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Ars Notoria is a single player and multiplayer open world role playing game with horror, fantasy and dark fantasy themes. It was developed by XRON Software and was released on November 27, 2025. It received mostly positive reviews from players.

Roadmap About the GameArs Notoria is an open-world survival crafting game set in a rich fantasy world. Blending classic gameplay elements like building, crafting, and survival, it invites you on a journey filled with wonder, mystery, and discovery. Venture out alone or team up with friends to explore a land full of secrets and danger. Build your base, gather resources, expand your influence, …

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68%
Audience ScoreBased on 119 reviews
gameplay4 positive mentions
stability9 negative mentions

  • Large open world with extensive building, crafting, and base management systems offering deep customization.
  • Diverse combat options including multiple weapon types, magic, and skill trees allowing varied playstyles.
  • Active developer support with regular updates and responsiveness to community feedback.
  • Numerous bugs and technical issues including quest-breaking glitches, inventory item loss, and clipping problems.
  • Clunky controls, awkward animations, and unpolished UI which hamper the gameplay experience.
  • Performance and optimization problems causing frame rate drops and client-server synchronization issues.
  • story
    28 mentions Positive Neutral Negative

    The story features an interesting main quest and some side quests that provide a sense of progression uncommon in survival games, but it is hindered by numerous bugs, unengaging NPCs, and a lack of quest variety. Quest progression is often blocked by glitches, poorly designed objectives, and inconsistent quest difficulty, reducing overall narrative immersion. Players express a desire for more quests, better NPC interaction, and improved quest stability to enhance the RPG experience.

    • “There is a story that I haven't progressed too much, but it relies heavily on the systems in the game and gives you a sense of progression that is lacking in a lot of other survival games.”
    • “The quests make sense, so much so that for a survival game, it's really refreshing to still feel like you have a progression of things, such as what to build and why, which a lot in the genre don't.”
    • “In the start of the game, you have a quest for basic training, and in that, you have a gauntlet you must complete to progress.”
    • “Horribly buggy quests that either do not complete properly or simply do not progress.”
    • “That was frustrating as there is no way to abandon a quest and then accept it again to properly finish objectives without random fails due to the environment and game bugs.”
    • “I have a quest to talk to 'the commander', that guy tells me to go talk to a table, that table has no options.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics receive mixed feedback, with users noting frequent visual bugs, poor performance, robotic animations, and overall outdated or unclear visuals. While some appreciate the game's artistic style and procedural world, many criticize its lack of polish and subpar graphical clarity, emphasizing it feels clunky and in need of improvement. As an early access title, players hope future updates will enhance the visual experience.

    • “In spite of some graphical bugs, I really like the graphics.”
    • “Menus and systems, if you hover over things, they give you details, in graphics menus as well, which is great for people who don't know what each thing does, but the same is for skills and items etc.”
    • “I love the fact that this is a generated world. You are on your own at the beginning; you start out fresh in the forest naked just like in Kenshi. This game is going to be good. There is a lot of choice for build, class, exploration is very fun. There are a lot of dungeons you can do on the map with your friends. It's like a remix between RuneScape for graphics; the combat is like an old school RPG. It's like RuneScape, Kenshi, and Medieval Dynasty had a baby because you can steal everything from NPCs and they will react. You can build anywhere; the leveling is fun. The game looks old and seems to have a lot of problems but I still like it. The price is low already. It's early access and if they continue to polish the game, the price will go up for sure.”
    • “It has tons of graphical issues, shaders, rips, plants shining like it's daytime but it's night.”
    • “Even if I put it on lowest graphics setting and put it on ultra performance, still bad framerates.”
    • “It doesn't need amazing hyper-realistic graphics but the visual clarity is very bad, with heavy blurring and unclear textures even without any upscaling or frame generation on.”
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay is praised for its automated resource gathering and crafting systems, offering a rewarding and non-grindy experience that blends farming and combat well. However, players find crafting confusing at times, and some criticize clunky mechanics, slow bug fixes, and occasional frustrating controls that detract from the overall experience. Despite these issues, the core systems show promise and potential for improvement.

    • “I love the resource gathering mechanic that automates many of the basic materials acquisition as well as the ability to automatically create more advanced materials without input.”
    • “Good fun, the crafting ladder is rewarding, battle mechanics are pretty good.”
    • “It also blends farming and crafting mechanics, but with a more automated system that I wish other survival games had.”
    • “Cons: developers seem slow to fix bugs and instead prioritize things that do not improve gameplay or add content.”
    • “Crafting can be confusing because I don't know where or how to get certain ingredients, even in the early gameplay.”
    • “When I originally wrote this review, it was at three hours of gameplay. I have had to use the 'unstuck' button six times.”
  • stability
    9 mentions Positive Neutral Negative

    The game currently experiences notable stability issues, including buggy quests and frequent glitches that affect progression and animation quality. While some players find it enjoyable despite these problems, the lack of polish and recurring bugs suggest the game needs further optimization before being fully recommended.

    • “Horribly buggy quests that either do not complete properly or simply do not progress.”
    • “I need to save and quit about every other hour so the game smooths out and glitches stop.”
    • “It’s buggy, the animations feel strange, and overall it just lacks the polish you’d expect after this long in development.”
  • grinding
    9 mentions Positive Neutral Negative

    Grinding in the game is extensive, with a high demand for materials even for simple construction, which some find excessive and janky. However, the blend of farming, crafting, and automated systems allows for casual, paced gameplay beyond just combat grinding. While the current world and map may not fully support adventuring, the game offers a solid foundation with non-grindy mechanics that players are hopeful will improve over time.

    • “Don't get me wrong, I like grindy games but the amount of materials you need for simple construction is insane.”
    • “You breeze through basic combat skills... then the rest is grinding to improve those.”
    • “It's janky and grindy, and the world generation doesn't seem to actually do anything but randomly place harvesting nodes.”
  • optimization
    6 mentions Positive Neutral Negative

    The game suffers from poor optimization, resulting in consistently low frame rates even on the lowest graphics settings. Significant improvements are needed to enhance overall performance, especially given its early access status.

    • “Optimization is a runaway train.”
    • “Probably some optimizations need to be worked on to improve overall performance.”
    • “Can we get an early access game that actually has performance?”
    • “But god this game is so unoptimized.”
    • “Even if I put it on lowest graphics setting and put it on ultra performance, still bad framerates.”
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26h Median play time
24h Average play time
14-48h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Ars Notoria is a open world role playing game with horror, fantasy and dark fantasy themes.

Ars Notoria is available on PC and Windows.

On average players spend around 24 hours playing Ars Notoria.

Ars Notoria was released on November 27, 2025.

Ars Notoria was developed by XRON Software.

Ars Notoria has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Ars Notoria is a single player game with multiplayer and local co-op support.

Similar games include Frozen Flame, Towers of Aghasba, Craftopia, Bellwright, Enshrouded and others.