- May 15, 2014
- Arberth Studios
- 13h median play time
Rhiannon: Curse of the Four Branches
Platforms
About
"Rhiannon: Curse of the Four Branches" is a first-person horror adventure game set in a remote Welsh farmhouse. Players must uncover the dark mystery behind the ghostly apparitions haunting the home, using investigative skills and interacting with eerie manifestations. The game features a Welsh folklore-inspired storyline, offering a tense atmosphere and challenging puzzles.
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- The game features a compelling story that draws players in and incorporates elements of Welsh mythology.
- It offers unique puzzles that require logical thinking and exploration, providing a satisfying challenge for dedicated players.
- The atmosphere is well-crafted, with haunting sound design and a spooky setting that enhances the overall experience.
- Navigation controls are clunky and outdated, making it frustrating to move around and interact with the environment.
- Many puzzles are cryptic and require obscure logic, which can lead to confusion and reliance on walkthroughs.
- The graphics and overall presentation feel dated, detracting from the immersion and enjoyment of the game.
story
60 mentions Positive Neutral NegativeThe story of "Rhiannon: Curse of the Four Branches" is generally regarded as compelling and rich in cultural themes, particularly Welsh mythology, though opinions vary on its execution. While some players appreciate the depth and atmosphere, others criticize the writing quality and the overwhelming amount of reading required, which can detract from the overall experience. Despite its flaws, many find the narrative engaging and integral to the gameplay, with a mix of intriguing plot elements and challenging puzzles.
“The story, even if it is not very credible, is integrated with cultural themes (medieval Welsh mythology) that pushed me to delve deeper.”
“The storytelling is excellent, and even if the interface is showing its age, it still is a good game.”
“The story is very engaging, and the puzzles are realistic in that they are never obvious.”
“The main story is easy enough to understand, but there's a 'myth' that's quite difficult to grasp, reminiscent of those old myths full of battles for foolish reasons, and magic with ludicrously specific rules that allow you to do almost anything, but only after you've performed a task that makes no sense whatsoever.”
“The story left a lot to be desired as well, and what little you get simply comes from far too much reading, so by the time you get to story text that would be interesting, you are just so tired of filler text that you don't care enough to read it.”
“What could have been an astonishing spooky mystery story turned into a hardly believable fantasy novel with zero hand-holding, which all-in-all became boring really fast.”