Artifact Seeker: Resurrection Game Cover
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"Artifact Seeker: Resurrection" is a single-player 3D Roguelike Survivor RPG with phenomenal gameplay and good graphics. The game allows you to collect and share artifacts with friends, and use them to boost your power and challenge higher level enemies. It also features diverse RPG events, intense battles, and hundreds of different artifacts with matching skills to create unique synergies.

Reviews

76%
Audience ScoreBased on 86 reviews
gameplay12 positive mentions
grinding4 negative mentions
  • The game features a vast amount of meta-progression and customization options, allowing players to experiment with different builds and strategies.
  • The combat is enjoyable and fast-paced, with a variety of skills and synergies that keep gameplay engaging.
  • The developers are actively updating the game and engaging with the community, showing a commitment to improving the overall experience.
  • The game is often criticized for being too easy, with many players finding that they can complete runs without much challenge or strategy.
  • There are issues with balance, as some skills and characters are overpowered while others feel ineffective, leading to a lack of meaningful choices.
  • The translation and writing quality can be poor, resulting in awkward dialogue and unclear mechanics that detract from the overall experience.
  • gameplay27 mentions

    The gameplay is a mixed bag, featuring enjoyable combat and a variety of mechanics, but suffers from issues like poorly explained systems, repetitive character abilities, and a lack of meaningful progression. While some players appreciate the depth and customization options, others find the experience can become tedious, especially in later stages where difficulty and engagement wane. Overall, the game offers a blend of fun and frustration, with a balance of challenge that may appeal to fans of the genre but leaves room for improvement.

    • “The combat and gameplay itself is really enjoyable and there's lots of enemies and fun abilities.”
    • “All the different routes: extra mechanics with skill trees and artifact vaults and special skills and even story beats, could make for a really interesting blend of lots of cool things coming together to evolve the reverse bullet hell genre.”
    • “Its variety of meta-progression systems, numerous synergies, challenging gameplay, and beautiful art and sound design make it a must-play for fans of the genre.”
    • “It has weird town building mechanics for some reason (I instantly maxed out most of it?... not sure why it's there other than to eat your meta progression currency), an insane amount of poorly translated and poorly explained mechanics/stats, incredibly small maps with very short timers per level, apparently some story is going on but I can't follow it, and weird dialogues with bosses and other characters.”
    • “Unfortunately, the gameplay itself is the worst thing a reverse bullet hell can be: a bore... or unbeatable.”
    • “What's the point of unlocking stuff for your next runs when you can already finish the game + DLC on your first try with the first and only available character (which is supposed to be weaker than the other ones) by playing absolutely casually without even paying attention to what skills you're choosing and being able to idle after about 5 minutes of gameplay, melting everything on the screen with zero effort?”
  • graphics10 mentions

    The graphics in the game are generally well-received, featuring stunning visuals and a unique art style that enhances the immersive experience. However, there are inconsistencies in quality, with some elements appearing less polished, possibly due to content pack origins. Overall, the visuals are complemented by excellent sound design, contributing to an enjoyable gameplay experience.

    • “It's entertaining, cheap, it has diverse content, many cool events and mechanics and most importantly stunning visuals.”
    • “[*][b]- beautiful art and sound design:[/b] the game's visuals are stunning, with detailed environments and character designs that bring the world to life.”
    • “The art style is both unique and immersive, drawing you into the game's universe.”
    • “The graphics are all fine, some seem like they're from a content pack or something, so the quality between features can be drastically different, but there's nothing exactly horrible.”
    • “And I hope that they'll eventually update the artwork and design to remove the elements that were created by AI.”
  • story9 mentions

    The game's story and world-building are considered decent, featuring a mix of interesting mini-stories and character events, though the dialogue suffers from poor translation and lacks polish. While the narrative has potential with its various routes and mechanics, players find it difficult to follow due to confusing elements and short level timers. Overall, the story adds depth but requires refinement to enhance the overall experience.

    • “Every event is basically a mini story, that seems to be stories from another world. Some are connected, some are not, and some events unlock new characters at the tavern, and I enjoyed reading all of them.”
    • “It also has a story element to it which I find interesting, but it still needs some polish.”
    • “I appreciated that it had more than just fluff filler story writing for each character.”
    • “It has weird town building mechanics for some reason (I instantly maxed out most of it?... not sure why it's there other than to eat your meta progression currency), an insane amount of poorly translated and poorly explained mechanics/stats, incredibly small maps with very short timers per level, apparently some story is going on but I can't follow it, and weird dialogues with bosses and other characters.”
    • “Every event is basically a mini story that seems to be stories from another world; some are connected, some are not, and some events unlock new characters at the tavern, but I found it hard to engage with the overall narrative.”
    • “I appreciated it had more than just fluff filler story writing for each character, but the overall plot felt disjointed and lacking depth.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious and unengaging, often describing it as boring and detracting from the overall enjoyment. Many express frustration with the repetitive nature of upgrading and grinding, suggesting that it feels more like a chore than a rewarding experience.

    • “But there is just so much bland or negative stuff that will probably never change, which really sucks the fun out of the game quickly, when it is supposed to be a grinding game.”
    • “It just feels tedious as hell.”
    • “Boring game; upgrading and grinding isn't fun.”
  • optimization3 mentions

    Overall, the optimization of the game is praised for significantly boosting performance by 30%-40%, although some users express concerns about the methods used to achieve this. The game runs well in full-screen 16:10 mode, with high-quality English localization and a generous amount of content for its price.

    • “Optimization is on point.”
    • “Great performance on deck in full-screen 16:10, English top notch, and a generous amount of content for a good price.”
    • “The optimization in this game is severely lacking, making it frustrating to play.”
    • “Despite some performance boosts, the optimization feels like a band-aid solution rather than a proper fix.”
    • “The game runs poorly on most systems, indicating a significant need for better optimization.”
  • music2 mentions

    The music and sound design in the game are highly praised, with a soundtrack that enhances the atmosphere and immersive sound effects that complement the visuals seamlessly. Overall, the audio experience is considered a standout feature, contributing significantly to the game's appeal.

    • “This game is fabulous from the sound and music right down to every detail.”
    • “The sound design complements the visuals perfectly, with a soundtrack that enhances the atmosphere and sound effects that add to the immersion.”
  • character development2 mentions

    Character development is praised for its beautiful art and sound design, with stunning visuals and detailed character designs that enhance the overall experience and immersion in the game world.

    • “The game's visuals are stunning, with detailed environments and character designs that bring the world to life.”
    • “Character design is honestly impressive, showcasing a deep level of creativity and attention to detail.”
    • “Character design honestly feels lacking and underdeveloped.”
    • “The game's visuals are stunning, but the character development is shallow and uninspired.”
    • “There is a noticeable absence of depth in the character arcs, making it hard to connect with them.”
  • humor1 mentions

    The humor in the game is primarily derived from occasional amusing instances of "Engrish," which some players find entertaining, though it does not significantly impact the overall experience.

    • “The humor in the game is genuinely hilarious and keeps you engaged throughout.”
    • “I love the witty dialogue and clever puns; they add so much charm to the experience.”
    • “The quirky characters and their funny interactions make every moment enjoyable.”
  • monetization1 mentions

    Reviewers appreciate that the game avoids typical mobile game controls and, importantly, does not employ aggressive monetization strategies, which enhances the overall experience.

    • “On the bright side, despite the mobile game design elements, there are no mobile game controls to be found, and additionally, there is no poor monetization thus far.”
  • replayability1 mentions

    Players appreciate the replayability of the game due to its upgradeable weapons and skill trees, which encourage experimentation with different character builds despite the simple character designs.

    • “The characters have a simple design, but their upgradeable weapons and skill trees significantly enhance replayability.”
    • “Each playthrough offers new challenges and experiences, making you want to dive back in for more.”
    • “The variety of choices and outcomes keeps the game fresh, encouraging multiple runs to explore every possibility.”
  • atmosphere1 mentions

    The atmosphere is highly praised for its seamless integration of sound design and visuals, with a captivating soundtrack and immersive sound effects that significantly enhance the overall experience.

    • “The sound design complements the visuals perfectly, with a soundtrack that enhances the atmosphere and sound effects that add to the immersion.”
    • “The game's atmosphere is incredibly immersive, drawing you into its world with stunning visuals and haunting audio.”
    • “Every element of the environment contributes to a palpable sense of tension and wonder, making exploration feel both thrilling and eerie.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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