especially with slow gameplay and limited fast travel options. While some players still recommend the game, they caution that the grind may deter replayability.

    • “There is a lot of grinding and the game plays very slow, and I don’t mind this if the rewards are there, but they just aren’t.”
    • “Although at first you think grinding is rewarding, it's not.”
    • “It's not perfect; it can be a bit grindy and slow from time to time, but it's overall worth it, particularly at the price point.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is generally described as average, with some reviewers noting that while it effectively reflects the mood of various situations, it lacks standout tracks that resonate with players. Overall, the sound design is considered well-balanced, but many feel it doesn't elevate the experience significantly, leaving a mixed impression of its quality.

    • “The graphics are excellent - far from the 'retro' pixel-graphics most indie titles make do with - and the sound design and music both work very well.”
    • “Everything just sounds terrific, nicely leveled and balanced, which also goes for the music, which, the other day on the toilet I found replaying in my head a few times.”
    • “Everything is somewhat okay, from character design to music, but nothing really stands out.”
    • “The music can reflect the mood of a situation, but it had nothing that made me say 'this is my jam now!'”
    • “I'd rather go play Uno with the wall than hear what I assume to be menacing elevator music from some 80's cult classic.”
  • stability
    4 mentions Positive Neutral Negative

    Overall, users report a mixed experience regarding stability, with some noting only minor bugs and glitches, while others express frustration with a significant presence of issues that detract from gameplay.

    • “The game itself is a big terrarium for bugs and glitches.”
    • “There are a few bugs and glitches that affect gameplay.”
    • “There are minor bugs and glitches that can be distracting.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is generally praised, with users highlighting its positive and immersive qualities.

    • “The atmosphere in this game is incredibly immersive, drawing you into its world with every detail.”
    • “I was captivated by the hauntingly beautiful atmosphere that perfectly complements the storyline.”
    • “The game's atmosphere is rich and layered, making every moment feel alive and engaging.”
  • replayability
    3 mentions Positive Neutral Negative

    Users generally find that the game offers very little replayability, suggesting limited incentives to revisit it after the initial playthrough.

    • “There is very little replayability.”
    • “The game lacks incentives to play through again.”
    • “Once you've completed it, there's not much reason to return.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is generally perceived as adequate, with satisfactory design and music; however, it lacks standout elements that would elevate the overall experience.

    • “Everything is somewhat okay, from character design to music, but nothing really stands out.”
    • “The characters feel one-dimensional and lack any real growth throughout the game.”
    • “I was hoping for deeper backstories, but the character development is shallow and uninspired.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by the amusing sound effects during monster interactions, as well as the presence of quirky quarrels, betrayals, and unexpected plot twists that add a lighthearted touch to the overall experience.

    • “The sound you hear when your monster smacks another monster is hilarious.”
    • “There's quarrels, betrayals, and plot twists here and there, and sometimes even a little bit of humor.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is notably poor, with some players unable to launch it at all, while others face significant lag during transitions, leading to a feeling of instability. Additionally, frame-rate performance is inconsistent, even on capable systems.

    • “The optimization isn't great - some players can't get the game to run at all, while others experience long hang times when zoning (myself included), to the point where the game feels like it's constantly on the edge of crashing.”
    • “The performance is spotty in terms of frame rate, even on systems that should easily run the game.”
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21h Median play time
20h Average play time
17-22h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Beastmancer is a role playing game with fantasy theme.

Beastmancer is available on PC, Mac OS, Windows and Linux.

On average players spend around 20 hours playing Beastmancer.

Beastmancer was released on October 5, 2017.

Beastmancer was developed by Autarca.

Beastmancer has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Beastmancer is a single player game.

Similar games include Edge Of Eternity, Alaloth: Champions of The Four Kingdoms, Coromon, Nexomon: Extinction, Realms of Magic and others.