Battle Planet: Judgement Day Game Cover
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"Battle Planet: Judgement Day" is a rogue-lite top-down shooter where you must escape a crashed prisoner transport ship and fight off authorities in frenzied combat. With couch co-op mode, you can die together with friends and permanently upgrade your convict and weapon arsenal. Battling hordes of enemies and powerful bosses, your survival skills will be put to the test in this planetary warzone.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Play​Station

Reviews

85%
Audience ScoreBased on 48 reviews
gameplay5 positive mentions
story3 negative mentions
  • The game features a unique spherical playfield that adds a fresh twist to the twin-stick shooter genre, making gameplay feel dynamic and engaging.
  • It offers a solid progression system with permanent upgrades that carry over between runs, allowing players to feel a sense of growth and improvement.
  • The fast-paced combat and variety of characters provide a fun and addictive experience, especially in local co-op mode.
  • Gameplay can become repetitive quickly, with limited enemy variety and similar objectives across runs, leading to a lack of long-term engagement.
  • Some players have reported technical issues, such as stuttering and control problems, which can detract from the overall experience.
  • The game lacks depth in its mechanics, with many upgrades feeling underwhelming and not significantly altering gameplay.
  • gameplay22 mentions

    Gameplay in this title is a mixed bag; while some players appreciate the smooth controls and unique mechanics of fighting on small rotating planets, many criticize the repetitive nature and lack of meaningful upgrades, leading to a grindy experience. The game offers a fair challenge and enjoyable moments, but ultimately lacks the depth and variety needed for long-term engagement, with some recommending alternatives for a more fulfilling gameplay experience. Overall, it may appeal to fans of classic arcade-style games, but its limitations in gameplay variety and mechanics are notable drawbacks.

    • “Plays amazingly well on pad with controls that are simple to learn and gameplay that is tough to master.”
    • “Anyway, I really like the game; very smooth gameplay. I found that fighting enemy waves on small planets that you rotate as you move around was really enjoyable and unique. The game has both permanent and temporary progression, and I know I’m going to spend a few more hours in that one, so I recommend it.”
    • “The gameplay loop is based on being fair to the player, which makes it hard to stop playing.”
    • “Gameplay, however, gets very repetitive, very quickly.”
    • “Even with all the weapons upgraded to max, there's little difference in what any of them do... just different shooting graphics but really no mechanical differences.”
    • “And with 'upgrades' that don't feel meaningful and don't change the game mechanics in any way, it quickly becomes apparent how little depth there is here.”
  • graphics13 mentions

    The game's graphics are generally described as colorful and visually appealing, with a unique art style that enhances clarity during chaotic gameplay. While the visuals are praised, some reviewers feel they overshadow a lack of depth in gameplay mechanics, suggesting that the graphics are a significant draw but not enough to elevate the overall experience. Overall, the graphics are considered good for the price, but they do not compensate for the game's perceived shortcomings in gameplay.

    • “I mean 3 bucks for an action roguelike top-down shooter with good graphics is a hell of a price.”
    • “Readable and very distinguishable art style that even assures a clear visibility of all game elements when things get chaotic.”
    • “Even with all the weapons upgraded to max, there's little difference in what any of them do... just different shooty graphics but really no mechanical differences.”
    • “The game is very much carried by the visuals.”
    • “Visuals are ok.”
  • story7 mentions

    The game's story is minimal and largely serves as a backdrop for gameplay, focusing on combat and character upgrades rather than a deep narrative. While there are elements of conflict, such as criminals seeking freedom, the overall plot is simplistic and not a primary motivator for players, who are more engaged by the competitive aspects and high scores.

    • “Criminals want to be free and people generally don’t want that, so that’s a conflict and now you have a story.”
    • “There doesn't seem to be a big background story to them or the world around them, but especially for this kind of game I don't need it as the main motivation is defined by the competitive nature and trying to get higher in the high score.”
    • “There isn't much, if any, story; basically just shoot things and make your way across each small planet through a variance of a few styles of gameplay.”
    • “Aside from that tiny fragment, there’s not a whole lot of story to be told.”
    • “The first thing I noticed in Battle Planet is that the premise for the story is very similar to Dungeon of the Endless.”
  • grinding2 mentions

    Players criticize the grinding aspect of the game, noting that it often feels tedious due to poor placement of gameplay elements and repetitive tasks. Many believe that in a roguelite, the challenge should stem from skill and knowledge rather than excessive grinding.

    • “The grindy nature of the game is frustrating, especially with the occasionally poor placement of gameplay elements like bombs, leading to annoying repetition.”
    • “In my opinion, a roguelite should not have grinding as a barrier to completing a run; it should be based on knowledge and skill instead.”
  • optimization2 mentions

    Players have reported persistent stuttering issues despite attempts to optimize performance through various methods, such as running the game in borderless mode and updating drivers. However, the developers have actively engaged with users to provide troubleshooting assistance, demonstrating a commitment to improving the game's optimization.

    • “I searched the web for help, tried running it in borderless mode, updated my drivers, but the stuttering continues.”
    • “Despite reaching out for support, the optimization issues remain unresolved, making the game frustrating to play.”
    • “The game suffers from severe performance issues, and no amount of tweaking settings seems to improve the situation.”
  • music2 mentions

    The music in the game is highly praised for its seamless integration with gameplay, enhancing the overall experience. Reviewers highlight the soundtrack as a standout feature that complements the dynamic activity on the small planets, contributing to the game's engaging atmosphere.

    • “Great game feel, great mechanics, great soundtrack.”
    • “Music merges very well with the increasing activity on the small planets.”
  • character development1 mentions

    Character development is noted for its impressive design, which is described as "badass," but some reviewers feel it lacks originality, suggesting that it feels somewhat familiar or overused.

    • “Character design is badass, but it feels somewhat overused.”
    • “The character development is shallow and lacks depth, making it hard to connect with them.”
    • “I expected more growth and complexity from the characters, but they remain one-dimensional throughout the game.”
  • humor1 mentions

    Players found humor in a notable audio bug involving a boss character, specifically a giant spider, whose excessively loud audio provided an unexpected comedic moment. However, this issue is expected to be resolved in future updates.

    • “There was one very funny audio bug where one of the boss's audio (giant spider) was extremely loud. I believe something this obvious will be fixed quite soon.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

15hMedian play time
15hAverage play time
15-15hSpent by most gamers
*Based on 1 analyzed playthroughs

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