Baron Wittard
- April 24, 2014
- Wax Lyrical Games
In "Baron Wittard: His Utopian City in Peril," you explore a vast abandoned building, the Utopia, searching for answers about its reclusive creator and the mysterious events that led to its evacuation. Armed with just a camera and flashlight, navigate the labyrinthine structure's eerie corridors, uncover hidden secrets, and unravel the mystery behind the ominous forces at work inside. Experience an open-world, story-driven adventure with non-linear gameplay and puzzle-solving.
Reviews
- The game offers a solid Myst-like experience with a rich atmosphere and engaging exploration.
- Puzzles range from easy to very difficult, providing a challenging experience for hardcore point-and-click fans.
- The haunting music and adequate voice acting contribute to the overall immersive experience.
- Many puzzles are borrowed from other games and can be excessively difficult and tedious, leading to frustration.
- Technical issues such as lack of resolution options, mouse/cursor problems, and no windowed mode detract from the gameplay experience.
- The game lacks a hint system, making it easy to get stuck and requiring frequent use of walkthroughs.
- story3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The story is praised for its intriguing Norse connections and deeper themes surrounding utopia, providing a compelling narrative backdrop. However, some players found inconsistencies, such as the underutilization of key gameplay elements like the video camera, which detracted from the overall experience. The game balances a mix of easy to challenging puzzles, contributing to an engaging atmosphere without excessive guidance.
“A good but hardcore point-and-click game with a superb atmosphere, cool story, and puzzles ranging from easy to very difficult, all the while offering zero hand-holding.”
“The storyline was quite interesting with the Norse connection, and there was a deeper meaning behind the whole utopia.”
“The story felt disjointed and lacked a coherent flow, making it hard to stay engaged.”
“Character development was shallow, leaving me with little emotional investment in their journeys.”
“The plot twists were predictable and failed to deliver any real surprises or excitement.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highly praised for its superbly crafted, gloomy, and decaying city setting, filled with intricate details that enhance immersion. While the hardcore point-and-click gameplay offers a compelling story and a range of challenging puzzles, some players find certain mechanics frustrating, such as the inability to navigate through doors and irrelevant zooming on objects. Overall, the atmosphere significantly contributes to the game's appeal despite its difficulties.
“A good but hardcore point-and-click game with a superb atmosphere, a cool story, and puzzles ranging from easy to very difficult, all the while offering zero hand-holding.”
“It is frustrating in places... not being able to walk through any door, just materializing on the other side... zooming in on objects that have no relevance to the game... but it is atmospheric... a gloomy, decaying city within a building with lots of detail.”
- graphics2 mentions
- 100 % positive mentions
- -50 % neutral mentions
- 50 % negative mentions
The graphics are considered decent and suitable for the game's style, though they may not impress on a larger screen. Overall, while they won't astound players, they adequately serve the game's purpose.
“The graphics were decent, even when played on a larger screen.”
“Graphically, you can definitely tell that this isn't going to blow your mind away, but with the type of game this is, it doesn't necessarily have to.”
“Graphically, you can definitely tell that this isn't going to blow your mind away, but with the type of game this is, it doesn't have to necessarily do that.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be excessively tedious, suggesting that it feels intentionally designed to be frustrating rather than engaging.
“It's not just about being smarter; it feels like they intentionally designed the grinding to be as tedious as possible.”
“The grinding mechanics are so repetitive that it becomes a chore rather than an enjoyable part of the game.”
“I found myself spending hours on grinding, and it felt more like a punishment than a rewarding experience.”
- gameplay1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The gameplay is characterized by janky mechanics and minimal animations, giving it a cheaply-made feel. However, players who overlook these shortcomings may find enjoyment in the slow-paced, challenging puzzles it offers.
“The janky gameplay mechanics and the lack of animations make the game feel cheaply made. While it can offer some brain-racking challenges, the overall experience is hindered by its technical shortcomings.”
“The gameplay is plagued by clunky controls and frustrating mechanics that detract from the overall enjoyment. It often feels like a chore rather than an engaging experience.”
“Despite some interesting concepts, the gameplay suffers from repetitive tasks and a lack of variety, making it hard to stay invested in the game for long periods.”
- music1 mentions
- 300 % positive mentions
- -300 % neutral mentions
- 100 % negative mentions
The game's music is described as haunting, effectively enhancing the atmosphere, while the voice acting is considered adequate but not exceptional.
“The music in the game is haunting, creating an immersive atmosphere that enhances the overall experience.”
“The soundtrack perfectly complements the gameplay, adding depth and emotion to every moment.”
“The blend of melodies and sound effects elevates the game's narrative, making each scene memorable.”
“The music in the game is haunting, and the voice acting was adequate for the game.”