Gordian Rooms: A Curious Heritage
- September 22, 2020
- Crimsonite Games
"Gordian Rooms: A Curious Heritage" is a challenging escape room game that transports players to various historical eras. Solve intricate puzzles, find hidden objects, and unravel a mysterious family legacy across multiple rooms and levels. With a unique blend of history, logic, and adventure, this game offers a mentally stimulating experience in a richly detailed setting.
Reviews
- The game features a well-designed hint system that provides minimal hints initially and progressively offers more explicit guidance, enhancing the puzzle-solving experience.
- Puzzles are varied in difficulty, providing a good balance between easy and challenging, which keeps the gameplay engaging without becoming tedious.
- The graphics and atmosphere are visually appealing, creating an immersive environment that complements the puzzle-solving experience.
- The game lacks a robust save management system, limiting players to a small number of save slots and making it difficult to start a new game without deleting previous progress.
- Some puzzles can be overly reliant on pixel hunting, making it frustrating to find interactable objects that blend into the background.
- The controls can be clunky at times, leading to issues with camera movement and interaction, which can detract from the overall experience.
- graphics43 mentions
- 79 % positive mentions
- 14 % neutral mentions
- 7 % negative mentions
Overall, the graphics in the game are consistently praised for their quality, with many reviewers noting the clean, well-rendered visuals and attention to detail in the environments. While some players experienced issues with lighting and object visibility, the aesthetic appeal and immersive atmosphere were highlighted as strong points. Despite some comparisons to higher-tier games, the graphics are generally considered a positive aspect that enhances the overall experience.
“The visuals and the music are good, although there are some issues with the lighting, especially in the case of the items in your inventory.”
“Graphics are good, lots of details... lighting etc very well done. The puzzles are also well done, even though sometimes objects are quite hard to find.”
“An excellent puzzle game with superior graphics.”
“This game is not in the league of 'The Room' or 'House of Da Vinci' series - the puzzles, interaction, and graphics are not on that level.”
“Inexplicably laggy even on the lowest graphics settings, and has a few too many brute force puzzles (the ideal number of brute force puzzles is zero) but otherwise a fun addition to the '3D first person adventure game ported from mobile to PC' genre.”
“Some of the puzzles were more tedious than challenging though, and I had some issues with not being able to see clues because of the way the graphics were designed (like clues being in a shadow and such).”
- story34 mentions
- 56 % positive mentions
- 35 % neutral mentions
- 9 % negative mentions
The story is generally perceived as simple and somewhat generic, revolving around the death of an estranged uncle and the exploration of family secrets. While some players find it intriguing and atmospheric, others feel it lacks depth and coherence, often overshadowed by clunky puzzle design. Overall, the narrative serves as a decent backdrop for the gameplay, with hints of potential for future developments in the series.
“The first thing that immediately impresses is its unique and original storyline.”
“The story is mysterious and intriguing without getting too dark or scary.”
“The game is well designed and has an interesting story.”
“The story is pretty standard: your estranged uncle dies and leaves you everything.”
“Storywise, as the title with the 1 suggests, this seems more like an introduction and nothing much happens.”
“The story is ok, but it is only surface level and could have gone a bit deeper.”
- music32 mentions
- 59 % positive mentions
- 31 % neutral mentions
- 9 % negative mentions
The music in the game is generally described as pleasant and atmospheric, enhancing the overall ambiance and fitting well with the visuals. However, many users noted that the soundtrack is limited, often becoming repetitive with only a few tracks cycling throughout the game. While some players appreciated the music's ability to evoke nostalgia and set a nice tone, others found it occasionally mismatched with gameplay situations or lacking in variety.
“The stunning and detailed environments are mesmerizing, and the atmospheric music adds to the overall ambiance of the game.”
“This game with its music (certain tracks) brought memories and nostalgia from the adventure/puzzle/story-rich Death Gate that I first played as a kid.”
“Awesome music, complex and challenging, yet satisfying puzzles, awesome art-style.”
“The music is mediocre and gets repetitive soon, though.”
“The music consists of about three tracks which cycle over and get a bit repetitive.”
“I had to mute the music as it didn't fit the situation.”
- gameplay20 mentions
- 25 % positive mentions
- 60 % neutral mentions
- 15 % negative mentions
The gameplay is characterized by familiar mechanics reminiscent of the Room series, featuring a mix of logical symbol/number puzzles and traditional point-and-click interactions. While the game offers a decent level of challenge and engaging exploration, some players found the puzzle design repetitive and the interaction mechanics occasionally frustrating due to a lack of clear logic. Overall, the game is polished with good graphics, but it could benefit from improved mechanics to enhance the player experience.
“This sense of free exploration makes the gameplay even more exciting and immersive.”
“Good background story; interesting and engrossing; easy to medium-high difficulty puzzles; easy mechanics; good settings (not too overcrowded); good graphics.”
“Each area has a host of objects to find and use, mechanical puzzles, and codes to locate or decipher.”
“It's a decent game, I just wish they had either left out the 'spin item' mechanic or had a way to lock the screen.”
“It doesn't add anything to the gameplay, and after a while it makes it simply annoying to find/reference things around the room.”
“My biggest complaint is that the game used the same puzzle mechanic three times, and although the hardest version was certainly more comfortably solvable because you had seen the same puzzle twice already, I don't consider this type of puzzle to be interesting enough to warrant the repetition.”
- atmosphere8 mentions
- 88 % positive mentions
- 0 % neutral mentions
- 13 % negative mentions
The game's atmosphere is characterized by stunning visuals and atmospheric music that create a cozy and engaging environment. While the overall ambiance is enjoyable, some players feel that the writing could enhance the experience, and there is a desire for a more seamless flow between rooms. Overall, it offers a charming atmosphere, particularly appealing to fans of puzzle games.
“The stunning and detailed environments are mesmerizing, and the atmospheric music adds to the overall ambiance of the game.”
“Apart from that cozy atmosphere, nice music and great visuals.”
“It's a nice little puzzle game with a charming atmosphere.”
“Nice puzzle game, reminds me of the Room series, but with a less spooky atmosphere and more focus on logic puzzles and hidden object hunting.”
- stability4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Overall, the game's stability received mixed reviews; while some players reported significant glitches and camera issues that detracted from the experience, others noted that many bugs were quickly addressed through patches, resulting in a mostly bug-free experience for some users.
“No glitches.”
“Almost bug-free, and some of the bugs were fixed very quickly.”
“It wasn't an expensive game, but your time is worth more than fussing with the bad camera action and unsolvable glitches.”
“I noted that there were some patches released, but I still found some bugs: a) the 'secret messages'; the book icon in the reading screen did not work.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game initially slow and tedious, particularly due to repetitive interactions like opening drawers and moving objects. While the game improves in later stages, some puzzles are criticized for being more tedious than challenging, compounded by graphical issues that obscure clues.
“The only suggestion for improvement I have for this game is making tedious interactions (e.g., opening drawers/cabinets, turning keys, moving boxes) automatic rather than requiring the player to mimic the correct action with their input device.”
“Some of the puzzles were more tedious than challenging, though, and I had some issues with not being able to see clues because of the way the graphics were designed (like clues being in a shadow and such).”
“Starts off a little slow and tedious, but it finds its stride in the second room, in my opinion.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the emotional aspect of the game to be a mix of frustration and satisfaction, as overcoming challenging puzzles ultimately leads to a rewarding sense of achievement.
“The puzzles were fun (and frustrating at the same time), but I got there in the end, and achieving the final puzzle made me feel fantastic.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users have reported issues with optimization, specifically noting problems with movement mechanics and random frame rate stuttering, which detracts from the overall gameplay experience.
“The movement feels clunky, and the random FPS stuttering is frustrating.”
“Optimization is a major issue; the game frequently drops frames at critical moments.”
“I can't enjoy the gameplay because of constant performance hiccups and lag.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game offers replayability, particularly for those willing to invest time in a long-term experience, making it a worthwhile title to revisit after a few years.
“I believe it has replay value; it's a game you can store and dust off in a couple of years for another shot.”
“The variety of choices and outcomes makes each playthrough feel fresh and exciting.”
“With multiple endings and character paths, I find myself coming back to explore every possibility.”
“I believe it has replay value, though you're looking at the long game; store it and it's one to dust off in a couple of years for another shot.”
“The game lacks the depth needed for true replayability; once you've experienced it, there's little incentive to return.”
“After completing the main story, I found no compelling reasons to play through it again; the lack of varied outcomes really diminishes replay value.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is subtly integrated, complementing the enjoyable music and enhancing the overall experience.
“The music is also very good and has a bit of good humor thrown in.”