- June 4, 2020
- PsychoFlux Entertainment
AshenForest
Platforms
About
AshenForest is an action-packed roguelite focused on boss-rush, where you play as Agave, a strong warrior and inquisitor, tasked by the Church to purify the ashen forest causing a plague. Fight against monsters, utilize heavy attacks, and shield parries to charge and make enemies stumble. Even if you fail, use the "Salvation" score to strengthen your character and challenge the forest again. The peaceful forest turned plagued after "it" fell from the sky, transforming people into monsters.




- The game features tight controls and a rewarding combat system that emphasizes timing, dodging, and parrying, making it enjoyable for players who appreciate skill-based gameplay.
- There is a good variety of characters, each with unique abilities and playstyles, which adds depth and replayability to the game.
- Despite its short length, the game offers a lot of replay value through multiple difficulty levels, character unlocks, and a skill tree that enhances gameplay.
- The game suffers from a lack of polish, with issues such as clunky controls, poor English translation, and a confusing world map that can detract from the overall experience.
- Some mechanics, like the health potion system, feel overpowered and can lead to less challenging encounters, undermining the game's difficulty.
- The game is relatively short, which may leave players wanting more content and depth after completing it.
gameplay
22 mentions Positive Neutral NegativeThe gameplay is characterized by a blend of boss-rush mechanics and roguelite elements, offering a sense of mystery and discovery through its opaque mechanics and diverse character abilities. Players can choose from four unique characters, each with distinct skill trees and attack styles, enhancing replayability with various item combinations and permanent upgrades. While the controls are fluid and the gameplay challenging, some players feel the roguelite elements could have a more significant impact on the overall experience.
“Each character is extremely unique, from their character design to their gameplay.”
“The gameplay is great, no joke, the roguelite item system makes it more awesome and you get some pretty nasty combinations, which I love. Apart from items that get refreshed, you get permanent upgrades at the church, and they are your regular RPG skill trees, but they are done rather well and are impactful.”
“Fluid controls and challenging gameplay: it actually took me a bit to understand the enemies and my own character's skillset, but after a few deaths, it was just a pleasure to play.”
“I found the gameplay to be a simple 2D boss rush that tries to emulate Dark Souls with its dodging and blocking mechanics.”
“The rogue elements don't feel like they alter gameplay enough to really matter.”
“A rather short game (took me 3 hours to beat every final boss with one character), it has 3 difficulty modes, 4 characters to finish the game with, and a roguelite element where every run you may get a different item combination which affects gameplay significantly.”