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Ashina: The Red Witch: Prologue

Ashina: The Red Witch: Prologue Game Cover
89%Game Brain Score
story, graphics
gameplay, monetization
89% User Score Based on 85 reviews

Platforms

PCWindows
Ashina: The Red Witch: Prologue Game Cover

About

Ashina: The Red Witch: Prologue is a single player action game. It was developed by Stranga Games and was released on July 17, 2020. It received positive reviews from players.

The story is about Ash. An ordinary girl who takes a journey through a mysterious spirit world filled with strange creatures. Ash must find her way back home...before something else finds her. Ashina: The Red Witch is an exploration-based story-adventure game. Use items to solve puzzles as well as talking to various other characters to help dig into the story even further. Take control of Ash a…

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89%
Audience ScoreBased on 85 reviews
story15 positive mentions
monetization8 negative mentions

  • The game features a captivating atmosphere with beautiful pixel art and engaging sound design that enhances the mystical experience.
  • The intuitive controls and tactical combat system provide an interesting challenge, encouraging exploration and strategic thinking.
  • The dialogue is humorous and well-written, contributing to a charming narrative that draws players into the story.
  • The prologue is criticized for being overly short and lacking significant gameplay variety, primarily consisting of tedious fetch quests.
  • There are numerous technical issues, including a non-functional save system and various bugs that disrupt the gameplay experience.
  • The story is described as slow and unengaging, with some players finding the dialogue and character interactions to be clichéd and poorly executed.
  • story
    46 mentions Positive Neutral Negative

    The story of "Ashina: The Red Witch: Prologue" has received mixed reviews, with some players finding it slow and lacking depth, while others appreciate its character and world-building. Many noted that the plot resolves too neatly, failing to create a compelling reason to continue to the full game, though the dialogue and humor were praised by some. Overall, while the narrative has potential, it suffers from clichés and pacing issues, leaving players divided on its effectiveness.

    • “The demo showed us a good deal of character building, world building, a great soundtrack, and most of all a great story.”
    • “The art is beautiful, the dialogues are funny and well written, and the story and the characters seem to be very interesting as well.”
    • “I'm honestly intrigued as to where the story is going, which is more than I expected.”
    • “Overall, I don't recommend the demo because the gameplay only consists of fetch quests which are not captivating whatsoever, the UI is poorly designed and the save system has been inexplicably disabled. The sprites aren't very detailed and don't look that great, the story is not engrossing at all and its main plot point is tidily resolved, which also does a poor job of enticing you to purchase the full game since you aren't left with a cliffhanger that persuades you to keep going.”
    • “The story is slow and not very engrossing, and some of the characters speak in annoying mannerisms.”
    • “Given that it's a story-driven game without much interaction permitted upfront, I'd expect a tighter plot, fewer clichés and character tropes, and no spelling errors.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics of the game are primarily pixel art, which many players find appealing and well-executed, contributing to a charming atmosphere. While the art style and animations are praised for their beauty and detail, some users feel that the environments could benefit from more vibrancy and better contrast to enhance visual clarity. Overall, the graphics are considered cute and engaging, though there are suggestions for improvements in certain areas.

    • “Pretty good game with an interesting story, fine soundtrack, and nice pixel graphics.”
    • “I think the graphics of this game are quite beautiful, especially the spirit town with all the little details in each house.”
    • “The graphics use a specific set of pixel art which appears to be the standard for this developer.”
    • “Although I wish the background was of a lower contrast to visually separate it from the characters and interactable objects, the art style is sweet and animations look neat.”
    • “I really liked the world-building, atmosphere, and art style, but the story and dialogue were really disappointing.”
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay in the demo primarily revolves around fetch quests, which many players find unengaging and lacking in variety. While some appreciate the simple controls and narrative-driven elements, the overall execution is criticized for poor UI design, a disabled save system, and a lack of captivating story hooks. As a result, the demo fails to entice players to explore the full game, leaving them with low expectations unless they are already fans of the developer's previous works.

    • “The gameplay consists of talking to characters, getting quests from them, then looking for the required elements to complete said quest.”
    • “This all plays out in real time and gives the player a chance to get used to the simple controls and game mechanics.”
    • “The game's mechanics are good; you find items and unlock things or advance the narrative. I'm glad that there is no 'item found' animation like in Red Bow. Keep going, devs! As soon as you publish the mastered game, I will totally buy it; I am curious about the story!”
    • “Overall, I don't recommend the demo because the gameplay only consists of fetch quests which are not captivating whatsoever. The UI is poorly designed, and the save system has been inexplicably disabled. The sprites aren't very detailed and don't look that great. The story is not engrossing at all, and its main plot point is tidily resolved, which also does a poor job of enticing you to purchase the full game since you aren't left with a cliffhanger that persuades you to keep going. The game is missing a number of basic quality of life features that should be present in modern-day games.”
    • “The gameplay consists purely of fetch quests and nothing else.”
    • “If the full game has other gameplay aspects, then they aren't showcased in the demo, which is not great design.”
  • music
    13 mentions Positive Neutral Negative

    The music in the game is primarily composed of folk elements that complement its supernatural theme, though it is often described as unremarkable on its own. While some players appreciate the lovely and fitting soundtrack, others find it to be acceptable but not particularly standout. Overall, the music enhances the game's atmosphere and is well-received, contributing positively to the overall experience.

    • “Nice dialogues, objectives are funny and straightforward, well-written intro story, awesome Japanese ambient music.”
    • “The main draw is the great art, fantastic music, and intriguing story.”
    • “Music fits perfectly and can be listened to for ages.”
    • “The music is composed of folk music which fits the supernatural theme of the game but isn't anything special on its own.”
    • “When it comes to the soundtrack and other in-game sounds, nothing special.”
    • “Sound and music are acceptable and fit with the theme.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization aspect of "ashina: the red witch: prologue" has been criticized for being misleading, as it functions more as an advertisement for an asset flip rather than a legitimate game. Reviewers express that its presence on platforms like Steam detracts from genuine developers and contributes to a cluttered marketplace, equating its free access to the nature of advertisements rather than a true gaming experience. This practice is seen as harmful to gamers and the industry as a whole.

    • “This has negative value for gamers just by existing... it's non-game spam, polluting Steam and the product it's advertising is even worse.”
    • “This is only free in the same way that adverts on YouTube and banner ads in your browser are.”
    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is characterized by snarky and sarcastic dialogue, well-written quests, and a quirky cast of characters that contribute to a funny and engaging story. Players appreciate the clever one-liners and the overall comedic tone, which is complemented by beautiful art and a charming atmosphere reminiscent of Miyazaki's works. Overall, the humor is a standout feature that enhances the gaming experience.

    • “The dialogue is very snarky and sarcastic at times, but it's funny!”
    • “The characters are all strange, the dialogue is droll, and the quests are funny.”
    • “Fun, cute, creepy cast of characters, a ton of references to Stranga's catalog of games, and a bunch of funny moments.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and cumbersome, particularly criticizing the fetch quests for lacking engagement and the frustration of having to backtrack if something is missed.

    • “The fetch quests aren't even engaging and are instead tedious and cumbersome, especially if you miss something and have to backtrack.”
    • “The grinding feels endless and repetitive, making it hard to stay motivated to continue playing.”
    • “I find myself doing the same tasks over and over again, which makes the game feel more like a chore than a fun experience.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its world-building and art style, creating an immersive experience. However, some players feel that the story and dialogue do not live up to the strong atmospheric elements.

    • “I really liked the world-building, atmosphere, and art style.”
    • “+ great atmosphere”
    • “I really liked the world-building, atmosphere, and art style, but the story and dialogue were really disappointing.”
  • stability
    1 mentions Positive Neutral Negative

    Users have reported experiencing screen tearing and audio glitches, although some attribute these issues to their own hardware limitations. Overall, stability may vary depending on individual system performance.

    • “I personally had issues with screen tearing and audio glitches, but that might just be my computer being a potato.”
  • character development
    1 mentions Positive Neutral Negative

    The character development in the game features a Bomberman-inspired design, which adds a playful and nostalgic aesthetic to the characters. However, the reviews do not provide further insights into the depth or progression of character arcs.

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Frequently Asked Questions

Ashina: The Red Witch: Prologue is a action game.

Ashina: The Red Witch: Prologue is available on PC and Windows.

Ashina: The Red Witch: Prologue was released on July 17, 2020.

Ashina: The Red Witch: Prologue was developed by Stranga Games.

Ashina: The Red Witch: Prologue has received positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Ashina: The Red Witch: Prologue is a single player game.

Similar games include My Big Sister, Chronology, Creepy Tale, Awareness Rooms, Lurk in the Dark and others.