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Baby Hands Game Cover

About

"Baby Hands: Daycare" is a new VR game that won the Auggie Award for "Best in Show." The game has you play as a baby with oversized hands, completing wacky challenges and competing in mini-games. Perfect for players of all ages, "Baby Hands: Daycare" promises a unique and hilarious experience.

Baby Hands screenshot
Baby Hands screenshot
Baby Hands screenshot
Baby Hands screenshot
Baby Hands screenshot

80%
Audience ScoreBased on 61 reviews
humor4 positive mentions
graphics2 negative mentions

  • The game offers a fun and nostalgic sandbox experience, allowing players to explore and interact with various toys and objects.
  • It's particularly enjoyable for children, providing a playful environment with lots of achievements and activities to engage in.
  • The VR mechanics, such as crawling and using hands to move, add a unique and immersive element to the gameplay.
  • Many players find the game to be boring and lacking in replay value, especially for adults.
  • The controls can be frustrating, with issues like getting stuck and awkward movement mechanics.
  • The price point is considered too high for the content offered, leading many to recommend waiting for a sale.
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players finding it funny and enjoyable, featuring amusing interactions and nostalgic elements. However, some users noted that the controls can be frustrating, potentially detracting from the overall experience.

    • “This was a very funny and enjoyable game with funny secrets, and it takes you back to when you were younger.”
    • “The game isn't inherently awful; it has some really funny interactions in it.”
    • “So funny and cute!”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are considered adequate and align with expectations for the game, featuring a suitable art style that enhances the overall experience. While not groundbreaking, the visuals effectively support the gameplay and offer engaging elements for players to interact with.

    • “The art style is great and suits the game; there are plenty of things you can get into and play with.”
    • “The graphics are nothing over the top and are about where I would expect them to be.”
    • “They seem like the target demographic for this game.”
  • gameplay
    2 mentions Positive Neutral Negative

    Players appreciate the locomotion mechanic and enjoy the crafting system that allows for creative combinations of found objects. However, some users have reported bugs related to navigating furniture.

    • “I love the locomotion mechanic, although there are some bugs when getting up and down on furniture.”
    • “I also got a kick out of the crafting mechanics, especially combining objects found in the crawl space.”
    • “I love the locomotion mechanic, but there are some bugs when getting up and down on furniture.”
    • “I also enjoyed the crafting mechanics of combining objects found in the crawl space.”
  • replayability
    1 mentions Positive Neutral Negative

    The game has limited replayability, with some users finding it entertaining but ultimately lacking in depth to encourage multiple playthroughs.

  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted as a wholesome experience suitable for all ages, fostering a positive and uplifting atmosphere. Players appreciate its accessibility, with minimal difficulty, allowing for an enjoyable and engaging emotional journey.

  • stability
    1 mentions Positive Neutral Negative

    Overall, users report minor glitches affecting stability, but none are significant enough to disrupt gameplay.

    • “I encountered a couple of glitches, but nothing game-breaking.”
    • “The game crashes frequently, making it hard to enjoy.”
    • “I experienced several bugs that disrupted my gameplay experience.”
  • story
    1 mentions Positive Neutral Negative

    Users express a desire for a more developed story and additional interactive elements within the game, indicating that the current narrative feels lacking.

    • “I also wish there was some sort of story or more things to interact with.”

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