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Frontlines: Fuel of War Game Cover

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Frontlines: Fuel of War is a single player and multiplayer shooter game with a science fiction theme. It was developed by Kaos Studios and was released on February 29, 2008. It received mostly positive reviews from both critics and players.

When the oil fields go dry, the war begins. In this first person shooter, you must use every gun, drone, and vehicle at your disposal to hold the line.

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67%
Audience ScoreBased on 527 reviews
story49 positive mentions
stability7 negative mentions

  • Engaging and interesting storyline with a realistic near-future war scenario
  • Large, open-ended maps with multiple routes and vehicle/drone gameplay elements
  • Solid and enjoyable single-player campaign with unique deployment mechanic
  • Multiplayer servers are shut down, limiting the game mainly to single-player
  • Poor weapon accuracy and unsatisfying gunplay impacting combat experience
  • AI is often unhelpful or overly accurate and enemy respawns can be frustrating
  • story
    178 mentions Positive Neutral Negative

    The story is generally viewed as simplistic, generic, and underdeveloped, often serving mostly as a backdrop for gameplay rather than a compelling narrative. While some appreciate its plausible near-future setting centered on a global oil crisis and find it engaging enough for the campaign, many criticize the lack of character development, poor writing, and minimal emotional impact. Overall, the story is considered average to weak but with an interesting premise that is insufficiently explored.

    • “The story was fairly interesting, the underlying story is about humanity running out of oil before a suitable replacement could be found. It still holds up and has some uniquely interesting moments within its story and gameplay, having to engage in a tank battle because you've been nuked.”
    • “Frontlines: Fuel of War tells the story of a world in conflict between Western Alliance and Red Star Alliance forces.”
    • “The story is set in a disturbingly possible near-future Europe, where the East and West are waging a world war over the last drops of oil, as riots erupt back home.”
    • “The story is nonexistent; Russia attacks because of oil and we invade because they attacked our oil.”
    • “Basically no plot and no characters.”
    • “The shallowness and unrealistically mashed up story ruined the experience.”
  • gameplay
    85 mentions Positive Neutral Negative

    The gameplay offers a mix of open-ended, tactical first-person shooter mechanics with vehicle and drone use, providing dynamic combat scenarios reminiscent of titles like Battlefield and Homefront. While some praise its engaging mechanics, diverse equipment, and immersive squad-based elements, others criticize the weapon accuracy, spongy controls, and a generally unremarkable or dated feel. Overall, the gameplay is solid and enjoyable for shooter fans but lacks innovation and polish to stand out strongly.

    • “The gameplay actually feels great as it delivers the total war aspect, with shooting, fighting and vehicle combat all around the player, especially when rockets whizz over the head, exploding somewhere in the background or under your feet.”
    • “Although the game turned out completely different to my imagination, it's a decent shooter that involves a wide diversity in equipment, allowing the gameplay to be more dynamic.”
    • “The gameplay is similar to Far Cry and Crysis in that it is open-ended and allows the player to decide how to complete objectives.”
    • “The gameplay is one-sided, the campaign is far too short and the controls, apart from the few vehicles, are spongy.”
    • “Unimaginative gameplay will most definitely bore any user, even the most enthusiastic, to frustration and lamentation.”
    • “What we have is a poor man's dystopian FPS that feels like it tried to cash in on Call of Duty, with a plot so thin you can see through it, and gameplay I'd attribute to a game 10 years in the past during the PS2 and PS1 era.”
  • graphics
    57 mentions Positive Neutral Negative

    The graphics of this game are generally seen as dated but still solid and acceptable given its 2008 release, with some users noting they remain decent even by modern standards. The visuals feature gritty, unified aesthetics typical of classic Battlefield-style FPS games, supported by Unreal Engine 3.5, and include destructible environments and detailed vehicles. While some find the graphics limiting or outdated, many appreciate the overall presentation as fitting the gameplay without significantly detracting from the experience.

    • “This game is good, really good and I love the result that Kaos Studios achieved with gunplay, gameplay, and Unreal Engine 3.5 graphics.”
    • “Graphically, it's on-par with even today's modern games.”
    • “This had, and in many ways, still has great graphics and a smooth running engine.”
    • “Outdated graphics and poor textures, even for 2008 standards.”
    • “Graphics completely maxed out still seem outdated for a 2009 release.”
    • “More like jaggy lines: bad graphics and gameplay.”
  • stability
    8 mentions Positive Neutral Negative

    The game generally runs smoothly with good performance and minimal bugs or glitches, providing a stable experience even on Windows 10. However, initial setup may require troubleshooting, particularly with additional installations like PhysX. Some glitches and AI issues are present but do not significantly impact overall gameplay stability.

    • “So before purchasing it, make sure you’re ready for troubleshooting!”
    • “Although when booting up you will have to install at least 4 additional things when prompted and the version of PhysX might not work and might require troubleshooting.”
    • “Frontlines has its share of glitches, and the AI.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is appreciated for its entertaining AI ragdoll death animations and quirky gunplay, adding a lighthearted touch to the futuristic FPS experience. Players find operating drones amusing, and the game's comedic elements enhance its overall enjoyment despite a short campaign.

    • “The game is really funny with the AI ragdoll death animations and the amount of weapons and vehicles for a game this size.”
    • “It's really funny to operate drones, and it's a good idea to use these in the multiplayer game.”
    • “The guns shoot funny.”
  • music
    7 mentions Positive Neutral Negative

    The game's music and sound design receive consistent praise, with many users highlighting the soundtrack as a standout feature despite mixed opinions on gameplay and story. Unique and memorable audio elements, especially gun and stage sounds, contribute significantly to the overall experience, making the soundtrack a major highlight for players.

    • “Not the best game in terms of gameplay and mechanics, but has an amazing soundtrack and sound design (I love you whoever made the sounds for both the M1B and Blackbear's gun + autoloader) and is the only game I know that has a stage where you fight tanks under an ongoing nuclear strike.”
    • “It's an older game, but I love the way it looks and it has great sound and music.”
    • “Music is wonderful; I will purchase the OST from Amazon and consider that money well spent.”
    • “Bluf: Poor gunplay, poor gun sounds, interesting story premise that is horribly under-serviced or thought out, middling soundtrack, terrible AI and aggressively cheap enemy AI spawning, and forgettable vehicle play make this a pretty crap game overall.”
    • “I've known this song through this game; not a bad game actually, it is lame by every side, from the plot to the gameplay.”
    • “This + old metal music alongside unhealthy levels of caffeine will give you a peak experience, trust, story is kinda mid though.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization is problematic, with poor performance that heavily taxes modern hardware and persistent stuttering issues. While some improvements can be made by adjusting settings like disabling "maximize framerate," overall performance remains imperfect and frustrating for many players.

    • “Performance was never perfect, but it improved significantly after disabling 'maximize framerate' in the settings.”
    • “As one of my first action shooter games along with Serious Sam and others, I loved it back then, and even now, it continues to entertain me and perform well.”
    • “The main issue with this game is that it’s difficult to run on modern hardware, and its poor performance drains all your computer’s power.”
    • “Then you realize that no amount of tweaking graphics settings will ever get rid of that horrible, juttering, shuddering, stuttering.”
  • replayability
    3 mentions Positive Neutral Negative

    Replayability is praised for allowing players to adjust difficulty and approaches in each area, and for enabling replay of individual sections without completing the full campaign. However, some find the campaign itself short, easy, and lacking significant replay value.

    • “It has great replayability because you can change difficulty as well as your approach in each area, and once you complete each section and the entire game, you can play whatever section you want again without having to do the entire campaign.”
    • “The campaign is fun, but not very difficult, very short, and with little to no replay value.”
  • monetization
    2 mentions Positive Neutral Negative

    The game's monetization is considered its weakest aspect due to the absence of proper ad integration, missing an opportunity to fully leverage ads within the FPS genre.

  • grinding
    1 mentions Positive Neutral Negative

    The game requires a dedicated second life or extended playtime for effective grinding, suggesting it may involve repetitive tasks to progress.

  • character development
    1 mentions Positive Neutral Negative

    The character development draws inspiration from games like Battlefield: Bad Company and Red Faction Guerrilla, blending familiar design elements to create a distinctive style. However, the emphasis seems more on gameplay influences than deep character growth.

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6h Median play time
6h Average play time
5-10h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Frontlines: Fuel of War is a shooter game with science fiction theme.

Frontlines: Fuel of War is available on PC, Windows, Xbox 360 and Xbox.

On average players spend around 6 hours playing Frontlines: Fuel of War.

Frontlines: Fuel of War was released on February 29, 2008.

Frontlines: Fuel of War was developed by Kaos Studios.

Frontlines: Fuel of War has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its stability.

Frontlines: Fuel of War is a single player game with multiplayer and local co-op support.

Similar games include Battlefield Bad Company 2, Medal of Honor: Tier 1 Edition, Operation Flashpoint: Dragon Rising, Medal of Honor: Airborne, Enemy Front and others.