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Art of Murder: Cards of Destiny Game Cover

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Art of Murder: Cards of Destiny is a single player puzzle game with a mystery theme. It was developed by City Interactive S.A. and was released on July 13, 2018. It received mostly positive reviews from critics and neutral reviews from players.

A mysterious package begins an epic duel of minds between FBI agent Nicole Bonnet and a ruthless serial killer, who leaves playing cards by the bodies of his victims as signature. Does Nicole have what it takes to understand the mind of a psychopath, as complicated as his puzzles?

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59%
Audience ScoreBased on 69 reviews
story12 positive mentions
gameplay4 negative mentions

  • The game features engaging graphics and a well-crafted atmosphere that enhances the overall experience.
  • It offers a challenging set of puzzles that require careful observation and thought, appealing to fans of the point-and-click genre.
  • The storyline is intriguing, with multiple locations and characters that add depth to the investigation.
  • Many puzzles are poorly designed, relying on trial-and-error and lacking clear direction, which can lead to frustration.
  • The dialogue and voice acting are often criticized for being awkward and poorly translated, detracting from the immersion.
  • Gameplay can feel tedious and slow, with clunky mechanics that hinder the flow of the game.
  • story
    33 mentions Positive Neutral Negative

    The story has received mixed reviews, with some players finding it engaging and rich in content, while others criticize it for being convoluted and filled with plot holes. Many appreciate the improved narrative compared to previous titles, noting interesting twists and character dynamics, but some feel that the execution suffers from poor dialogue and pacing issues. Overall, the story is seen as a blend of intriguing elements and frustrating shortcomings, making it a polarizing aspect of the game.

    • “It has the mistakes known from the previous titles (interface, puzzles, translation, voice acting problems), but still it's a great adventure game; the player could feel her/himself a real agent and I really liked the story.”
    • “I think the story is engaging too, leagues above the first two outings, has vibes of the Bone Collector, that Denzel Washington film from 1999.”
    • “The story is so much better than in previous games and the puzzles were engaging, although rather easy.”
    • “Bizarre, convoluted, nonsense story with plot-holes galore.”
    • “It is a mean game all along, hating its main character, hating all the rest of the characters, giving you sudden deaths with no shame, like a game done by designers wanting to sh*t on the whole point and click adventure genre making a decent story a chore to play with bad writing, bad characterisation, bad design, bad puzzles and annoying use of environments, which turns a generous length into a painful experience.”
    • “I lost track of the story pretty quickly.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some players praising the beautiful and detailed visuals, improved graphic engine, and decent resolution, while others criticize them as outdated and lacking adaptability. Overall, while the graphics are generally considered good, they are not enough to compensate for other gameplay shortcomings, leading to a somewhat polarized reception.

    • “Beautiful graphics, mostly fair puzzles, thrilling soundtrack, characters and dialogues a bit under-developed, but a story which increased in tempo and tension and made you want to play to the end.”
    • “This is the 4th in the 'series' and is the best so far, better graphics, better story, better puzzles.”
    • “+ great looking and detailed pre-rendered graphics”
    • “The story is okay, but the gameplay is boring, the character moves very slowly, the graphics are old, the resolution can’t be adapted, etc. I won’t keep playing this game.”
    • “All of this could be forgiven if the graphics, music, story, dialogue and plot were good, but alas, mediocre is the best I can say about it.”
    • “Truly the trilogy is rich in story and content, but I miss this graphics era of gaming since I feel it looks great, we get so much but do not need or really worry about our computer's lack of space.”
  • music
    11 mentions Positive Neutral Negative

    The music in the game is generally praised for its excellent soundtrack and ability to create a tense atmosphere, enhancing the overall experience. While some reviewers noted that the background music effectively sets the tone and adds a sense of danger, others felt it occasionally overshadowed the dialogue. Overall, the soundtrack is considered a strong point, despite some criticisms regarding voice acting and other narrative elements.

    • “The soundtrack is excellent and the atmosphere is really tense at times; the hair on the back of my neck was standing up while investigating the theater.”
    • “It has a great soundtrack.”
    • “Some highlights are still memorable, with great atmosphere, varied and fitting soundtrack.”
    • “Edit: I must add that the voice acting is awful as well, not matching the tone of what the game is telling. It is almost a pity that a good work on graphics, videos, and above all, music is wasted on this mess.”
    • “The background music also tends to drown out the dialogue, but that's a plus in my opinion.”
    • “Backgrounds, music, and pre-rendered cut-scenes are all well done.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay has received largely negative feedback, with many users criticizing the mechanics as terrible and the puzzles as vague and frustrating, often requiring external help to solve. While some found the graphics acceptable and the interface functional, the overall experience is marred by slow character movement, clunky controls, and a lack of intuitive design, leading to a disjointed flow in the storyline.

    • “The interface is a little bit clunky, but it functions well enough not to interfere too much with gameplay.”
    • “Gameplay was fine, graphics were good, puzzles were a little unbalanced (some too easy, some only solvable with save-scumming), which made the pacing a little awkward.”
    • “I would have liked to have seen a few achievements integrated into the game, but that is just personal preference and doesn't affect the gameplay at all.”
    • “Terrible mechanics, dialogue is a joke, puzzles are vague and difficult to complete without a walkthrough because of lack of direction and the aforementioned mechanics.”
    • “The story is okay, but the gameplay is boring, the character moves very slowly, the graphics are old, the resolution can’t be adapted, etc. I won’t keep playing this game.”
    • “My main issue is that it completely lacks intuitive gameplay; you won't get into the flow of the storyline.”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious, with repetitive tasks that disrupt the flow and enjoyment. The detailed processes, such as scanning documents, are seen as overly drawn out, leading to frustration and boredom rather than engagement. Overall, the grinding mechanics detract significantly from the gaming experience.

    • “I love puzzle games, I love crime games, but I got bored with this one. I really was hoping it would have a bit more of a flow to it, but it got tedious.”
    • “The forensic work is also tedious.”
    • “The game is insanely tedious; anything that can be dragged out seems to be so.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its tension and immersive qualities, with an excellent and varied soundtrack that enhances the experience. Players report moments of genuine suspense, particularly during investigations, contributing to memorable and engaging gameplay.

    • “The soundtrack is excellent, and the atmosphere is really tense at times; the hair on the back of my neck was standing up while investigating the theater.”
    • “Some highlights are still memorable, with great atmosphere and a varied, fitting soundtrack.”
    • “The game does a pretty decent job of creating a tense atmosphere.”
    • “The game does a pretty decent job creating a tense atmosphere.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game appears to be unintentional, with some players finding the English translation amusingly awkward rather than genuinely funny. However, certain elements, like the concept of the FBI having a bomb-defusing room, are noted as humorous in a more intentional way.

    • “It's funny that the FBI has its own bomb-defusing room.”
  • stability
    1 mentions Positive Neutral Negative

    The game is praised for its excellent programming, with users reporting no technical issues or bugs, indicating a high level of stability.

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65%Critics’ scoreBased on 1 critic reviews
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10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Art of Murder: Cards of Destiny is a puzzle game with mystery theme.

Art of Murder: Cards of Destiny is available on PC and Windows.

On average players spend around 10 hours playing Art of Murder: Cards of Destiny.

Art of Murder: Cards of Destiny was released on July 13, 2018.

Art of Murder: Cards of Destiny was developed by City Interactive S.A..

Art of Murder: Cards of Destiny has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its gameplay.

Art of Murder: Cards of Destiny is a single player game.

Similar games include Art of Murder: FBI Confidential, Art of Murder: Hunt for the Puppeteer, Sherlock Holmes: The Silver Earring, Cognition: An Erica Reed Thriller, Sherlock Holmes The Devil's Daughter and others.