- June 12, 2023
- rarelikeaunicorn
Astra And The New Constellation
Platforms
About
In "Astra and The New Constellation," players control Astra, the smallest star in Constellation Station, as she embarks on a journey to build her own constellation. The game features 15 levels across various planets and biomes with precise controls and challenges for all skill levels. It also includes accessibility options, speedrun support, and an original soundtrack. The goal is to collect stardust and navigate through platforming challenges to create a new home for Astra.


- Charming pixel art and polished design that enhances the overall experience.
- Fun and appropriately challenging platforming gameplay with a good variety of levels.
- High value for the price, providing a satisfying experience in a short playtime.
- Frustrating level design at times, which can detract from the enjoyment.
- Limited control options with too many moves mapped to a few buttons, making gameplay cumbersome.
- Music is polarizing, with some players finding it unbearable and lacking options to customize sound settings.
music
14 mentions Positive Neutral NegativeThe music in the game has received mixed reviews, with some players finding it enjoyable and fitting for the retro style, while others describe it as atrocious and wish for more dynamic options. There are options to mute the music, which some appreciate, but the lack of customization in key bindings has drawn criticism. Overall, the music seems to be an acquired taste, with strong opinions on both sides.
“Love the graphics, music, and play control.”
“A short & fun pico-8 style retro game with good music and speedrunning support.”
“Music might be a bit of an acquired taste, since one other reviewer hated it, but there's an option to mute it, so... literally no downsides.”
“Music is absolutely atrocious, the settings only allow you to switch the 2 key binds instead of remapping them, and there's too many moves mapped to the previously mentioned 2 keys.”
“I would rather have a colonoscopy than listen to that music again.”
“I would have liked the music to be a little more dynamic, but I guess it was a design choice to keep this title a minimalistic game.”