- February 27, 2018
- Celery Emblem™
- 76h median play time
Baobabs Mausoleum Ep.2: 1313 Barnabas Dead End Drive
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
56%Game Brain Score
gameplay, story
grinding, stability
68% User Score 120 reviews
Critic Score 60% 1 reviews
Platforms
About
Baobabs Mausoleum™. Mixing Monkey Island, Zelda Link´s Awakening DX with Twin Peaks and SpongeBob Squarepants. Welcome To Flamingo´s Creek: Population 64.
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+1
Audience ScoreBased on 121 reviews
gameplay10 positive mentions
grinding4 negative mentions
- The game features a quirky and unique atmosphere, reminiscent of retro games, with interesting character designs and a charming art style.
- It offers a variety of gameplay styles and mini-games, keeping the experience fresh and engaging despite its short length.
- The soundtrack is fun and complements the bizarre narrative, making it a memorable experience for those who enjoy unconventional storytelling.
- The gameplay is often tedious, with many puzzles being either overly simplistic or frustratingly difficult, leading to a lack of enjoyment.
- The writing and dialogue suffer from poor translation and numerous typos, detracting from immersion and making the story hard to follow.
- Technical issues, such as clunky controls and bugs, hinder the overall experience, making it feel unfinished and poorly tested.
gameplay
50 mentions Positive Neutral NegativeThe gameplay of Baobabs Mausoleum is criticized for being tedious and lacking engagement, primarily revolving around fetch quests and poorly designed mechanics. While the game attempts to incorporate various styles and unique elements, many players find the execution clunky and frustrating, with puzzles that range from overly simplistic to punishingly difficult. Overall, the gameplay feels disjointed and underdeveloped, overshadowing the game's quirky aesthetic and narrative ambitions.
“The soundtrack is kooky and fun, gameplay and art-style are both delightfully weird.”
“Though it's not that difficult and the gameplay maybe could have been a bit more engaging, the atmosphere and the environment in general are really great.”
“I love weird games with unconventional stories, aesthetics, and gameplay, so naturally, I was quite drawn to this game.”
“I wanted to enjoy this game for its Twin Peaks-style quirkiness, but instead I was treated to the most boring 30 minutes of intro gameplay since the time I played Golden Nugget on PS1 as a child.”
“The gameplay appears to be built around fetch quests with nothing fun during or in between.”
“The puzzles are mostly either extremely easy and obvious or obnoxiously punishing – forcing you to restart a whole section or level, just because of some poor collision detection or badly designed gameplay issue.”
76h Median play time
51h Average play time
2-100h Spent by most gamers