- March 30, 2015
- Tom Happ
Axiom Verge
The ways that Axiom Verge resembles Metroid help set up and drive home the ways that Axiom Verge is most definitely not Metroid.
Platforms
About
Axiom Verge is a side-scrolling action adventure game set in a surreal alien world. As the player, you'll explore the environment, battle aliens, and discover secrets by "glitching" the world around you. With intense combat and retro-inspired gameplay, Axiom Verge offers a unique and engaging experience.
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- Axiom Verge is a brilliant homage to classic Metroid games, featuring engaging gameplay, a compelling story, and a vast world ripe for exploration.
- The game showcases impressive pixel art, a haunting soundtrack, and a diverse arsenal of weapons, making it a standout title in the Metroidvania genre.
- Created by a single developer, Axiom Verge demonstrates remarkable creativity and innovation, offering a satisfying challenge for players who enjoy exploration and backtracking.
- Some players received the European version instead of the advertised US version, leading to confusion and dissatisfaction.
- The map system can be frustrating, making navigation cumbersome and sometimes leading to excessive backtracking.
- While the game is challenging, some bosses and enemy designs may feel underwhelming or out of place, detracting from the overall experience.
story
11 mentions Positive Neutral NegativeThe game's story is praised for its compelling and mysterious nature, gradually unfolding as players progress, which enhances engagement. While some reviewers noted a slight stumble in story progression, the overall narrative is considered impressive and rewarding, contributing to the game's old-school metroidvania charm. Many players express a desire for a sequel, highlighting the depth and intrigue of the lore.
“An impressive metroidvania with a great story.”
“The story is also compelling and will leave you wanting more.”
“While there's a slight stumble with regards to story progression, for the most part, it's a great success, and the fact that it's all the result of one man's labor of love makes it all the more impressive.”
“A story defined by mystery that builds over time, culminating in rewarding and surprising moments.”
“Despite the frustrating map system, I loved being in the world that Tom Happ created and the mysterious story it is wrapped in.”
Axiom Verge PS Vita Review
Regardless of the occasional technical issues, it's great to be able to have access to this engrossing adventure in your pocket. The game's original shortcomings still stand, but they don't take away from the things that the game gets right, and there are many things that Axiom Verge gets right.
80%Play it Again, Sam
InterfaceVery simple 8-bit style interface that works great.Lasting AppealIt's no walk in the park, and if once you've completed it, you can always go back and try the speedrun mode if you want a real challenge.SoundTop-notch chiptunes and effects seamlessly mixed with contemporary music evoke a wonderful atmosphere.VisualsAuthentic period graphics are surprisingly moody and effective.ConclusionAlthough it closely follows the Metroidvania blueprint, the brilliantly designed and executed Axiom Verge adds enough new and original features to make it a truly great game in its own right. An absolute must for retro fans.
100%Axiom Verge Review
Metroid: Samus Returns may not be on the Switch, but Axiom Verge does a fine job of filling in that genre gap on the eShop; this is truly an outstanding port of an outstanding game, no more and no less. We would strongly urge those of you that missed this game on other platforms to pick it up here; this is the full Axiom Verge experience and it's available in a format that supports both handheld and home play. For those of you who have played it before on other platforms, it’s ultimately a question of just how much you love this game. This is the exact same, excellent game that you’ve played before, so whether or not you want to buy it again is personal choice. Regardless of which side you fall on, Axiom Verge is a fantastic example of how to do a Metroidvania right, and we couldn’t be more pleased with it.
100%