- September 30, 2022
- Blaster Games Studio
Archtower
Platforms
About
"Archtower is a roguelite ARPG centered around a mysterious, ever-present Tower. Players control a clan striving to reach the Tower's summit, with unique character generation, four basic classes, and unlockable perks. Meta-progression features include clan improvement, domain rebuilding, tower upgrades, faction reputation, and permadeath with some leniency."







- Engaging gameplay with a variety of classes and build customization options, making it fun to create new characters and experiment with different playstyles.
- The game features a solid loot system and interesting mechanics, such as permadeath balanced with opportunities to recover gear, enhancing the overall experience.
- Active developer support and frequent updates show a commitment to improving the game, which has potential for growth as it moves towards its full release.
- The game can become repetitive due to static dungeon layouts and the need to replay the same floors, which may lead to a grindy experience.
- Some technical issues, such as stuttering movement and GUI problems, detract from the overall enjoyment and can make navigation cumbersome.
- Character progression feels limited by a forced level cap, which restricts the number of skill upgrades available and can lead to a less satisfying experience.
gameplay
9 mentions Positive Neutral NegativeThe gameplay is characterized by a solid concept and a roguelite format that appeals to fans of fast-paced dungeon crawlers, featuring a balance of permadeath and survival mechanics. However, players note limitations due to the game's development in GameMaker Studio, resulting in mediocre graphics and performance, as well as a slow emergence of gameplay elements in the early stages. Combat mechanics are diverse, allowing for various attack and defense strategies, but overall, the experience may not meet the expectations of all players.
“Permadeath is balanced with a survival mechanic and dropped loot at death that can be retrieved.”
“For fans of fast-paced, action-driven dungeon crawlers with simple yet hardcore gameplay and a roguelite format.”
“Numerous attack and defense mechanics afford characters the ability to dodge and block attacks, and use ranged or melee attacks or cast abilities to strike at enemies.”
“The gameplay loop consists of repetitive tasks that quickly become tedious.”
“The game was created with GameMaker Studio, so expect very limited gameplay, mediocre graphics, and subpar performance.”
“Gameplay emergence is very slow in the first half of the tower.”