astragali
- January 31, 2025
- 0range
"astragali" is a 3D game where players throw dice with unique upgrades, using the innovative "addition" mechanic to determine matches. With easy point-and-click controls, players can experience turbo-boosted graphics, historically accurate dice upgrades, and at least twenty levels. Additional features include a horse and the illusion of free will.
Reviews
- The game is engaging, tactful, and provides a fun experience for short play sessions.
- It features a simple yet enjoyable gameplay loop that allows for strategic thinking and analysis of dice mechanics.
- The ambience and visuals create a calming atmosphere, making it a pleasant way to pass the time.
- The game can become repetitive and lacks significant replayability once players master the mechanics.
- Some abilities and dice combinations can be overly powerful, trivializing the challenge in later rounds.
- There are issues with balance, as opponents can sometimes have unfair advantages, leading to frustrating gameplay.
- gameplay12 mentions
- 67 % positive mentions
- 17 % neutral mentions
- 17 % negative mentions
Astragali features straightforward gameplay that is easy to understand, focusing on dice-throwing mechanics where players aim to achieve higher numbers than their opponent, a quirky statue. The game offers a relaxed pace with no timers, allowing for strategic thinking during average one-hour runs, and combines luck-based elements with player control, resulting in an engaging and enjoyable experience.
“An average run lasts about one hour and there are no timers or pressures to encourage or force faster gameplay, so it's a great way to pass the time while strategically thinking at your own pace.”
“It has some fun themes and a good gameplay loop (you throw the dice, don't act surprised).”
“Astragali is a simple roguelite/roguelike (can't decide) with gameplay that is quick to grasp even in the absence of a tutorial--you throw dice with the intent to get the highest number between you and the strange statue-like figure you face that likes to insult you.”
“There's a luck-based gameplay style blended with giving the player control that I love.”
- emotional2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
Players report a strong emotional impact from the game, highlighting moments that evoke tears, particularly when faced with direct insults from a statue. This emotional engagement is noted as a significant aspect of the gameplay experience, making it worthwhile.
“I cried when the statue directly insulted me; it was worth the play.”
“The emotional depth of the game left a lasting impact on me.”
“I felt a strong connection to the characters, which made the story even more powerful.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game offers limited replayability, primarily appealing to those who enjoy the experience of rolling dice rather than varied gameplay or story elements.
“There's not much replayability, unless you really like seeing the dice hit the table.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics have received positive feedback, with users consistently expressing their appreciation for the visuals.
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious, suggesting that the game is intentionally designed to require repetitive tasks, which may detract from the overall experience despite its solid construction.
“Pretty well made overall, but it's a tedious game meant to be tedious.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users find the humor in the game to be a mix of frustration and amusement, particularly highlighting scenarios that are both infuriating and comical, such as the potential mishaps involving investment dice. This blend of emotions contributes to a unique and entertaining experience.
“Because that would be infuriating if they knocked off my investment dice, but also it would be so funny.”