- June 21, 2016
- Nilo Studios
- 2h median play time
Asemblance
Asemblance begins with red lights, sirens and a mysterious AI voice telling you there is an emergency.
Platforms
About
"Asemblance" is a single-player psychological horror simulation game with a compelling plot and striking visuals. Players find themselves trapped in a machine that simulates memories, with an AI voice as their only guide. As they try to escape, they face memories from a past that may not be their own, questioning their sanity and control. The game is inspired by The Twilight Zone, The X-Files, and Black Mirror and features a soundtrack by Seattle electronic artists Kid Smpl and Johnny Goss.
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- The game has a deeply emotional atmosphere that resonates with players, making it a memorable experience.
- Visually stunning with good graphics and sound design, enhancing the overall immersive experience.
- Offers multiple endings that encourage exploration and replayability, providing a sense of intrigue and discovery.
- The game is extremely short, often completed in under two hours, which may not justify the price for some players.
- Puzzles can be frustratingly obtuse and rely heavily on trial and error, leading to tedious gameplay.
- Lacks essential features such as subtitles, key rebinding, and detailed graphics options, which can hinder accessibility and enjoyment.
story
72 mentions Positive Neutral NegativeThe story of Asemblance is often described as linear and vague, focusing on themes of loss and grief but lacking depth and clarity, which can lead to player frustration. While some players appreciate the atmospheric sci-fi elements and intriguing concepts, many criticize the storytelling for being poorly delivered and requiring illogical leaps to progress. Overall, the narrative has potential but is hampered by its execution, leaving players divided on its effectiveness and engagement.
“The story has a bit of a sci-fi theme that requires a bit of thinking to progress the story.”
“I enjoyed the game; the story seemed rather interesting, reading some of the notes, looking around, it was a positive experience.”
“The visuals are gorgeous, the story (of what I understood so far) is great, and the sound effects are fantastic.”
“The plot of Asemblance is actually extremely linear.”
“Not only is the story uninteresting, poorly delivered, and just bland, the logical leaps required to unlock all the bits and pieces of it are just stupid.”
“Asemblance does a terrible job in trying to tell the story that it houses, and even reading the long, jargoned notes scattered around the office location does little to convey even the most minor of plot points.”
Asemblance Review
The here and now of Asemblance leaves you with more questions than answers, and not in the way Nilo intended.
45%Asemblance Review
Asemblance delivers an intriguing narrative based around a time looping mechanic, and makes a lot out of very little. The game may not have many environments to explore, but each one is carefully layered and crafted to allow the story to emerge at whatever pace you're able to keep up with. It helps that the title has genuinely interesting – and, oftentimes, unnerving – ideas, which, when paired with the menacing music, makes for an engaging experience.
70%Asemblance Review - I Don't Get It
I believe that Asemblance caters to a very specific niche of gamers. If you love tearing apart a game and trying to figure out how every little secret and every item placement is relevant to the grand scheme of things and you really love a complicated ARG, then this is the game you need in your life. Everyone else will probably only be confused and frustrated.
60%