- July 31, 2023
- SpaceOwl Games
- 5h median play time
BattleGroupVR
Platforms
About
BattleGroupVR is a first-person real-time space strategy game available on the Oculus Quest, allowing 1-2 players to cooperatively lead a fleet into battle from the bridge of their flagship. Unlock and command a variety of ships, each with unique abilities and weapon slots, as you equip them with the best weapons and technology to emerge victorious in PvP or single-player missions. Despite delightful visuals, the game can be quite buggy, with some grinding required.
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- Incredible immersion as you command your fleet from the bridge of your flagship, watching battles unfold in real-time.
- Intuitive controls and gameplay mechanics that make it easy to manage your fleet and engage in tactical combat.
- Great visuals and ship designs, with a variety of ships and customization options available.
- Bugs and glitches can disrupt gameplay, including issues with AI commands and menu navigation.
- Difficulty scaling can feel unbalanced, making earlier missions unexpectedly challenging when replayed with a stronger fleet.
- The campaign can feel repetitive, with limited variety in mission objectives and environments.
story
255 mentions Positive Neutral NegativeThe game's story is generally well-received, with players appreciating the engaging narrative and voice acting that enhances the experience. However, many reviewers express a desire for more content, noting that the campaign is relatively short and repetitive, with limited mission variety. While the story serves as a backdrop for the gameplay, some players feel it lacks depth and could benefit from additional missions and character development.
“The story is fun and easy to follow, and well performed, and the graphics are perfect.”
“I appreciate that I have a crew who talks to each other, and I really like that they are a primary storyteller, so I can learn about the plot while I'm moving into position.”
“The campaign is really fun, upgrading ships in the downtime works well and even the enemy taking back a sector while you recharge is just really cool; it makes the campaign more about decision making.”
“The story is mostly a fig leaf for fleet battles with you as amoral mercenaries, a caricature villain, and a chance to turn things around.”
“First of all, the progression system in the campaign is a mess, as the game wants you to grind, redo missions, etc. Secondly, there isn't that much variety in situations: most of the missions are just 'go here and destroy everything'.”
“The big problem is that there are a lot of annoying bugs, mostly around the scripting of the missions, and they start right from the tutorial.”