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Vampires: Bloodlord Rising Game Cover

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Vampires: Bloodlord Rising is a single player and multiplayer role playing game. It was developed by Mehuman Games and was released on January 30, 2026. It received mostly positive reviews from players.

In Vampires: Bloodlord Rising, you play as Dragos, a vampire survivor striving to rebuild your fallen castle and forge a powerful dominion. Explore the gothic open world of Sangavia, turn villagers into loyal servants, and unlock new regions by fueling your castle's core with blood. Your choices shape your legacy in this dark action-adventure with castle building and RPG elements.

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75%
Audience ScoreBased on 613 reviews
story56 positive mentions
stability32 negative mentions

  • The game has a solid foundation with great potential for future updates.
  • Castle building mechanics are enjoyable and allow for creativity.
  • The vampire theme is well-executed, providing an immersive experience.
  • The game suffers from performance issues and bugs, affecting gameplay.
  • Combat feels clunky and lacks depth, with limited attack options.
  • There is no character customization, forcing players to use a predefined character.
  • story
    197 mentions Positive Neutral Negative

    The story in this early access game has received mixed reviews, with many players finding it engaging yet short, typically completing it in around 5 to 20 hours. While some appreciate the unique vampire-themed narrative and character development, others criticize the linearity, lack of customization, and underwhelming dialogue. Overall, players express hope for future expansions and improvements to the story and gameplay mechanics.

    • “The story is interesting and actually makes me want to keep playing to see what happens next.”
    • “The storyline and characters are surprisingly well-developed, and the graphics are perfectly good for the style the game is going for.”
    • “I love the story and the fighting mechanics.”
    • “The story is short and the features are lacking.”
    • “The story is kind of non-existent at the moment; there is one there, don't get me wrong, but it's super early.”
    • “I wouldn't recommend yet since I beat the available story in about 5 hours even with the occasional material farming to build up my castle a bit.”
  • gameplay
    152 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with players appreciating the building mechanics and the unique vampire-themed survival elements, but criticizing the combat system for being simplistic and lacking depth. Many noted that while the core mechanics are interesting, the overall experience feels unpolished and repetitive, with various bugs and clunky movement detracting from enjoyment. As the game is still in early access, there is hope for future improvements and additional content to enhance the gameplay experience.

    • “Lastly, I will say the bat form was a game-saving addition for world exploration, so I absolutely have to applaud that in regards to the mechanics as it did substantially change my opinion as things went.”
    • “The mechanics are interesting and broad, so it doesn’t become too boring over time.”
    • “The building system is a strong feature, particularly the planning mechanic, which allows players to organize structures in advance.”
    • “Barebones game and hollow gameplay.”
    • “The gameplay is simple survival crafting and whilst it is interesting as a concept, it's just not there yet. There is no reason to progress past the prologue; there are no weapons, so it's just left-click slapping. There are some powers, but none really feel interesting.”
    • “The animations are rough, the combat feels clunky and lacks impact, and the overall gameplay feels unpolished.”
  • optimization
    70 mentions Positive Neutral Negative

    Overall, the game's optimization has received significant criticism, with many players reporting performance issues such as stuttering, long loading times, and crashes, even on high-end systems. While some users have experienced smoother gameplay, the consensus is that the game requires substantial optimization and bug fixes to enhance the overall experience. As it is currently in early access, players are advised to wait for further updates before fully committing to the game.

    • “Game runs smoothly, only stuttered a couple of times, and hasn't crashed.”
    • “With performance out of the way, the game is much more enjoyable, and I can recommend it.”
    • “It's decent so far; the only downsides are the combat and movement feels a little janky, and there is a slight performance issue, but for straight out of launch, it's not bad.”
    • “Horrid optimization, and the game takes a year just to load the main menu, and another year to load the game itself.”
    • “Very unoptimized in terms of performance and very unreasonable hardware requirements for its visuals.”
    • “Pretty good building system, but the game desperately needs to be optimized to prevent constant crashing.”
  • graphics
    70 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players describing them as average or reminiscent of older console generations, such as PS3 or early PS4. While some appreciate the art direction and aesthetic appeal, others criticize performance issues and lack of optimization, leading to lag and low frame rates even on high-end PCs. Overall, the visuals are seen as decent but in need of significant improvement to meet modern gaming standards.

    • “Art direction is fantastic and takes in the full aesthetics of a world in which vampires inhabit.”
    • “The graphics are lovely, the gameplay is enticing, and I was quite fond of the story.”
    • “I genuinely like the aesthetic, the atmosphere, and the general feel of the game.”
    • “Graphics need a serious overhaul.”
    • “I can't understand why my computer can run Cyberpunk 2077 smoothly, but it can't even hit 60 fps in a game with 1999 graphics.”
    • “The graphics are bad; granted, graphics never make the game, but this is 2026 and we are still getting games that make PS1 games look like Van Gogh paintings.”
  • stability
    35 mentions Positive Neutral Negative

    The game's stability is a significant concern, with numerous users reporting various bugs, glitches, and optimization issues, particularly in early access. Common problems include erratic AI behavior, inventory management glitches, and performance drops over time, leading to a frustrating experience. While some players have noted that the game runs well on their systems, the overall consensus is that it requires substantial fixes and improvements before it can be fully recommended.

    • “Not buggy, no glitches.”
    • “It looks great and runs great on my PC, no issues there.”
    • “I have graphics maxed out even to cinematic where the option is available, and it runs great.”
    • “It's a little too buggy right now, and I won't let you progress in some quests if an enemy is through the floor, which happens a lot.”
    • “Although I will say the optimization is quite bad right now and suffers from some heavy RAM leakage as you progress through the game (stutters, frame rate lowers as you explore more of the map, drags on your RAM and glitches appear the longer you play).”
    • “Currently, I cannot recommend this game; it is far too buggy with many problems needing to be fixed.”
  • grinding
    23 mentions Positive Neutral Negative

    Players have mixed feelings about the grinding aspect of the game. While some find the resource gathering and skill leveling rewarding, many describe it as tedious and repetitive, particularly in relation to building and combat mechanics. However, some reviewers note that the game is less grind-heavy compared to previous titles, suggesting potential for a more casual experience as updates are implemented.

    • “You'll need a second life for grinding.”
    • “Skip 100% achievements if you don't like feeling like you spent 80% of the time grinding post-game for no good reason other than to collect the achievements.”
    • “Also to add, the movement is clunky, combat is sloppy, building is complete jank (in the worst way), hunting is limited, making it ridiculously tedious if you're trying to fill your blood meter on the castle, due to its drain rate being horrendously fast.”
  • atmosphere
    23 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive and gothic qualities, effectively capturing a vampiric adventure that enhances the overall experience. Players appreciate the blend of atmospheric design with solid building mechanics, creating a compelling environment that feels both fresh and engaging. Despite some criticisms regarding graphics and simplicity, the overall ambiance and voice acting contribute significantly to the game's appeal.

    • “A brilliant & atmospheric vampiric adventure!”
    • “The gothic atmosphere is done very well, and I really enjoyed building in it.”
    • “Dark, immersive atmosphere.”
    • “Villagers, atmosphere, and surroundings remain largely unchanged, which makes the difference between ruling peacefully and ruling through fear feel too small.”
    • “In short, the idea I love, the atmosphere I love, decent voice actors, but it is more a lump of coal than a diamond in the rough at the moment; too much micromanagement and tedious routines.”
    • “The building atmosphere is there though for you night owls who enjoy the night.”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is a mix of quirky dialogue, amusing character interactions, and situational comedy, particularly surrounding the vampire theme and the absurdity of NPCs being turned into minions. Players appreciate the clever writing found in gravestones and the main character's candidness about his vampiric identity, while also noting the presence of funny bugs and glitches that add to the overall comedic experience. Despite some frustrations, the humor contributes positively to the enjoyment of the single-player story.

    • “The funny part is, even in aristocrat form, people still know you're a vampire lord.”
    • “The idea of turning NPCs into vampires and then putting them to work is hilarious; enjoy gathering limestone for the rest of eternity, hahaha.”
    • “I thought it was pretty funny that the main character just tells most people what he is, lol, and the fact people knew the old baron was a vampire too.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is generally well-received, featuring a vampire-themed soundtrack that enhances the immersive experience, complemented by effective sound effects and voice acting. Players appreciate the ability to customize music by assigning vampires to instruments, although some rated it a modest 6/10. Overall, the soundtrack and combat music contribute positively to the game's atmosphere.

    • “Music is nice, very vampire-esque.”
    • “Very good voice acting and environmental soundtrack.”
    • “The soundtrack and combat music do not disappoint and add to the already immersive world.”
    • “Music: 6/10”
    • “The soundtrack and combat music do not disappoint and adds to the already immersive world.”
    • “Assign vampires to instruments to customize music in the castle.”
  • monetization
    5 mentions Positive Neutral Negative

    The monetization aspect of the game raises concerns among users, with many fearing it may be a cash grab rather than a genuine effort to develop a polished product. While some see potential in the game's concept, there is widespread skepticism about the developers' intentions and the authenticity of the hype surrounding it.

    • “The game, however, has an interesting concept. I just hope it's not a quick cash grab and that they will actually improve on it.”
    • “The hype that is currently created around this game seems artificial and makes me worried that the developers are short on funds and need a cash grab in order to continue the project, and it may never end up as a polished product.”
    • “There's potential here—I just hope this isn't a gotcha or a cash grab by the developer or publisher.”
  • emotional
    4 mentions Positive Neutral Negative

    Players express a mix of emotions regarding the game's narrative and visuals, with some feeling a sense of pride in their achievements, while others critique the emotional depth, noting a lack of meaningful female representation and a superficial approach to emotional engagement. Overall, the emotional impact varies significantly among players, from pride to disappointment.

    • “The visual at the end-game actually made me feel prideful of the effort I put into the castle.”
    • “Power would be felt not only mechanically, but emotionally and atmospherically.”
    • “Lord Broodington III, CEO of Sighing, heir to the ancient house of Moist Eyeliner, featuring the emotional range of a loading screen tip.”
  • replayability
    3 mentions Positive Neutral Negative

    Reviewers note that while the game offers endgame activities and dungeons, the lack of character customization significantly detracts from its replayability, limiting player engagement and long-term enjoyment.

    • “Endgame activities, replayability, dungeons, and more keep the experience fresh and engaging.”
    • “The game's focus on immersion and long-term progression enhances its replayability, offering players a reason to return.”
    • “Despite some flaws, the variety of content available significantly boosts the game's replay value.”
    • “In a game that clearly aims for immersion and long-term progression, not being able to customize your character at all is a major flaw and severely hurts player engagement and replay value.”
    • “Endgame activities, replayability, dungeons even.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is mixed; while some players appreciate the depth and presence of the main character, noting his compelling story and striking design, others criticize the lack of customization options and overall character design variety.

    • “A man's man that drives fear with his presence, and the gaunt character design of his eyes is really awesome. I love playing out his story.”
    • “The character designs are wonderful!”
    • “There is no character design and no real outfit selection.”
    • “The characters feel one-dimensional and lack meaningful growth throughout the game.”
    • “I was disappointed by the lack of backstory and depth in the character arcs.”
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6h Median play time
9h Average play time
4-17h Spent by most gamers
*Based on 13 analyzed playthroughs
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Frequently Asked Questions

Vampires: Bloodlord Rising is a role playing game.

Vampires: Bloodlord Rising is available on PC and Windows.

On average players spend around 9 hours playing Vampires: Bloodlord Rising.

Vampires: Bloodlord Rising was released on January 30, 2026.

Vampires: Bloodlord Rising was developed by Mehuman Games.

Vampires: Bloodlord Rising has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its optimization.

Vampires: Bloodlord Rising is a single player game with multiplayer and local co-op support.

Similar games include Sengoku Dynasty, Towers of Aghasba, Nightingale, Smalland: Survive the Wilds, Robin Hood: Sherwood Builders and others.