The Fall Part 2: Unbound is a fantastic sequel that takes many of the elements of the first game and improves on them, creating a fascinating story and a fun blend of gameplay elements.
In "The Fall Part 2: Unbound," players control a sentient AI named ARID, who must possess and control other robots to solve puzzles and battle enemies in a dark, atmospheric world. The game is a direct sequel to "The Fall," and continues the story of ARID's struggle for survival and self-determination. Withnew characters, challenging puzzles, and a deeper exploration of its themes, "The Fall Part 2: Unbound" is a thought-provoking and exciting metroidvania-style game.
The story is engaging and thought-provoking, exploring themes of AI consciousness and morality.
The character development is strong, with unique personalities and interactions that enhance the narrative.
The puzzles, while sometimes challenging, are generally well-designed and integrate well with the story.
The controls are clunky and can be frustrating, especially when aiming and navigating the environment.
Some puzzles are overly obscure, leading to trial-and-error gameplay that can detract from the experience.
The combat mechanics are poorly implemented, making encounters feel tedious rather than enjoyable.
story
994 mentions Positive Neutral Negative
40%
57%
3%
The story of "The Fall Part 2: Unbound" is a significant continuation of its predecessor, featuring a deeper narrative that explores themes of AI sentience, individualism, and empathy through the perspectives of three new characters. While many players appreciate the rich storytelling and character development, some find the plot convoluted and the gameplay mechanics frustrating, which can detract from the overall experience. Despite these criticisms, the game is praised for its emotional depth and engaging narrative, making it a worthwhile experience for fans of story-driven games.
“Some of the most incredible storytelling in the entire medium.”
“The story and the experience as a whole was very deep and I gained much from the experience.”
“The story is excellent, the puzzles are good albeit sometimes annoyingly structured, and the combat is decent but flawed.”
“Part two has worse UI, but now there's no discovery, no coherent story; it's just a game you quit after 30 minutes of going in circles in the first butler encounter.”
“Worse still, while I found the story in the first part suspensive, atmospheric, and mysterious, here I've really struggled to even follow the story.”
“The biggest problem is how unintuitive the story progression is.”
gameplay
348 mentions Positive Neutral Negative
23%
67%
10%
The gameplay of "The Fall Part 2: Unbound" has received mixed reviews, with many praising its innovative mechanics and engaging narrative, while others criticize its clunky controls and tedious puzzle design. Players appreciate the introduction of new gameplay elements and perspectives, which enhance the storytelling, but some find the combat and puzzle mechanics frustrating and not intuitive. Overall, while the game offers a compelling story and unique gameplay experiences, it is often noted that the mechanics can detract from the overall enjoyment.
“I can say I loved this game universe, storytelling, wacky gameplay switch, and how bold it went.”
“The fall pt 2: unbound takes the core elements of the first game and drives it in a whole new direction with gameplay elements with clear and much appreciated inspiration from games such as Metroid and One Finger Death Punch, and explores elements of artificial consciousness and Freudian psychology.”
“The gameplay loop is much different from the first game, which isn't inherently a bad thing; quite the opposite.”
“The gameplay, unfortunately, is little more than some cheap knockoffs of other titles layered onto the mechanics from the first game, which weren't great to begin with and saw the barest improvements here.”
“While I love the story and messages that are trying to be told, the gameplay really holds the game back at times.”
“Part 2 has nonsensical combat, lazy enemy design, and mechanics which negate any challenge to it making it pointless.”
graphics
83 mentions Positive Neutral Negative
46%
46%
8%
The graphics of the game receive mixed reviews, with some praising the art style and visual diversity across levels, while others criticize the simplistic and dated visuals compared to the previous installment. Many players appreciate the overall aesthetic and atmosphere, but note issues with animations and controls that detract from the experience. Overall, while the graphics are generally considered good, they are not groundbreaking and vary in quality throughout the game.
“The visuals are great and the art direction is superb.”
“Excellent visuals, great mood and atmosphere along with brilliant writing that made me genuinely identify with and care for the characters involved.”
“The story is great, the voice acting is top notch, the combat is more fun than the first, and the game has awesome stylized graphics.”
“The visual art style looked basic.”
“Oh, yes, here's another thing the previous game did right and was severely downgraded: visuals.”
“Animations and controls are horrible, visuals are not flattering.”
atmosphere
73 mentions Positive Neutral Negative
64%
32%
4%
The atmosphere of the game has received mixed reviews, with many praising its immersive and engaging qualities, particularly in the first installment, which featured a dark and creepy ambiance that enhanced the storytelling. However, some players feel that the sequel has lost this unique atmosphere, replacing it with a less compelling environment and less interesting characters. Overall, while the atmosphere remains a strong point for many, opinions vary on its effectiveness and consistency between the two games.
“Overall, The Fall 2 excels where the first one did: deep puzzles, compelling atmosphere, and intriguing story.”
“Excellent visuals, great mood and atmosphere along with brilliant writing that made me genuinely identify with and care for the characters involved.”
“The colors, animation, music, ambient sound, and overall atmosphere was extremely satisfying.”
“This game somehow makes the UI more difficult, completely changes the atmosphere of the first game, and has boring characters that you must interact with that make you wish you could kill them.”
“Gone is the creepy atmosphere of the predecessor.”
“The first game had a more creepy and mysterious atmosphere which has been lost in this game.”
grinding
54 mentions Positive Neutral Negative
100%
The reviews consistently highlight that the grinding aspect of the game is marked by tedious and repetitive puzzles that often require trial and error rather than logical thinking. Players find the combat sequences and navigation equally monotonous, leading to a frustrating experience that detracts from the overall enjoyment of the game. While some puzzles are well-designed, the overwhelming sentiment is that many elements feel unnecessarily convoluted and tedious, making the gameplay a slog.
“The puzzles are now tedious instead of puzzling.”
“Even when I consulted a walkthrough to proceed through the story, there was no reasonable explanation for any of the logic to proceed through some of the most tedious and long-winded point and click puzzles in gaming history.”
“As someone who liked the fall quite a bit, I found this sequel shockingly tedious.”
music
38 mentions Positive Neutral Negative
37%
55%
8%
The music in the game is generally well-received, with many praising its atmospheric quality and ability to enhance the overall experience, though some found it forgettable or overpowering at times. The soundtrack and sound effects effectively complement dramatic scenes, and the voice acting is also highlighted as a strong point. However, several users noted the absence of a volume slider as a drawback, suggesting that the music could be too loud for some players.
“The theatrical use of the soundtrack and sound effects enhances scenes of drama and action.”
“+ Music, sound, and ambience are all expertly done and give life to each area.”
“The colors, animation, music, ambient sound, and overall atmosphere were extremely satisfying.”
“The music was forgettable, and just background.”
“- no sound/music volume option?”
“The music.”
emotional
34 mentions Positive Neutral Negative
100%
The game is praised for its emotional depth, character development, and thought-provoking themes, often prompting players to reflect on their own lives. While some found the emotional shifts to be overwhelming or disappointing, many appreciated the intense and touching narrative, alongside stellar voice acting and engaging puzzles. Overall, it is described as an emotional rollercoaster that resonates deeply with players, making it a compelling experience.
“This is a rare game that is not just touching/moving; it genuinely could make you take a look at yourself and really think about how you perceive life.”
“Due to the nature of the surprisingly in-depth and emotionally realistic characters in-game, you could easily see yourself in one and be touched by how similar their internal struggles are to your own.”
“I'd recommend all my friends to play it; such an emotional rollercoaster and I loved every second of it.”
humor
32 mentions Positive Neutral Negative
100%
The humor in the game is characterized by a blend of dark, macabre wit and clever dialogue, often eliciting genuine laughter while exploring existential themes. Players appreciate the engaging character interactions and tongue-in-cheek commentary, though some find certain humorous elements out of place or unjustifiable. Overall, the writing is praised for its exceptional quality, contributing to a thought-provoking and entertaining experience.
“The writing is exceptional -- the butler sections and its presentation is all-time top 5; one is hilarious, the other's innocence is apparent and sincere.”
“A worthy sequel to The Fall Part 1, the writing is more than a few times simply hilarious and had me laughing out loud.”
character development
14 mentions Positive Neutral Negative
43%
36%
21%
Character development in the game has received mixed reviews; while some players appreciate the deeper emotional beats and richer character arcs compared to the first installment, others feel that it strays too far and undermines previous developments. Critics note that the main character's growth and certain plot twists are unconvincing, leading to a divide in player reception. Overall, the game is praised for its character design and philosophical themes, despite some flaws in execution.
“It's very different from the first game, has a lot more emotional beats and character development, and honestly probably swung too hard in the other direction for some people.”
“Although it still has a lot of flaws, they are overcome by great character design and philosophical content.”
“It offers a far wider variety of levels and mechanics, it has a richer cast of characters and more complete character development, its story is just as good and coherent, and it sets the mood just as well as the fall if not better.”
“I don't buy the main character development or the stupid plot twist.”
“The bad controls are somehow even worse, the character development from the first game is retconned and replaced with nonsense.”
“Character development: this is basically 'How to Human: The Game'.”
stability
10 mentions Positive Neutral Negative
20%
80%
The game's stability is a mixed bag, with many users reporting significant bugs that hinder gameplay, particularly with the user interface and puzzle mechanics. While some players experienced a mostly bug-free experience and were able to complete the game without issues, the overall consensus leans towards it being buggy and at times frustrating.
“The game was mostly bug-free, and I was able to complete it without any issues.”
“What you get when you start up here is a solid and interesting title, but one that is obtuse and at times a bit buggy in ways that will actually get in the way of figuring it out.”
“A lot of people say this game is very buggy.”
“The main falling point for me was the UI in-world, which is the most buggy bit of the game (at least, that I experienced) and seems to have changed little from the fall.”
optimization
6 mentions Positive Neutral Negative
33%
34%
33%
The game's optimization has been criticized for causing lag and performance issues, even on high-end systems, suggesting that the problems stem from unoptimization rather than hardware limitations. This has affected the overall experience, detracting from the otherwise immersive storytelling.
“A bit laggy in some places, either from unoptimization or lots of loading somewhere, but I have a relatively beefy computer, so I'm leaning more towards the former.”
“Part 2 also suffers from performance issues.”
replayability
6 mentions Positive Neutral Negative
33%
34%
33%
The game is noted for having limited replayability, especially when compared to highly replayable titles like Dota and Counter-Strike, which offer extensive hours of gameplay. Players express a desire for more engaging content that encourages repeated playthroughs.
“Unlike the thousands of hours I've spent in replayable games like Dota and CS, this game offers a unique experience every time.”
“This game has great replayability!”
“Not much replayability.”
“Unlike the thousands of hours I spent in replayable games like Dota, CS, etc.”