- March 10, 2017
- Arcane Raise
- 15h median play time
Arcane Raise
Platforms
About
In "Arcane Raise," players step into the shoes of a novice sorcerer, embarking on a journey to understand and master the arcane arts. Explore an open world filled with mythical creatures, ancient ruins, and powerful artifacts while honing your skills in combat and magical abilities. With a heavy emphasis on character progression and world-building, this immersive RPG offers a rich and engaging experience for magic enthusiasts and adventurers alike.
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- The game provides a deep black background for Steam profiles, which many players appreciate.
- It's an easy way to unlock all achievements quickly, making it appealing for achievement hunters.
- The game is inexpensive, offering some entertainment value for the price.
- The game feels rushed and unfinished, lacking depth, story, and character development.
- Gameplay is repetitive and clunky, with numerous bugs and poor mechanics.
- Most assets are default RPG Maker content, leading to a lack of creativity and originality.
gameplay
20 mentions Positive Neutral NegativeThe gameplay has been widely criticized for its repetitiveness, lack of depth, and poorly implemented mechanics, leading to a disappointing experience for players expecting quality RPG elements. Many reviewers noted the tutorial introduces features that are not present in the actual game, and the overall design feels rushed, with a focus on monetization rather than engaging gameplay. While some nostalgia for turn-based mechanics exists, the game ultimately fails to deliver a compelling or original experience.
“The gameplay is okay with some major nostalgia vibes from the turn-based RPG mechanics and the high-resolution opponents in the battles.”
“The tutorial is fun, and the gameplay is simple enough.”
“Basically, since I can sum up the entire game easily: after a tutorial featuring mechanics that don't actually exist in the game, you are dumped in town, with a glitchy-appearance NPC you can talk to in order to fight the final boss at any point, shops selling all of the items in the game, and four portals to one-map dungeons full of obnoxiously high-rate random encounters and treasure chests full of potions and gold.”
“Gameplay-wise, it's repetitive with little to no depth, and the mechanics feel half-baked.”
“Definitely a disappointment if you're expecting quality RPG gameplay.”
“Rampant yet useless monetization options, incompatible DLC, gameplay focused solely on RPG Maker's built-in combat systems and endless grinding, and a tutorial that provides instructions on functions not even used in the game!”