Skip to main content

Battle Planet: Judgement Day

The core arcade shoot-em-up action is what carries Battle Planet – Judgement Day through. It’s a little too repetitive by design to push you straight through, but it’s a fun, fairly priced diversion to boot up every now and again, especially with a buddy by your side.
Battle Planet: Judgement Day Game Cover
82%Game Brain Score
gameplay, graphics
story, grinding
88% User Score Based on 51 reviews
Critic Score 70%Based on 4 reviews

Platforms

Nintendo SwitchPCPlaystation 5Playstation 4Steam DeckWindowsPlayStation
Battle Planet: Judgement Day Game Cover

About

Battle Planet: Judgement Day is a single player and multiplayer arcade role playing shooter game. It was developed by Threaks and was released on October 17, 2019. It received mostly positive reviews from critics and positive reviews from players.

Battle Planet - Judgement Day is a planetary rogue-lite top-down shooter. You are one of the universe's 3 most wanted criminals on the run, fighting your way through hordes of aliens, military and police units. There is only one way to reclaim your freedom - destroy them all...

Skip User Reviews

88%
Audience ScoreBased on 51 reviews
gameplay5 positive mentions
grinding2 negative mentions

  • Fun and addictive twin-stick top-down shooter with unique spherical rotating planet gameplay.
  • Good progression system with permanent upgrades carrying over between runs and multiple characters with distinct playstyles.
  • Smooth, responsive controls and solid combat mechanics making it enjoyable solo or in local co-op.
  • Gameplay can become repetitive quickly due to limited enemy variety, mission types, and procedural content.
  • Some design issues like lack of invincibility frames, occasional collision bugs, and unavoidable damage leading to frustrating deaths.
  • Balance and upgrades have inconsistencies, with some weapons and abilities feeling underpowered or redundant, and mandatory grinding required for progression.
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay is generally smooth, responsive, and enjoyable, especially with its unique mechanic of fighting on rotating small planets and fair difficulty balance. However, many find it becomes repetitive and lacks depth or meaningful upgrades, with limited variety in mechanics and enemy encounters, leading to a grindy experience that may wear thin over extended play. Fans of classic arcade score-attacks may appreciate it, but others might prefer alternatives with more lasting gameplay appeal.

    • “Plays amazingly well on pad with controls that are simple to learn and gameplay that is tough to master.”
    • “Anyway, I really like the game, very smooth gameplay. I found that fighting enemy waves on small planets that you rotate as you move around was really enjoyable and unique. The game has both permanent and temporary progression and I know I’m going to spend a few more hours in that one so I recommend it.”
    • “The gameplay loop is based on being fair to the player, which makes it hard to stop playing.”
    • “Gameplay gets very repetitive, very quickly.”
    • “Even with all the weapons upgraded to max, there's little difference in what any of them do—just different shooty graphics but really no mechanical differences.”
    • “With "upgrades" that don't feel meaningful and don't change the game mechanics in any way, it quickly becomes apparent how little depth there is here.”
  • graphics
    13 mentions Positive Neutral Negative

    The game features colorful and visually distinct graphics with unique aesthetics that ensure clarity even during intense action. While the visuals are a strong point and contribute significantly to the game's appeal, some users feel the graphics mostly serve as window dressing without enhancing gameplay depth. Overall, the graphics are good but not enough to fully compensate for the game's mechanical shortcomings.

    • “Readable and very distinguishable art style that ensures clear visibility of all game elements even during intense action with many enemies and projectiles.”
    • “Great visuals and unique aesthetics.”
    • “The gameplay, premise, and visual aesthetics are all superb.”
    • “Visuals are ok.”
    • “The game has okay graphics, fairly colorful and it never crashed during play.”
    • “Graphics:”
  • story
    8 mentions Positive Neutral Negative

    The story is minimal and largely serves as a backdrop rather than a focal point, with little depth or world-building beyond basic premises like conflict between criminals and authorities. Players primarily engage in gameplay and character upgrades, with storytelling taking a backseat to competitive and replay elements. This simplicity suits the game's roguelite nature, though some find it lacking in narrative engagement.

    • “There doesn't seem to be a big background story to the characters or the world around them, but for this kind of game, the main motivation is defined by the competitive nature and trying to get higher in the high score.”
    • “The first thing I noticed in Battle Planet is that the premise for the story is very similar to Dungeon of the Endless.”
    • “Criminals want to be free and people generally don't want that, so that's a conflict and now you have a story.”
    • “There isn't much if any story; basically, you just shoot things and make your way across each small planet through a limited variety of gameplay styles.”
    • “There doesn't seem to be a big background story to the characters or the world around them. However, for this kind of game, the main motivation is based on the competitive nature and trying to get higher on the highscore.”
    • “Aside from a tiny fragment, there's not a whole lot of story to be told.”
  • grinding
    2 mentions Positive Neutral Negative

    Users find the grinding aspect frustrating due to repetitive tasks and poorly placed gameplay elements, feeling it detracts from the skill-based challenge expected in a roguelite.

    • “Grindy nature, occasionally stupid placement of gameplay elements like the bombs, and that annoying repetition.”
    • “In a roguelite, the barrier to completing a run should be knowledge and skill, not grinding.”
  • optimization
    2 mentions Positive Neutral Negative

    Users report persistent stuttering issues despite attempts like updating drivers and changing settings, but appreciate the developers' responsive support and assistance in troubleshooting optimization problems.

    • “Searched on the web for help, tried running it in borderless mode, tried updating drivers, nothing helped, the stuttering continues.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game is highly praised for its seamless integration with gameplay, enhancing the overall experience by matching the increasing activity on the small planets. The soundtrack effectively complements the game’s mechanics and atmosphere.

    • “Great game feel, great mechanics, great soundtrack.”
    • “Music merges very well with the increasing activity on the small planets.”
  • replayability
    1 mentions Positive Neutral Negative

    The game's replayability is hindered by numerous bugs, lack of key rebinding options, and repetitive, unvaried missions and bosses. Additionally, design flaws like no invincibility frames lead to frustrating one-shot deaths, further diminishing its appeal as a roguelite.

    • “Too many bugs, no possibility of rebinding keys (considering AZERTY keyboards), frequently getting stuck in walls, no invincibility frames causing one-shots due to the engine, and absolutely no randomness in missions or bosses, which makes it a poor roguelite with low replayability.”
  • character development
    1 mentions Positive Neutral Negative

    Users find the character design impressive and stylish but feel it lacks originality, as it appears somewhat familiar and derivative.

  • humor
    1 mentions Positive Neutral Negative

    The humor in the game includes amusing moments, such as a notably loud audio bug involving a boss character, which players found funny and expected to be fixed soon.

  • stability
    1 mentions Positive Neutral Negative

    The game's stability is somewhat compromised, with users noting the need for a controller during setup and occasional glitches related to coding. These issues may affect the overall smoothness of the experience.

Skip Critic Reviews
Skip Game Offers

Buy Battle Planet: Judgement Day

15h Median play time
15h Average play time
15-15h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Battle Planet: Judgement Day
Skip FAQs

Frequently Asked Questions

Battle Planet: Judgement Day is a arcade role playing shooter game.

Battle Planet: Judgement Day is available on Nintendo Switch, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 15 hours playing Battle Planet: Judgement Day.

Battle Planet: Judgement Day was released on October 17, 2019.

Battle Planet: Judgement Day was developed by Threaks.

Battle Planet: Judgement Day has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Battle Planet: Judgement Day for its gameplay but disliked it for its story.

Battle Planet: Judgement Day is a single player game with multiplayer and local co-op support.

Similar games include Bounty of One, Juicy Realm, Colt Canyon, Nuclear Throne, Fury Unleashed and others.