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be you 2

85%Game Brain Score
story, graphics
gameplay, grinding
85% User Score Based on 78 reviews

Platforms

PCPCWindowsWindows

About

Be You 2 is an interactive visual novel. In this sequel to "be you", you must raise a child by making story choices. There are multiple routes and endings based on your offspring's personality.

be you 2 screenshot
be you 2 screenshot
be you 2 screenshot
be you 2 screenshot
be you 2 screenshot
be you 2 screenshot

85%
Audience ScoreBased on 78 reviews
story11 positive mentions
grinding1 negative mentions

  • The game features a unique and surreal art style that enhances its quirky and emotional narrative.
  • The humor is well-received, with many players appreciating the funny choices and outcomes throughout the game.
  • The voice acting, while polarizing, adds a personal touch to the storytelling, making it feel more immersive and engaging.
  • The voiceover often does not sync with the text, leading to confusion and frustration for players trying to follow the story.
  • Many players feel that the choices made in the game lack meaningful impact on the overall narrative, diminishing replay value.
  • The writing quality is inconsistent, with some players describing it as poorly executed and reminiscent of amateur fan fiction.
  • story
    29 mentions Positive Neutral Negative

    The story has received mixed reviews, with some praising its artistic depth and emotional engagement, while others criticize it for being overly long, lacking meaningful player choices, and ultimately feeling boring or nonsensical. The voice acting and narrative style are polarizing, with some finding it immersive and others feeling it detracts from the experience. Overall, while there are moments of beauty and philosophical depth, many players feel the story does not hold up under repeated playthroughs.

    • “The storytelling is interestingly deep.”
    • “The story is a beautiful blend of abstract imagery and storytelling, literal storytelling, and pure heart.”
    • “Most admirably, the way his personality shines through his writing is absolutely fantastic; he's completely uninhibited when it comes to the way he narrates, occasionally breaking character just to give the player a bit of personal input, before moving the story along.”
    • “This e-book narrates an awful story about raising a child by making terrible decisions.”
    • “Overall the story isn't really impacted by your choices, and it doesn't make much sense. Despite the abrupt turn the story took, it's still painfully boring.”
    • “The story itself doesn't make that much sense; you're raising a kid one minute, then dying and fighting the kid's demons as your own?”
  • graphics
    26 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many users criticizing the artwork as amateurish and lacking in quality, often comparing it to simplistic, low-effort designs. However, some players appreciate the unique and surreal art style, finding it fitting for the game's themes and expressing a desire for further development of the visuals. Overall, while the graphics may deter some gamers, others find charm and depth in the aesthetic choices.

    • “I enjoy the artwork much more with this one, and the said 'pretentious' monologues that are given after certain options you choose are comical, thoughtful, and at times can be depressing.”
    • “The artwork is arresting, sometimes beautiful; the music is perfect; and the voice-over is suitably eccentric and emotional in tone, as befits the out-there, fractured and highly personal story.”
    • “The art style is surreal and fits well with the themes that the game presents.”
    • “The artwork here is terrible; it's all just amateurish 'my first Wacom tablet' style drawings used instead of professional-looking game assets.”
    • “It's unclear if this is due to a lack of budget to arrange someone who can create graphical assets properly, or a lack of talent. Regardless, the overall visual quality of the game is extremely low, enough on its own to deter gamers.”
    • “The artwork looks like it was made by an 8th grader on MS Paint.”
  • humor
    17 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with many players appreciating its quirky and often morbid comedic elements, leading to genuine laughs and emotional moments. However, some critiques highlight that the humor can feel outdated or forced, relying on clichés and juvenile jokes that detract from the overall experience. Overall, while the game succeeds in delivering funny moments and unique choices, its comedic style may not resonate with everyone.

    • “The text itself is really funny and I appreciated the humor.”
    • “It's a cute, funny game that also hits the feels on all ends if you go out of your way to meet each demon and pay attention in the end.”
    • “Some of the choices are brilliant and the humor is on point.”
  • emotional
    12 mentions Positive Neutral Negative

    The emotional aspect of the game is polarizing; while some players find it deeply moving and appreciate its heartfelt themes of self-worth and compassion, others feel it lacks genuine emotional impact and can be difficult to engage with due to its heavy subject matter. The combination of beautiful artwork, fitting music, and eccentric voice-over adds to the emotional experience for many, but the humor and narrative execution may detract from the intended emotional depth for some players. Overall, it presents a complex emotional journey that resonates differently depending on individual engagement and perspective.

    • “The secret ending may or may not have made me cry.”
    • “I laughed, I got into it, I got more than a little bit emotional.”
    • “Most importantly however, this is a game with a lot of heart and emotional drive behind its creation.”
  • music
    11 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to complement the narrative and emotional tone, providing a fitting backdrop that enhances the overall experience. Reviewers appreciate its quality, noting that it blends seamlessly into the gameplay while also standing out as a highlight alongside the artwork and voice acting. Overall, the soundtrack is described as excellent, contributing significantly to the game's aesthetic and storytelling.

    • “The artwork is arresting, sometimes beautiful; the music is perfect; and the voice-over is suitably eccentric and emotional in tone, as befits the out-there, fractured and highly personal story.”
    • “The soundtrack the game plays fits the aesthetic and narrator within the game.”
    • “The music is excellent and the art and voice acting lead to a novel experience.”
    • “Much like the last game, which felt like a BuzzFeed quiz with a narrative, this one now has music that plays throughout the entire game, but it feels repetitive and uninspired.”
    • “The soundtrack the game plays fits the aesthetic and narrator within the game, but it lacks variety and becomes monotonous over time.”
    • “While the music is present throughout the game, it often feels out of place and detracts from the overall experience.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay of this visual novel is criticized for its lack of depth, featuring minimal interactivity and a limited number of choices, which detracts from the overall experience. Many users find the dialogue poorly written, raising concerns about its quality and suitability for publication. Overall, it falls short compared to other titles in the genre.

    • “The gameplay offers a unique blend of choices that significantly impact the story's direction.”
    • “The mechanics are intuitive and engaging, making it easy to immerse yourself in the experience.”
    • “The variety of gameplay elements keeps each session fresh and exciting.”
    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
    • “Gameplay-wise, the game is subpar compared to other visual novels.”
    • “As for gameplay, the limited number of choices really shows.”
  • grinding
    1 mentions Positive Neutral Negative

    Users find the grinding aspect of visual novels and e-books tedious, likening the experience to a frustratingly slow reading process where each sentence requires a click to advance, detracting from the enjoyment of the narrative.

    • “Visual novels/e-books are tedious at best. Imagine the best novel you ever read, whether it's 'The Hitchhiker's Guide to the Galaxy', '2001: A Space Odyssey', or 'Twilight' (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers multiple endings, enhancing its replayability and encouraging players to explore different choices and outcomes.

    • “There are multiple endings to the game that give it a good amount of replay value.”
    • “The game offers various choices that significantly impact the storyline, encouraging multiple playthroughs.”
    • “With different character builds and strategies, each playthrough feels fresh and engaging.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by a surreal and dreamy art style that fluidly transitions between cheerful and light-hearted moments to darker, more unsettling tones, creating a captivating and emotionally varied experience.

    • “The art style and atmosphere are surreal and dreamy, effortlessly shifting between happy and light-hearted moments to bleak and unsettling ones.”
    • “The game's atmosphere envelops you, creating a sense of immersion that makes every moment feel significant.”
    • “With its haunting sound design and visually stunning environments, the atmosphere draws you in and keeps you on the edge of your seat.”
    • “His art style and atmosphere are surreal and dreamy, effortlessly shifting in and out of happy and light-hearted to bleak and unsettling.”

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