My Big Sister Game Cover

"My Big Sister" is an RPG-style adventure game following twelve-year-old Luzia and her sister Sombria, who were kidnapped and are now trying to return home. Players must help Luzia solve puzzles and find items to progress through the game's story, with multiple chapters, secrets, and endings to discover. The game is played from a top-down perspective, and Luzia's playful sense of humor features throughout the narrative.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Play​station Vita
  • Xbox

Reviews

93%
Audience ScoreBased on 200 reviews
story76 positive mentions
grinding3 negative mentions
  • Engaging and rich story with multiple endings that keeps players invested.
  • Charming pixel art and music that enhance the overall atmosphere of the game.
  • Humorous dialogue and character interactions that add depth and enjoyment to the experience.
  • Gameplay can be buggy, with issues like crashes and unresponsive controls at times.
  • The story can become convoluted and confusing, especially towards the end, leaving players with unanswered questions.
  • Some puzzles are overly simplistic, and the lack of tension diminishes the horror aspect of the game.
  • story170 mentions

    The game's story is rich and engaging, featuring multiple plot twists and character development that keeps players invested, particularly in the relationship between two sisters navigating a spooky and whimsical world. However, some players found the narrative convoluted and confusing, especially towards the end, with certain plot devices feeling overused or lacking resolution. Overall, while the story has its flaws, many appreciate its emotional depth and charm, making it a worthwhile experience for fans of story-driven games.

    • “The story has supernatural roots and keeps you guessing throughout due to its metaphorical and symbolic nature.”
    • “Powerful story about two sisters and their journey through the ugly, creepy, gory nightmare.”
    • “The story is intriguing, the setting's very well made, the sounds are neat!”
    • “The story initially piqued my interest, but the metaphorical and symbolic concepts were too abstract and either remained unexplained or were flimsily hand-waved. The unlikeable main character, the disappointing endings, and the amateurishly designed UI and world caused me to lose interest in the game very quickly.”
    • “However, near the end, the story gets too convoluted and amid all the plot twists, it's not always clear who's who and who does what. This is a bit disappointing when it's finished and we feel there's no meaningful resolutions.”
    • “Ultimately, the story ended up being a 'don't think too deeply into it' type for me.”
  • music30 mentions

    The music in the game has received a mixed but generally positive reception, with many praising its ability to enhance the atmosphere through creepy ambient tracks for horror scenes and folk music for lighter moments. While some users noted that the soundtrack complements the gameplay well, others felt it didn't stand out on its own. Overall, the music is described as catchy and fitting, contributing significantly to the game's mood and experience.

    • “Likewise, the music is top notch, catchy and easily crosses the threshold of 'serviceable' to 'memorable' to me, with all tracks doing a great job at invoking mood, be it either sad, uplifting or scary.”
    • “Every scene had its own soundtrack that fits perfectly!”
    • “The music and art are really cute, but the lag when pressing keys and the menu sometimes locking up completely for seconds at a time makes the game hard to get immersed in.”
    • “The music is composed of creepy ambient music for the 'horror' scenes and folk music for everything else.”
    • “The songs are fine complements to the game but don't stand out on their own.”
  • graphics27 mentions

    The graphics of the game are primarily characterized by well-crafted pixel art that many players find charming and visually appealing, particularly in its colorful environments and cute character animations. While some reviewers note that the limited detail and low visibility can obscure important elements, others appreciate the atmospheric qualities that the pixel art style brings to the horror narrative. Overall, the graphics are praised for their creativity and ability to enhance the game's storytelling, despite some mixed opinions on their effectiveness in conveying horror.

    • “The graphics work really well for the game and the environment.”
    • “The pixel graphics are very good, definitely well-crafted and with plenty of nice scenery to look at.”
    • “I'm in love with the pixel graphics, the music, and all the sounds as well as the game mechanics.”
    • “The graphics use pixel art, and the main character has an especially cute walking animation, but many areas and details are unfortunately obscured by the lack of light and visibility, which is regrettable since the game is colorful and pleasing to look at otherwise.”
    • “This would have been a better medium to portray the creepy horror, especially if more full character portraits and artwork, or creepy background images, were used instead of relying on the limited detail and colors of pixel art to evoke these feelings.”
    • “Has worse graphics and animations than its prequel, but the game itself is better overall.”
  • gameplay22 mentions

    The gameplay has received mixed reviews, with some players finding it basic and lacking polish, citing easy puzzles and design oversights. However, others appreciate the engaging story, charming characters, and simple mechanics that allow for enjoyable exploration and replayability. Overall, while the gameplay may not be groundbreaking, it complements the narrative and aesthetic elements effectively.

    • “Because it has an interesting story, great characters, and good gameplay, I had a good time playing it!”
    • “The graphics were great and the gameplay was fun and engaging.”
    • “It's a great game, love the story and characters, and the gameplay is nice and simple, so it doesn't bombard you with multiple actions at once.”
    • “There's odd oversights in the gameplay (notifications that pop up when inactive) and the sarcastic dialogue never lets the dread live and breathe.”
    • “Gameplay-wise it's also fairly basic, just collecting whatever items are available on a screen and then using them to move to the next.”
    • “The gameplay is quite lackluster and it feels poorly designed and unpolished due to the following reasons:”
  • humor20 mentions

    The humor in "My Big Sister" is generally well-received, with players appreciating its clever wordplay and the playful, sarcastic nature of the main character, Luzia. While some found certain humorous moments to be slightly out of place, the game successfully balances dark themes with light-hearted comedy, contributing to an engaging and emotionally resonant experience. Overall, the humor enhances the storytelling, making it a memorable aspect of the game.

    • “It is a fantastic experience that balances a tone of dark themes with light-hearted humor and clever wordplay.”
    • “Meet Luzia, a cute, sarcastic twelve-year-old with a playful sense of humor.”
    • “The comedy in the game is actually pretty funny, with Luzia talking to different NPCs or her sister.”
  • emotional17 mentions

    The game is described as a heartwarming yet haunting experience that effectively blends elements of horror with deep emotional themes, particularly focusing on sisterhood, depression, and the struggle with guilt. Players appreciate the touching moments and the roller coaster of emotions it evokes, from joy to sadness, while also noting the game's ability to surprise with wholesome elements amidst its darker themes. Overall, it is praised for its heartfelt storytelling and emotional depth, making it a compelling experience despite some gameplay limitations.

    • “I would say it's a very heartwarming game, although it was sectioned to a horror genre. There were no jump scares, and I really enjoyed the whole process of trying to find out what really happened and what I could do as a 'behind this screen' player to make this end well.”
    • “Very touching story about sisterhood, family, and struggling with guilt.”
    • “This story made me smile, made me cry, and elevated my heart rate.”
  • atmosphere11 mentions

    The atmosphere of the game is often described as dark, creepy, and immersive, effectively enhancing the horror elements of the story despite the lack of traditional jump scares. While the art style may not be hyper-realistic, it contributes to a unique vibe that blends humor with a disturbing undertone, making the experience engaging and memorable. Overall, players appreciate the combination of intriguing storytelling and a well-crafted atmosphere that keeps them invested in the game.

    • “Overall, I love Stranga's style, the atmosphere, the vibe, and the mythos of their games, and I will be watching their future projects with great interest. If I ever get lost, you'll find me enjoying a bowl of ramen at the yokai noodle stand in the middle of the forest.”
    • “It's not heart-pounding horror; there are no jumpscares, and due to the art style, you aren't going to find hyper-realistic horror here. But if you let yourself get invested in the story and get lost in the atmosphere, it is very creepy.”
    • “The music and atmosphere just felt right, and you keep on going to find out the truth.”
    • “It's not heart-pounding horror; there are no jumpscares, and in general, due to the art style, you aren't going to find hyper-realistic horror here. But if you let yourself get invested in the story and get lost in the atmosphere, it is very creepy.”
    • “Sometimes it feels like there's a lot of dialogue and not much playing going on, but it adds to the characters and atmosphere.”
    • “It is also quite humorous, and quite a few times the dialogue made me laugh a bit despite the serious atmosphere of the game's environment.”
  • replayability4 mentions

    Overall, the game's replayability is mixed; while some players appreciate the multiple endings and hidden secrets that encourage replay, others find the confusing endings and lack of clear achievement guidance diminish its overall replay value. The engaging storyline and charming art style contribute positively to the replay experience for some users.

    • “Multiple endings plus the achievement descriptions don't tell you how to get them, so it has some nice replayability.”
    • “The storyline is creepy-cute, the art style is adorable, and the game itself is fun and replayable.”
    • “Good replayability: multiple endings with a few secrets here and there.”
    • “My only complaints are that the ending is very confusing and there isn't much replay value.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be a mixed experience; while some achievements can be easily obtained through exploration and revisiting areas, those related to the six endings are considered tedious and often require a guide. Many users report feeling the need to take breaks due to the repetitive nature of the grinding, particularly when pursuing specific achievements. Overall, while some grinding is necessary, it can detract from the enjoyment of the game.

    • “After the first 90 minutes, I had to stop playing every 20-30 minutes thereafter and had to force myself to finish the game, which only tends to happen to me when hunting for achievements that require grinding.”
    • “The achievements found throughout the game are easy to get if you do some extra exploring and return to previously-visited areas to speak with NPCs again after advancing the story, but the achievements related to the six endings are tedious to get without a guide.”
    • “Some of them are a bit tedious, but as far as I can tell, you can get all of them in the last chapter.”
  • character development2 mentions

    The game features a solid story with well-developed characters and numerous plot twists, although the character designs received mixed reviews. Overall, players appreciate the depth of character development, which enhances the narrative experience.

    • “Solid story with great character development and many twists.”
    • “Not too crazy about the character designs, but I'd give that long-armed lady a hug. Some puzzles are easy, some you'll take a while to figure out and then kick yourself for not figuring it out sooner, but it's cute enough.”
    • “The character development feels shallow and lacks depth, making it hard to connect with them on any meaningful level.”
    • “I was disappointed with how the characters evolved throughout the game; their arcs felt rushed and unfulfilling.”
    • “The lack of meaningful choices in character development left me feeling like my decisions didn't matter at all.”
  • stability2 mentions

    Users report that the game's stability is problematic, with frequent bugs leading to awkward saving experiences and occasional freezes before reaching the menu.

    • “The saving system is awkward considering how buggy the game can be.”
    • “Sometimes it freezes up on me before it reaches the menu.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
4-5hSpent by most gamers
*Based on 4 analyzed playthroughs

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