- January 8, 2024
- 4 Dimension Games
- 40h median play time
Archaelund
Platforms
About
"Archaelund is a single-player Role Playing Game with an interesting plot and good graphics. The game offers exploration in a vast open world with first-person perspective and seamless transition to top-down perspective for turn-based combat. Characters have a deep and engaging progression system, starting from street ruffians, squires, hunters or beggars and advancing through a career-based system."
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- Archaelund combines old-school RPG elements with modern features, providing an immersive first-person exploration experience and strategic turn-based combat.
- The character creation system is deep and allows for a variety of party compositions, enhancing replayability and player choice.
- Despite being in early access, the game shows promise with engaging gameplay, a rich world, and a responsive developer who actively addresses player feedback.
- The game suffers from significant balance issues, particularly in combat, where RNG can lead to frustrating experiences and a lack of meaningful progression.
- Loading times are lengthy, and the game can be buggy, with some players experiencing crashes and other technical issues.
- The world feels sparse and underdeveloped in certain areas, leading to a sense of emptiness and a lack of engaging content outside of combat.
story
44 mentions Positive Neutral NegativeThe game's story is praised for its engaging world-building, humor, and the depth of character interactions, offering players a rich narrative experience that encourages exploration and strategic thinking. However, some players find the quest system vague and poorly structured, leading to confusion about progression and mission requirements. Overall, while the story has potential and captivates many, it currently suffers from inconsistencies and a lack of clarity in quest design.
“The world, the storyline, the characters, different dialog options leading to different results - real role-playing!”
“I could probably talk for twenty minutes about my appreciation for the in-depth character and quest design, but the lore is what placed Exiled Kingdoms squarely atop the pedestal as one of the most interesting and exciting games I've ever played.”
“The story complements the gameplay well, with a unique world and lore that holds your interest.”
“The storyline does not make much sense, and missions are locked behind faction points as well as skills, and there are not many missions.”
“In an RPG like this, if you give me quests, I'm going to try to do the ones closest to town first, but the quests are very vague. If you don't complete the easy couple ones in the first town, you can spend a lot of time wondering how to get XP and where to progress, as the first 'major' quest requires you to have reputation with the first town.”
“The environment does feel a little too much like a backdrop or painting for interactions with combatant or quest-giving NPCs.”