- March 12, 2008
- Bohemia Interactive
ARMA: Armed Assault
Platforms
About
ARMA: Armed Assault is a realistic military tactical shooter that offers a vast open-world environment and a wide range of vehicles and weapons. Players can engage in intense combat missions, either solo or in multiplayer mode, and experience a robust modding community for additional content. The game provides a high level of immersion and attention to detail, making it a popular choice for hardcore tactical sim enthusiasts.











- Realistic and beautifully modeled environments and character models.
- Challenging gameplay that offers a steep learning curve, rewarding dedicated players.
- Strong modding community that enhances the game experience with additional content.
- Numerous bugs and crashes that can disrupt gameplay.
- Poor optimization, leading to performance issues on various systems.
- The game feels unfinished in certain aspects, with some features lacking polish.
story
19 mentions Positive Neutral NegativeThe game's story has received mixed feedback, with some players finding it minimal or lacking depth, while others praise it as epic and a significant enhancement for open-world experiences. The campaign features a unique mission structure that blends mandatory and optional quests, though some players express confusion over distinguishing between main and side quests. Overall, while the narrative may not be the primary focus for all, it offers enough variety and engagement to satisfy many players, especially those who enjoy mission editing and community content.
“The story was great and really raised the bar for open world games.”
“Note: I recommend the gold edition of the game over this version - the DLCs are okay, but more importantly, it actually updates the main campaign with new cutscenes and story content (though it seems not to be listed in the features anywhere).”
“The campaign also has a rather unique tree structure that I've always loved, with a combination of mandatory missions as a U.S. Army Stryker Brigade and choices of optional secondary missions along the way that are typically much harder, but provide lots of variety in gameplay, unit selection, and have effects on the main missions.”
“This game has no story.”
“It's like playing Temple Run for the story.”
“In some missions, you don't know which ones are side quests or main quests.”