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Awe Game Cover

About

Awe is a single player casual simulation game. It was developed by Badland Development Studio and was released on October 9, 2015. It received positive reviews from critics and mostly positive reviews from players.

Awe is a god-game about expressing one’s creativity by shaping and building planets’ ecosystems in a soothing and relaxing ambiance carried by beautiful, minimalist lowpoly 3D art style and atmospheric music.

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67%
Audience ScoreBased on 141 reviews
gameplay9 positive mentions
grinding3 negative mentions

  • Relaxing and soothing ambient music and soundscapes enhance the zen-like atmosphere.
  • Simple and easy to learn mechanics with unique color-matching and puzzle elements.
  • Affordable price makes it a good value for a casual, low-pressure puzzle experience.
  • Lacks clear tutorials or instructions, making initial gameplay confusing and frustrating.
  • Color similarities and seasonal mechanics cause difficulty, especially for colorblind players.
  • Gameplay becomes repetitive, slow, and boring over time with little depth or creativity.
  • gameplay
    51 mentions Positive Neutral Negative

    The gameplay offers a casual, relaxing puzzle experience with simple mechanics that gradually increase in complexity, though some find it confusing due to poor tutorials and a mixture of disparate mechanics. While it lacks depth, challenge, and polish, it is generally seen as enjoyable and suitable for casual or family play, especially given its low price. However, the gameplay can become stale and tedious over time, with certain mechanics feeling unnecessary or frustrating.

    • “The game comes out a casual puzzle-ish title that starts easy and relaxing but, as new areas are unlocked, adds enough new mechanics (hidden colours, seasons that bring in new coloured tiles for a limited time) to keep things fresh and slowly ramp up the challenge.”
    • “The core mechanics are solid, and the difficulty ramps up steadily throughout the game.”
    • “It was extremely confusing to start, but once you figure it out it is actually a pretty clever set of mechanics and becomes progressively more difficult as it goes on.”
    • “Throughout your playthrough, the game throws in all sorts of different mechanics in an attempt to mix things up, but ironically it turns into a broken, confusing mess.”
    • “It is a good game for the casual gamer with its therapeutic ambient music, but some mechanics make it infuriating at times.”
    • “Simply terrible: you are pretty much on your own from the start with next to no introduction to new mechanics or how to implement them.”
  • music
    32 mentions Positive Neutral Negative

    The music is consistently praised for being soothing, relaxing, and atmospheric, contributing to a calming and therapeutic gameplay experience. Its ambient, minimalistic soundtrack complements the game's simple visuals and casual puzzle mechanics, making it ideal for players who enjoy mellow, meditative music alongside engaging, low-pressure gameplay.

    • “The soundtrack is beautiful and calming, and the gameplay is casual and fun.”
    • “The low-poly artstyle is nice, and the ambient music is soothing.”
    • “Now I must gather awe by clicking brown, brown, blue, blue etc. It's all very simple and surprisingly addictive and with the incredibly mellow music playing in the background, you will easily slide into this game feeling relaxed and unpressured.”
    • “As it is, it feels like... new age music?”
    • “The art style and music are pretty simple but do their job, and I really appreciated how each area had its own theme thanks to different tiles and assets.”
    • “Graphics and music was well fitting but yeah, I don't recommend this one.”
  • graphics
    29 mentions Positive Neutral Negative

    The graphics are consistently described as simple, low-poly, and minimalist, with a charming and pleasant art style that suits the game's relaxing and casual nature. While not technically impressive or highly detailed, the visuals effectively complement the gameplay and ambiance, appealing particularly to those who appreciate understated aesthetics. Some users noted occasional graphical bugs, but overall the graphics contribute positively to the experience despite their simplicity.

    • “Love the art style of the game.”
    • “The low-poly artstyle is nice, and the ambient music is soothing.”
    • “A minimalistic soundtrack and low-poly graphics give it a subtle charm that is sure to please.”
    • “Graphics - 1 price - 1”
    • “But the graphics not very good.”
    • “Crap game, crap graphics, no instructions, confusing menus, confusing gameplay... just awful.”
  • story
    3 mentions Positive Neutral Negative

    The story emphasizes the unpredictability of life and the importance of perseverance against all odds. However, some users found the storyline lacking in depth or replay value.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding is generally seen as tedious and repetitive, with some mechanics making the experience frustrating. However, it can be suitable for players focused on game farming.

    • “This quickly becomes extremely tedious.”
    • “It feels rather tedious and there are certain mechanics that make it infuriating at times.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is enhanced by carefully chosen sounds and atmospheric music that create an engaging experience. However, the challenge of managing complex tile placements to balance life-supporting criteria can feel overwhelming, especially for new players due to insufficient guidance.

    • “This could be a challenging aspect of the game if the player is required to place tiles in a particular sequence, quantity, and frequency in order to balance certain criteria for life (such as atmospheric pressure, composition, water).”
    • “The wise selection of sounds makes for a nice atmosphere during the game, but the lack of information for new players can be frustrating.”
    • “Atmospheric music enhances the gaming experience.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers limited replayability and may lose appeal after a few hours, but its relaxing nature provides some casual enjoyment. While longevity is minimal, its low price makes the modest replay value acceptable.

    • “You won't get hours of replayability from it, and you shouldn't expect that.”
    • “The gameplay doesn't have much in the way of longevity, but it is a relaxing game and that in itself might be enough to give it some replayability.”
    • “I'm thinking it may start to lose its appeal after a few more hours of gameplay, but as cheap as it is, I'm not particularly bothered by it not having a huge replay value.”
  • optimization
    1 mentions Positive Neutral Negative

    The game suffers from poor optimization, leading to performance issues that may affect the overall experience.

    • “Poorly optimized.”
  • stability
    1 mentions Positive Neutral Negative

    Users report significant stability issues, including critical bugs that prevent progression past certain levels due to malfunctioning level triggers.

    • “Buggy game where I'm unable to progress past multiple levels due to the level end trigger not working.”
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85%Critics’ scoreBased on 1 critic reviews
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Frequently Asked Questions

Awe is a casual simulation game.

Awe is available on Nintendo Switch, PC, Web Browser, Mac OS and others.

Awe was released on October 9, 2015.

Awe was developed by Badland Development Studio.

Awe has received positive reviews from players and positive reviews from critics. Most players liked Awe for its gameplay but disliked it for its grinding.

Awe is a single player game.

Similar games include Zenge, Klocki, Hook, Hook, LYNE and others.