As We Know It
- May 8, 2019
- Jaime Scribbles Games
A heavily branching visual novel, featuring love, friendship and life-sim elements in a future destroyed by the sun.
Reviews
- The game features a compelling story with interesting characters and a unique post-apocalyptic setting.
- There is a good level of racial and queer representation among the characters, which adds depth to the narrative.
- The music and character design are well-received, contributing to an immersive experience.
- The gameplay can become repetitive, with a lack of variety in daily activities and character interactions.
- Many players found the endings abrupt and unsatisfying, lacking the depth and resolution expected from a visual novel.
- The absence of unlockable art or character CGs left some players feeling that the game was incomplete.
- story24 mentions
- 50 % positive mentions
- 38 % neutral mentions
- 13 % negative mentions
The reviews present a mixed perspective on the game's story, with some players expressing disappointment over its lack of depth and narrative focus, particularly in comparison to traditional visual novels. While a few found the post-apocalyptic setting and character interactions intriguing, many criticized the abrupt endings and limited branching paths, suggesting that the execution of the story did not meet their expectations. Overall, the game is seen as having potential but ultimately falls short in delivering a compelling narrative experience.
“The plot is phenomenal and I wanted to know more and more about the world we're in!”
“Just plain good storytelling and world-building.”
“The story is interesting and just for its characters, it's worth it.”
“There is almost no story at all in the game.”
“But if you are expecting a visual novel with a strong sci-fi storyline, you will be disappointed like I was.”
“The overall plot of the game is the same every time.”
- music4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game is generally appreciated for its quality, with some users noting it enhances the overall experience. However, there are mixed feelings about its repetitiveness, leading some players to turn it off. Overall, while the music is considered nice, it may not be enough to keep players engaged for long periods.
“I love the music; it's great, but I wish there were a bigger (or at least better) selection of characters to romance and a better selection of jobs as well.”
“It has a good story, interesting art, nice music, and good writing.”
“I only had sound on for a few moments before the repetitive music got to me, so I can't really accurately comment on that aspect, as I did not use it.”
“The music is okay.”
- character development3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Character development is highlighted by strong writing and compelling narratives, with varied and detailed character designs that resonate with players. The emotional connection to characters like Gloria and Eva enhances the overall experience, though some players desire more musical content to complement the character interactions.
“I enjoyed the rock tracks (although it would be nice to have more songs), the character design and the attention to facial detail were spot on.”
“Varied character design.”
“However, the writing is solid and compelling, the character designs are fantastic, and I would die for Gloria or Eva.”
- graphics1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics of the game are visually appealing, particularly in the design of characters like Gloria, who stands out aesthetically. However, some players find that despite her attractive appearance, her personality detracts from the overall experience.
“While the other three romanceable characters were likable and elicited romantic feelings, I found Gloria to be rather insufferable, which disappointed me greatly because aesthetically speaking, I liked her best.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find that achieving all endings requires multiple playthroughs, which can feel tedious; however, the inclusion of a skip mode helps alleviate some of the grind.
“Several playthroughs to get all the endings can be a bit tedious, but that's what skip mode is for.”
“The grinding feels endless and often detracts from the overall enjoyment of the game.”
“I found myself repeating the same tasks over and over, which made the experience feel more like a chore than fun.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users generally found the emotional aspect lacking, with one reviewer expressing that it left them feeling uncomfortable and disconnected from the experience.