- June 7, 2018
- Arevoatl Games
- 3h median play time
Arevoatl Seven Coins
Platforms
About
Arevoatl Seven Coins is a first-person puzzle/hidden object game that takes place in an old estate. You receive a cryptic letter from your grandfather, when you come to him, you do not find him at home. Carefully study the letter and follow its clues. You need to collect objects and solve quests, passing room by room.











- The game offers an enjoyable and relaxing atmosphere with nice music, making it a good casual experience.
- It features a unique first-person perspective and a mix of hidden object and adventure elements, providing a different take on the genre.
- The graphics are well-designed and create an immersive environment, enhancing the overall gameplay experience.
- Many objects are too well hidden or difficult to find, leading to frustrating gameplay moments, especially with the long recharge time for the hint function.
- There is no saving option, requiring players to start from the beginning each time they leave the game, which can be very annoying.
- The gameplay can feel simplistic and lacks depth, with some puzzles being too easy and not providing a satisfying challenge.
music
6 mentions Positive Neutral NegativeThe music in the game is generally well-received, described as pleasant and relaxing, though some players find it occasionally annoying or reminiscent of horror themes. While the music enhances the experience, it is noted that sound effects, like footsteps, can be overly loud, and the absence of voiceovers may detract from immersion. Overall, the soundtrack contributes positively to the game's atmosphere, despite some mixed feelings.
“I also enjoyed the pleasant music and views the game had.”
“I have enjoyed the scenes, the music (a lot!), and the added hint feature is truly helpful on those times when I just couldn't figure out the next piece of the puzzle.”
“The music is also relatively good and relaxing.”
“I found the footsteps of the person overly loud; the music was minimal and there were no voiceovers.”
“There are passages in the music that are more reminiscent of a horror game than a search game.”