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Ascending Inferno

Ascending Inferno Game Cover
100%Game Brain Score
gameplay, story
grinding
100% User Score Based on 55 reviews

Platforms

PCXboxSteam DeckWindows
Ascending Inferno Game Cover

About

Ascending Inferno is a single player platformer game. It was developed by xyz38q and was released on October 27, 2024. It received overwhelmingly positive reviews from players.

Ascending Inferno: The rage game from hell. "Surely it can't be that hard, right?" WRONG This 2.5D rage inducing Precision Platformer takes place in a modernized, voxel and pixel art version of Dante's inferno. In it, you follow the journey of Dani, and the soul of her deceased brother, Vincent. They must navigate through Dante's nine layers of Inferno, with the ultimate goal of ASCENDING INFERNO.…

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100%
Audience ScoreBased on 55 reviews
gameplay7 positive mentions
grinding3 negative mentions

  • The game features stunning visuals and unique pixel art that create an immersive atmosphere, making each level a joy to explore.
  • The gameplay is challenging yet satisfying, rewarding players for their perseverance and skill improvement with a compelling sense of accomplishment.
  • The narrative and character interactions add depth to the experience, making the climb through the levels feel meaningful and engaging.
  • The game's difficulty can be extremely punishing, leading to frustration for players, especially those new to the genre.
  • Inconsistent physics and mechanics can occasionally disrupt the flow of gameplay, making certain sections feel unfairly challenging.
  • The lack of checkpoints can make progress feel tedious, as players may have to repeatedly climb back to retrieve the ball after falling.
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay is engaging and satisfying, featuring deep mechanics that encourage experimentation and creativity, despite being set within a punishing framework that can hinder player motivation. Players appreciate the clever level design and the balance of challenge and fun, with consistent mechanics that become more enjoyable as one learns to navigate the game's intricacies. Overall, while the gameplay is challenging and rewarding, it is occasionally marred by the frustrations inherent in its genre.

    • “Serious note: it feels great to play, the process of learning the movement and the ball mechanics was engaging.”
    • “The mechanics are deceptively deep for a game about kicking a ball in one direction.”
    • “I can't help but feel these mechanics would’ve been better suited to a game that wasn't as punishing as a Foddian.”
    • “There's so much competent level design and teaching the player through failure that is wasted on a negative gameplay loop that doesn't give me the motivation to try again.”
    • “A beautiful game with creative level design and deep mechanics that is held back by the constraints of the genre.”
  • story
    12 mentions Positive Neutral Negative

    The game's storytelling is a standout feature, with a rich narrative that intertwines character arcs and plot twists, keeping players engaged and eager to explore further. Each level of hell presents a unique visual and narrative experience, complemented by catchy music and dialogue that enhance the overall immersion. Players appreciate the imaginative reimagining of classic themes, making it a compelling choice for those who enjoy both challenging gameplay and a captivating story.

    • “What truly elevates this game (pun intended) is its incredible storytelling.”
    • “The supporting cast adds depth to the story, with each character's arc intricately woven into the larger narrative.”
    • “The plot twists are skillfully executed, keeping the tension high and the reader guessing until the very end.”
    • “I feel relieved when I accidentally screw up a kick and then instead of getting punished, I get rewarded with a story beat instead.”
    • “The music is incredibly catchy, and the snippets of dialogue between Dani and Vincent motivate me to keep pushing forward to uncover more of their story.”
    • “I've only found a few of the secret spots throughout the game so far, but the story and level design have pushed me through about 99 different 'alright, one more go' after a perilous drop.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their striking visuals and unique pixel art style, which appeal to both casual and artistic players. Reviewers highlight the combination of modern 2.5D aesthetics with retro "synthwave" elements, creating a visually stunning experience that enhances the gameplay. Overall, the art style and graphics contribute significantly to the game's charm and enjoyment.

    • “In my two hours with the game, I only scratched the surface of its world, but its distinct charm, compelling story, and striking visuals left me eager to dive deeper.”
    • “Really tight and challenging gameplay underpinned by positively gorgeous visuals.”
    • “Great art style that combines a modern 2.5D look with gorgeous retro 'synthwave' graphics.”
    • “The unique look and pixel art style attracts casual and artistic players who may not be used to the level of punishment that a streamer or speedrunner would be.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is highly praised for its catchiness and emotional depth, enhancing the overall experience and motivating players to progress through the story. Reviewers highlight the beautiful compositions as a perfect complement to the game's art, making even challenging moments more enjoyable. Overall, the soundtrack is described as a masterful storytelling tool that significantly enriches the gameplay.

    • “Opened up the game to play for a couple hours and here we are 8 hours later.. the art is beautiful, the music is beautiful.”
    • “The music is incredibly catchy, and the snippets of dialogue between Dani and Vincent motivate me to keep pushing forward to uncover more of their story.”
    • “Each soundtrack is a complimentary masterful composition that tells you the story of this place.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its distinct biomes, each offering a fresh and richly detailed environment that enhances the overall experience. Apolyon studio's meticulous attention to detail, combined with a hellish aesthetic featuring stunning pixel and voxel art alongside vibrant neon lighting, creates a captivating atmosphere that rivals even classic titles like Castlevania.

    • “Each biome introduces a completely fresh atmosphere – from the first level to the very last – and the attention to detail is unmatched.”
    • “Apolyon studio’s attention to detail shines, creating a uniquely rich atmosphere that stands out in the platforming genre.”
    • “This is massively enhanced by an atmosphere that is dripping in hellish style, combining stunning pixel and voxel art with neon lighting to produce backgrounds that put even Castlevania to shame.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find grinding to be a tedious yet valuable experience, as it provides an opportunity to improve their skills within the game.

    • “The grinding in this game feels endless and monotonous, making it hard to stay engaged.”
    • “I find the grinding to be a chore rather than a rewarding experience, which really dampens my enjoyment.”
    • “The repetitive nature of grinding takes away from the overall fun and excitement of the game.”
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Frequently Asked Questions

Ascending Inferno is a platformer game.

Ascending Inferno is available on PC, Steam Deck, Windows and Xbox.

Ascending Inferno was released on October 27, 2024.

Ascending Inferno was developed by xyz38q.

Ascending Inferno has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Ascending Inferno is a single player game.

Similar games include Celeste, Evergate, Tiny Thor, HackyZack, ANIMAL WELL and others.