- November 19, 2019
- Matti A. Virtanen
BatMUD
Platforms
About
BatMUD is a massively multiplayer, open-world fantasy game that is entirely text-based, offering a unique experience akin to interacting with a book. Players can forge powerful artifacts, sail to distant lands, and build their legacy by completing various tasks and quests. With a focus on player-to-player commerce, players can hone their craft and empower themselves or others for a price.





- BatMUD offers a vast amount of content and a complex gameplay experience that can keep players engaged for years.
- The community is generally friendly and supportive, providing help to new players and fostering a collaborative environment.
- The reincarnation system allows players to reset their characters while retaining experience, encouraging experimentation with different builds.
- The game has a steep learning curve, which can be daunting for new players, and the tutorial may feel overwhelming.
- The client has significant usability issues, particularly with font size and screen resolution, making it difficult to navigate for some users.
- There are concerns about a pay-to-win aspect due to in-game purchases that can enhance character power and progression.
story
15 mentions Positive Neutral NegativeThe game's story is described as reminiscent of classic tabletop RPGs like Dungeons and Dragons, with a focus on quests and character dialogue that some players find engaging. However, many reviewers criticize the steep learning curve, outdated text command controls, and restrictive character choices, which detract from the overall enjoyment and accessibility of the narrative experience. While there are interesting story elements, the execution often leads to frustration, making it difficult for players to fully immerse themselves in the plot.
“There are absolutely weird aspects, but the interesting story text and character dialogue keep you engaged.”
“I suggest anyone wanting to play this game to look for quests and the story plot more than anything.”
“Come back to the days where community, story, and imagination drove role-playing games without the mess of needing a telnet or ssh client.”
“I would never have wasted 6 hours of my life on this unpleasant experience, and thus become no longer eligible for a refund, trapping me with this cruel, joyless thing. There's nothing 'fun' about spending hours trying to receive a story from an NPC or having the game insult you by saying 'oh! you talk to imaginary people too?' when I'm deliberately trying to ask an innkeeper NPC who's right in front of me for directions.”
“There are absolutely weird aspects, like you cannot solve the holy grail quest as a female character; you have to get a sex change to do it. Additionally, some areas and quests require you to know the source material the author plagiarized, making it frustrating for players unfamiliar with it.”
“You will be hard pressed to find relevant walkthroughs with detailed quest or mechanical information, which makes navigating the story and quests even more challenging.”