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Asemblance

Asemblance begins with red lights, sirens and a mysterious AI voice telling you there is an emergency.
Asemblance Game Cover
58%Game Brain Score
Most mentioned positive aspects:story, graphics
Most mentioned negative aspects:gameplay, grinding
64% User Score Based on 110 reviews
Critic Score 53%Based on 10 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation
Asemblance Game Cover

About

Asemblance is a single player simulation game with horror, mystery, thriller and science fiction themes. It was developed by Niles Sankey and was released on June 21, 2016. It received neutral reviews from critics and mostly positive reviews from players.

You wake to find yourself trapped inside an experimental machine. A machine built to simulate memories. You have no idea how you got here ... But to break the cycle, you must look into a past that you may not want to remember. ​ Asemblance is a single-player, first-person psychological thriller.

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64%Audience ScoreBased on 110 reviews
story22 positive mentions
grinding7 negative mentions

  • Intriguing and immersive atmosphere with strong sci-fi and psychological themes.
  • Good graphics and sound design, including effective voice acting and fitting music.
  • Multiple endings that encourage exploration and puzzle solving, offering replayability for dedicated players.
  • Extremely short gameplay length with a lack of depth in narrative and environment variety.
  • Puzzle design is often obscure, requiring trial-and-error or external guides to progress and complete the game.
  • Technical issues including bugs, lack of accessibility options (no subtitles, no key rebinding), and occasional crashes.
  • story

    77 mentions Positive Neutral Negative

    The story in Asemblance is an intriguing but vague sci-fi narrative exploring themes of loss and memory, often conveyed through cryptic dialogue and environmental lore. While some players appreciate its atmospheric and mysterious qualities, many find the storytelling confusing, linear, and underdeveloped, with limited environments and a short length that hinder emotional engagement. Overall, the story shows potential but is frequently seen as disjointed and lacking satisfying resolution.

    • “The visuals are gorgeous, the story (of what I understood so far) is great, and the sound effects are fantastic.”
    • “The game may not have many environments to explore, but each one is carefully layered and crafted to allow the story to emerge at whatever pace you're able to keep up with.”
    • “The puzzles and memories you find yourself in require you to remember points of importance throughout the plot and piece them together in order to figure out the ultimate puzzle; you’ll also have free reign on which memory to enter too; whilst they are on a small scale, they still present an interesting environment to explore.”
    • “Not only is the story uninteresting, poorly delivered, and just bland, the logical leaps required to unlock all the bits and pieces of it are just stupid.”
    • “Asemblance does a terrible job in trying to tell the story that it houses, and even reading the long, jargoned notes scattered around the office location does little to convey even the most minor of plot points.”
    • “As mentioned prior, the storytelling is atrocious, the locations are too few, the environments are plain, and the endings aren't worth the effort they require to unlock.”
  • graphics

    24 mentions Positive Neutral Negative

    The graphics are generally praised as good to above average, with impressive visuals and a strong atmospheric design that complements the game's psychological thriller theme. However, some criticize the limited variety in environments, inconsistent quality in certain areas, and the lack of advanced graphics options. Overall, the visuals contribute positively to the experience but are not considered groundbreaking.

    • “The visuals are gorgeous, the story (of what I understood so far) is great, and the sound effects are fantastic.”
    • “Ncie story keeps you wondering what's happening and the graphics compliment it beautifully!”
    • “Impressive graphics for the small environments that you wander around, great atmospheric soundtrack and effects, real world interactions are intriguing.”
    • “No detailed graphics options.”
    • “It’s an entirely seamless experience with mixed quality graphics.”
    • “The resolution was missing, 720p it is then and even on that it had muddy textures while being on the highest graphic settings.”
  • atmosphere

    23 mentions Positive Neutral Negative

    The atmosphere in this game is consistently praised as immersive, suspenseful, and well-crafted, enhanced by impressive visuals and an engaging soundtrack. While some find it intriguing and motivating to explore, others note that the content can feel thin or frustrating despite the strong atmospheric presentation. Overall, the game successfully creates a compelling sci-fi ambiance that draws players into its mysterious world.

    • “A slick, atmospheric puzzler that doesn't hold your hand.”
    • “The environment set up and the atmosphere is great, and I want to get attached to the character.”
    • “The game has a great atmosphere (I would describe as more suspenseful than scary, to anyone who's worried about that) and an enigmatic, engaging plotline that drove me forward and motivated me to find all the endings, no matter how long it would take.”
    • “A manipulative AI creates an uncomfortable atmosphere with its dialogue.”
  • gameplay

    16 mentions Positive Neutral Negative

    The gameplay in Asemblance is generally considered simple, brief, and not very engaging, primarily focused on exploration, puzzle-solving, and story progression rather than complex mechanics. While the narrative and atmosphere are praised, the gameplay is often described as repetitive, trivial, and lacking depth or variety, leading to a short and somewhat tedious experience.

    • “Interesting gameplay, exciting story with a fascinating scientific background and nice twists, offering a short but intense gaming experience.”
    • “The gameplay is simple and straightforward, with many objects to examine and explore.”
    • “Asemblance delivers an intriguing narrative based around a time looping mechanic, making a lot out of very little.”
    • “However, it feels like a graphics-focused tech preview for a game that should have been larger in scope, in terms of environments you can go to as well as gameplay.”
    • “While fairly pretty and a little mind wibbly wobbly, the gameplay is trivial and the puzzles are mostly trivial, repetitive, or one of about 10 which is nonsensical.”
    • “This game certainly seems like it has potential to be a really cool story, but never really presents anything super engaging, and the fundamental gameplay feels really tedious.”
  • music

    12 mentions Positive Neutral Negative

    The music in the game is highly praised for its fitting, atmospheric, and often unnerving quality that enhances the overall emotional impact. While generally well-composed and effective, some users note occasional issues with long pauses or white noise interruptions. Overall, the soundtrack significantly contributes to the game's immersive and memorable experience.

    • “The atmosphere this game creates is absolutely overwhelming, especially the extremely stunning music that is still stuck in my head.”
    • “Most spots have excellent textures (besides the background for the forest area). The music fits very nicely and adds more emotion to the right parts.”
    • “The visuals, music, and voice acting are all great.”
    • “Minor issue where there are sometimes long pauses with no music before the audio loops again, and other times there is only white noise sounds instead of any music at all.”
    • “Appropriately creepy and fitting music but I wouldn’t want to listen to it by itself.”
  • grinding

    7 mentions Positive Neutral Negative

    The grinding in this game is widely viewed as tedious and repetitive, particularly due to the increasingly difficult and drawn-out ending puzzles. Many players find it frustrating to reach the multiple endings without external help, which diminishes the overall engagement and enjoyment.

    • “The 'true' ending is difficult to achieve even with the help of YouTube walkthroughs, and if you are bothering to watch such a walkthrough, why bother going through the tedious trouble of actually completing the game yourself once the mystery has been spoiled?”
    • “To me this felt utterly tedious and boring, and without walkthroughs I wouldn't have reached any endings.”
    • “The entire game only takes place in a few small areas, and you have to perform the proper sequence of events in these areas to trigger each ending - it gets tedious.”
  • emotional

    4 mentions Positive Neutral Negative

    The emotional aspect of the game is mixed, with some players praising a secret ending for its powerful and unexpected emotional impact, while others find the story boring, repetitive, and lacking emotional depth or pay off. Suggestions were made to add more environments to enhance emotional engagement.

    • “There is a secret ending that isn't for an achievement that you will need to look up a guide for, but it is the best and most emotional twist I have ever experienced in media.”
    • “Add one more environment to the story, maybe one really involving the kid, to help build more emotional gravity to the storyline.”
    • “Buggy game and boring story with no payoff.”
    • “Boring story and the game is very short and repetitive.”
  • stability

    4 mentions Positive Neutral Negative

    The game suffers from numerous bugs and glitches that significantly hinder gameplay and progression, leading to a frustrating and unstable experience. Its confined environments and abstract mechanics exacerbate these issues, resulting in a short and unsatisfying playthrough.

    • “Even if you know exactly what to do, it's so buggy it probably won't even work.”
    • “Buggy game and boring story with no payoff.”
    • “Way too many glitches that take away from the overall experience; very short with a confined game world; abstract progression becomes frustrating.”
  • replayability

    3 mentions Positive Neutral Negative

    Replayability is limited, as obtaining all achievements and endings does not significantly encourage multiple playthroughs, though the game does offer some minor replay value.

    • “Once you get all of the achievements, there is no replayability.”
  • optimization

    2 mentions Positive Neutral Negative

    The game is praised for its strong optimization, running smoothly and maintaining a clean visual presentation from a technical perspective.

    • “The only thing this release has going for it is the fact that it is well optimized.”
    • “From a technical standpoint, this game runs smoothly and looks very clean.”
  • humor

    1 mentions Positive Neutral Negative

    The humor in the game is largely absent, with users finding the story uninteresting and lacking comedic elements that would engage or entertain them.

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2h Median play time
3h Average play time
2-5h Spent by most gamers
*Based on 3 analyzed playthroughs
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Skip FAQs

Frequently Asked Questions

Asemblance is a simulation game with horror, mystery, thriller and science fiction themes.

Asemblance is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 3 hours playing Asemblance.

Asemblance was released on June 21, 2016.

Asemblance was developed by Niles Sankey.

Asemblance has received neutral reviews from players and neutral reviews from critics. Most players liked Asemblance for its story but disliked it for its gameplay.

Asemblance is a single player game.

Similar games include The Vanishing of Ethan Carter, The Guest, Cradle, Lake Ridden, Homesick and others.